/* * Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this program; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef QtSGTileNode_h #define QtSGTileNode_h #include #include #include QT_BEGIN_NAMESPACE class QSGEngine; class QSGTexture; QT_END_NAMESPACE namespace WebKit { class QtSGTileNode : public QSGGeometryNode { public: QtSGTileNode(QSGEngine*); void setBackBuffer(const QImage&, const QRectF& sourceRect, const QRectF& targetRect); void swapBuffersIfNeeded(); private: QSGEngine* m_engine; QSGGeometry m_geometry; QScopedPointer m_frontBufferTexture; QScopedPointer m_backBufferTexture; bool m_textureMaterialsCreated; QRectF m_backBufferTargetRect; QRectF m_backBufferSourceRect; }; } #endif // QtSGTileNode_h