/**************************************************************************** ** ** Copyright (C) 2013 Kurt Pattyn ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: http://www.gnu.org/copyleft/fdl.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \module QtWebSockets \title Qt WebSockets C++ Classes \ingroup modules \qtvariable websockets \since 5.3 \brief List of C++ classes that enable WebSocket-based communication. To use these classes in your application, use the following include statement: \code #include \endcode To link against the module, add this line to your \l qmake \c .pro file: \code QT += websockets \endcode */ /*! \qmlmodule QtWebSockets 1.0 \title Qt WebSockets QML Types \ingroup qmlmodules \brief Provides QML types for WebSocket-based communication. The QML types are accessed by using: \code import QtWebSockets 1.0 \endcode */