/* * Copyright (C) 2010 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "WorkQueue.h" #include #include #include struct WorkQueueAndFunction { WorkQueueAndFunction(WorkQueue* workQueue, const Function& function) : workQueue(workQueue) , function(function) { } WorkQueue* workQueue; Function function; }; void WorkQueue::executeFunction(void* context) { OwnPtr workQueueAndFunction = adoptPtr(static_cast(context)); { MutexLocker locker(workQueueAndFunction->workQueue->m_isValidMutex); if (!workQueueAndFunction->workQueue->m_isValid) return; } (workQueueAndFunction->function)(); } void WorkQueue::dispatch(const Function& function) { dispatch_async_f(m_dispatchQueue, new WorkQueueAndFunction(this, function), executeFunction); } void WorkQueue::dispatchAfterDelay(const Function& function, double delay) { dispatch_time_t delayTime = dispatch_time(DISPATCH_TIME_NOW, delay * NSEC_PER_SEC); dispatch_after_f(delayTime, m_dispatchQueue, new WorkQueueAndFunction(this, function), executeFunction); } class WorkQueue::EventSource { public: EventSource(MachPortEventType eventType, dispatch_source_t dispatchSource, const Function& function) : m_eventType(eventType) , m_dispatchSource(dispatchSource) , m_function(function) { } dispatch_source_t dispatchSource() const { return m_dispatchSource; } static void eventHandler(void* source) { EventSource* eventSource = static_cast(source); eventSource->m_function(); } static void cancelHandler(void* source) { EventSource* eventSource = static_cast(source); mach_port_t machPort = dispatch_source_get_handle(eventSource->m_dispatchSource); switch (eventSource->m_eventType) { case MachPortDataAvailable: // Release our receive right. mach_port_mod_refs(mach_task_self(), machPort, MACH_PORT_RIGHT_RECEIVE, -1); break; case MachPortDeadNameNotification: // Release our send right. mach_port_deallocate(mach_task_self(), machPort); break; } } static void finalizeHandler(void* source) { EventSource* eventSource = static_cast(source); delete eventSource; } private: MachPortEventType m_eventType; // This is a weak reference, since m_dispatchSource references the event source. dispatch_source_t m_dispatchSource; Function m_function; }; void WorkQueue::registerMachPortEventHandler(mach_port_t machPort, MachPortEventType eventType, const Function& function) { ASSERT(machPort != MACH_PORT_NULL); dispatch_source_type_t sourceType = 0; switch (eventType) { case MachPortDataAvailable: sourceType = DISPATCH_SOURCE_TYPE_MACH_RECV; break; case MachPortDeadNameNotification: sourceType = DISPATCH_SOURCE_TYPE_MACH_SEND; break; } dispatch_source_t dispatchSource = dispatch_source_create(sourceType, machPort, 0, m_dispatchQueue); EventSource* eventSource = new EventSource(eventType, dispatchSource, function); dispatch_set_context(dispatchSource, eventSource); dispatch_source_set_event_handler_f(dispatchSource, &EventSource::eventHandler); dispatch_source_set_cancel_handler_f(dispatchSource, &EventSource::cancelHandler); dispatch_set_finalizer_f(dispatchSource, &EventSource::finalizeHandler); // Add the source to our set of sources. { MutexLocker locker(m_eventSourcesMutex); ASSERT(!m_eventSources.contains(machPort)); m_eventSources.set(machPort, eventSource); // And start it! dispatch_resume(dispatchSource); } } void WorkQueue::unregisterMachPortEventHandler(mach_port_t machPort) { ASSERT(machPort != MACH_PORT_NULL); MutexLocker locker(m_eventSourcesMutex); HashMap::iterator it = m_eventSources.find(machPort); ASSERT(it != m_eventSources.end()); ASSERT(m_eventSources.contains(machPort)); EventSource* eventSource = it->value; // Cancel and release the source. It will be deleted in its finalize handler. dispatch_source_cancel(eventSource->dispatchSource()); dispatch_release(eventSource->dispatchSource()); m_eventSources.remove(it); } void WorkQueue::platformInitialize(const char* name) { m_dispatchQueue = dispatch_queue_create(name, 0); dispatch_set_context(m_dispatchQueue, this); } void WorkQueue::platformInvalidate() { #if !ASSERT_DISABLED MutexLocker locker(m_eventSourcesMutex); ASSERT(m_eventSources.isEmpty()); #endif dispatch_release(m_dispatchQueue); }