/* * Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef QtSGUpdateQueue_h #define QtSGUpdateQueue_h #include "Deque.h" #include "HashMap.h" #include "OwnPtr.h" class QImage; class QRect; class QQuickItem; class QSGNode; class QSize; namespace WebKit { class NodeUpdate; class PageNode; class QtSGTileNode; // Takes care of taking update requests then fulfilling them asynchronously on the scene graph thread. class QtSGUpdateQueue { public: QtSGUpdateQueue(QQuickItem*); int createTileNode(float scale); void removeTileNode(int nodeID); void setNodeBackBuffer(int nodeID, const QImage& texture, const QRect& sourceRect, const QRect& targetRect); void swapTileBuffers(); // Called by the QQuickItem. void applyUpdates(QSGNode* itemNode); bool isSwapPending() const { return m_isSwapPending; } private: QSGNode* getScaleNode(float scale, QSGNode* itemNode); QQuickItem* item; Deque > nodeUpdateQueue; HashMap nodes; float lastScale; QSGNode* lastScaleNode; int nextNodeID; bool m_isSwapPending; }; struct NodeUpdate { enum Type { CreateTile, RemoveTile, SetBackBuffer, SwapTileBuffers }; NodeUpdate(Type type) : type(type) { } virtual ~NodeUpdate() { } Type type; }; } #endif // QtSGUpdateQueue_h