/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtWebSockets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "chatserver.h" #include "QtWebSockets/QWebSocketServer" #include "QtWebSockets/QWebSocket" #include QT_USE_NAMESPACE //! [constructor] ChatServer::ChatServer(quint16 port, QObject *parent) : QObject(parent), m_pWebSocketServer(Q_NULLPTR), m_clients() { m_pWebSocketServer = new QWebSocketServer("Chat Server", QWebSocketServer::SecureModeNonSecure, this); if (m_pWebSocketServer->listen(QHostAddress::Any, port)) { qDebug() << "Chat Server listening on port" << port; connect(m_pWebSocketServer, SIGNAL(newConnection()), this, SLOT(onNewConnection())); } } //! [constructor] //! [onNewConnection] void ChatServer::onNewConnection() { QWebSocket *pSocket = m_pWebSocketServer->nextPendingConnection(); connect(pSocket, SIGNAL(textMessageReceived(QString)), this, SLOT(processMessage(QString))); connect(pSocket, SIGNAL(disconnected()), this, SLOT(socketDisconnected())); m_clients << pSocket; } //! [onNewConnection] //! [processMessage] void ChatServer::processMessage(QString message) { QWebSocket *pSender = qobject_cast(sender()); Q_FOREACH (QWebSocket *pClient, m_clients) { if (pClient != pSender) //don't echo message back to sender { pClient->write(message); } } } //! [processMessage] //! [socketDisconnected] void ChatServer::socketDisconnected() { QWebSocket *pClient = qobject_cast(sender()); if (pClient) { m_clients.removeAll(pClient); pClient->deleteLater(); } } //! [socketDisconnected]