/**************************************************************************** ** ** Copyright (C) 2016 Klarälvdalens Datakonsult AB, a KDAB Group company, info@kdab.com, author Milian Wolff ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebSocket module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQMLWEBSOCKETSERVER_H #define QQMLWEBSOCKETSERVER_H #include #include #include QT_BEGIN_NAMESPACE class QQmlWebSocket; class QQmlWebSocketServer : public QObject, public QQmlParserStatus { Q_OBJECT Q_DISABLE_COPY(QQmlWebSocketServer) Q_INTERFACES(QQmlParserStatus) Q_PROPERTY(QUrl url READ url NOTIFY urlChanged) Q_PROPERTY(QString host READ host WRITE setHost NOTIFY hostChanged) Q_PROPERTY(int port READ port WRITE setPort NOTIFY portChanged) Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged) Q_PROPERTY(QString errorString READ errorString NOTIFY errorStringChanged) Q_PROPERTY(bool listen READ listen WRITE setListen NOTIFY listenChanged) Q_PROPERTY(bool accept READ accept WRITE setAccept NOTIFY acceptChanged) public: explicit QQmlWebSocketServer(QObject *parent = Q_NULLPTR); virtual ~QQmlWebSocketServer(); void classBegin() Q_DECL_OVERRIDE; void componentComplete() Q_DECL_OVERRIDE; QUrl url() const; QString host() const; void setHost(const QString &host); int port() const; void setPort(int port); QString name() const; void setName(const QString &name); QString errorString() const; bool listen() const; void setListen(bool listen); bool accept() const; void setAccept(bool accept); Q_SIGNALS: void clientConnected(QQmlWebSocket *webSocket); void errorStringChanged(const QString &errorString); void urlChanged(const QUrl &url); void portChanged(int port); void nameChanged(const QString &name); void hostChanged(const QString &host); void listenChanged(bool listen); void acceptChanged(bool accept); private: void init(); void updateListening(); void newConnection(); void serverError(); void closed(); QScopedPointer m_server; QString m_host; QString m_name; int m_port; bool m_listen; bool m_accept; bool m_componentCompleted; }; QT_END_NAMESPACE #endif // QQMLWEBSOCKETSERVER_H