/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #import "config.h" #import "WKTextInputWindowController.h" #if USE(APPKIT) #import @interface WKTextInputView : NSTextView { } @end @implementation WKTextInputView - (NSArray *)validAttributesForMarkedText { // Let TSM know that a bottom input window would be created for marked text. NSArray *regularAttributes = [super validAttributesForMarkedText]; NSMutableArray *floatingWindowAttributes = [NSMutableArray arrayWithArray:regularAttributes]; [floatingWindowAttributes addObject:@"__NSUsesFloatingInputWindow"]; return floatingWindowAttributes; } @end @interface WKTextInputPanel : NSPanel { NSTextView *_inputTextView; } - (NSTextInputContext *)_inputContext; - (BOOL)_interpretKeyEvent:(NSEvent *)event usingLegacyCocoaTextInput:(BOOL)usingLegacyCocoaTextInput string:(NSString **)string; - (BOOL)_hasMarkedText; - (void)_unmarkText; @end #define inputWindowHeight 20 @implementation WKTextInputPanel - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; [_inputTextView release]; [super dealloc]; } - (id)init { self = [super initWithContentRect:NSZeroRect styleMask:WKGetInputPanelWindowStyle() backing:NSBackingStoreBuffered defer:YES]; if (!self) return nil; // Set the frame size. NSRect visibleFrame = [[NSScreen mainScreen] visibleFrame]; NSRect frame = NSMakeRect(visibleFrame.origin.x, visibleFrame.origin.y, visibleFrame.size.width, inputWindowHeight); [self setFrame:frame display:NO]; _inputTextView = [[WKTextInputView alloc] initWithFrame:[(NSView *)self.contentView frame]]; _inputTextView.autoresizingMask = NSViewWidthSizable | NSViewHeightSizable | NSViewMaxXMargin | NSViewMinXMargin | NSViewMaxYMargin | NSViewMinYMargin; NSScrollView* scrollView = [[NSScrollView alloc] initWithFrame:[(NSView *)self.contentView frame]]; scrollView.documentView = _inputTextView; self.contentView = scrollView; [scrollView release]; [self setFloatingPanel:YES]; return self; } - (void)_unmarkText { [_inputTextView setString:@""]; [self orderOut:nil]; } - (BOOL)_interpretKeyEvent:(NSEvent *)event usingLegacyCocoaTextInput:(BOOL)usingLegacyCocoaTextInput string:(NSString **)string { BOOL hadMarkedText = [_inputTextView hasMarkedText]; *string = nil; // Let TSM know that a bottom input window would be created for marked text. // FIXME: Can be removed once we can rely on __NSUsesFloatingInputWindow (or a better API) being available everywhere. EventRef carbonEvent = static_cast(const_cast([event eventRef])); if (carbonEvent) { Boolean ignorePAH = true; SetEventParameter(carbonEvent, 'iPAH', typeBoolean, sizeof(ignorePAH), &ignorePAH); } if (![[_inputTextView inputContext] handleEvent:event]) return NO; if ([_inputTextView hasMarkedText]) { // Don't show the input method window for dead keys if ([[event characters] length] > 0) [self orderFront:nil]; return YES; } bool shouldReturnTextString = hadMarkedText; // In the updated Cocoa text input model spec, we always want to return the text even if the text view didn't have marked text. if (!usingLegacyCocoaTextInput) shouldReturnTextString = true; if (shouldReturnTextString) { [self orderOut:nil]; NSString *text = [[_inputTextView textStorage] string]; if ([text length] > 0) *string = [[text copy] autorelease]; } [_inputTextView setString:@""]; return hadMarkedText; } - (NSTextInputContext *)_inputContext { return [_inputTextView inputContext]; } - (BOOL)_hasMarkedText { return [_inputTextView hasMarkedText]; } @end @implementation WKTextInputWindowController + (WKTextInputWindowController *)sharedTextInputWindowController { static WKTextInputWindowController *textInputWindowController; if (!textInputWindowController) textInputWindowController = [[WKTextInputWindowController alloc] init]; return textInputWindowController; } - (id)init { self = [super init]; if (!self) return nil; _panel = [[WKTextInputPanel alloc] init]; return self; } - (NSTextInputContext *)inputContext { return [_panel _inputContext]; } - (BOOL)hasMarkedText { return [_panel _hasMarkedText]; } - (BOOL)interpretKeyEvent:(NSEvent *)event usingLegacyCocoaTextInput:(BOOL)usingLegacyCocoaTextInput string:(NSString **)string { return [_panel _interpretKeyEvent:event usingLegacyCocoaTextInput:usingLegacyCocoaTextInput string:string]; } - (void)unmarkText { [_panel _unmarkText]; } @end #endif // USE(APPKIT)