/**************************************************************************** ** ** Copyright (C) 2016 Kurt Pattyn . ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebSockets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QQMLWEBSOCKET_H #define QQMLWEBSOCKET_H #include #include #include #include #include QT_BEGIN_NAMESPACE class QQmlWebSocket : public QObject, public QQmlParserStatus { Q_OBJECT Q_DISABLE_COPY(QQmlWebSocket) Q_INTERFACES(QQmlParserStatus) Q_PROPERTY(QUrl url READ url WRITE setUrl NOTIFY urlChanged) Q_PROPERTY(Status status READ status NOTIFY statusChanged) Q_PROPERTY(QString errorString READ errorString NOTIFY errorStringChanged) Q_PROPERTY(bool active READ isActive WRITE setActive NOTIFY activeChanged) public: explicit QQmlWebSocket(QObject *parent = 0); explicit QQmlWebSocket(QWebSocket *socket, QObject *parent = 0); virtual ~QQmlWebSocket(); enum Status { Connecting = 0, Open = 1, Closing = 2, Closed = 3, Error = 4 }; Q_ENUM(Status) QUrl url() const; void setUrl(const QUrl &url); Status status() const; QString errorString() const; void setActive(bool active); bool isActive() const; Q_INVOKABLE qint64 sendTextMessage(const QString &message); Q_REVISION(1) Q_INVOKABLE qint64 sendBinaryMessage(const QByteArray &message); Q_SIGNALS: void textMessageReceived(QString message); Q_REVISION(1) void binaryMessageReceived(QByteArray message); void statusChanged(Status status); void activeChanged(bool isActive); void errorStringChanged(QString errorString); void urlChanged(); public: void classBegin() Q_DECL_OVERRIDE; void componentComplete() Q_DECL_OVERRIDE; private Q_SLOTS: void onError(QAbstractSocket::SocketError error); void onStateChanged(QAbstractSocket::SocketState state); private: QScopedPointer m_webSocket; Status m_status; QUrl m_url; bool m_isActive; bool m_componentCompleted; QString m_errorString; // takes ownership of the socket void setSocket(QWebSocket *socket); void setStatus(Status status); void open(); void close(); void setErrorString(QString errorString = QString()); }; QT_END_NAMESPACE #endif // QQMLWEBSOCKET_H