/**************************************************************************** ** ** Copyright (C) 2013 Kurt Pattyn ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: http://www.gnu.org/copyleft/fdl.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \page qtwebsockets-index.html \since 5.3 \title Qt WebSockets \brief Provides an implementation of the WebSocket protocol. WebSocket is a web-based protocol designed to enable two-way communication between a client application and a remote host. It enables the two entities to send data back and forth if the initial handshake succeeds. WebSocket is the solution for applications that struggle to get real-time data feeds with less network latency and minimum data exchange. The Qt WebSockets module provides C++ and QML interfaces that enable Qt applications to act as a server that can process WebSocket requests, or a client that can consume data received from the server, or both. \section1 Getting Started To include the definitions of the module's classes, use the following directive: \code #include \endcode To import the QML types into your application, use the following import statement in your .qml file: \code import QtWebSockets 1.0 \endcode To link against the module, add this line to your qmake .pro file: \code QT += websockets \endcode \section1 Reference Documentation \list \li \l{Qt WebSockets Overview}{Overview} \li \l{Qt WebSockets C++ Classes}{C++ Classes} \li \l{Qt WebSockets QML Types}{QML Types} \endlist \section1 Examples The module provides the following \l{Qt WebSockets Examples}{Examples} as a guide to using the API. \section1 Conformance \list \li \l {Testing Qt WebSockets} \endlist */ /*! \page qtwebsockets-testing.html \title Testing Qt WebSockets \l {Autobahn|Testsuite}, a standard test suite for WebSocket Protocol (\l{RFC 6455}), can be used for testing the conformance of Qt WebSockets. Refer to \l {Autobahn|Testsuite installation documentation} to set up the test suite. \include README testsuite */