/* * Copyright (C) 2006, 2007, 2009 Apple Inc. All rights reserved. * Copyright (C) 2008 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/) * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderTextControlSingleLine_h #define RenderTextControlSingleLine_h #include "HTMLInputElement.h" #include "RenderTextControl.h" namespace WebCore { class HTMLInputElement; class RenderTextControlSingleLine : public RenderTextControl { public: RenderTextControlSingleLine(Element*); virtual ~RenderTextControlSingleLine(); // FIXME: Move create*Style() to their classes. virtual PassRefPtr createInnerTextStyle(const RenderStyle* startStyle) const; PassRefPtr createInnerBlockStyle(const RenderStyle* startStyle) const; void capsLockStateMayHaveChanged(); protected: virtual void centerContainerIfNeeded(RenderBox*) const { } virtual LayoutUnit computeLogicalHeightLimit() const; HTMLElement* containerElement() const; HTMLElement* innerBlockElement() const; HTMLInputElement* inputElement() const; virtual void updateFromElement() OVERRIDE; private: virtual bool hasControlClip() const; virtual LayoutRect controlClipRect(const LayoutPoint&) const; virtual bool isTextField() const { return true; } virtual void paint(PaintInfo&, const LayoutPoint&); virtual void layout(); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE; virtual void autoscroll(const IntPoint&); // Subclassed to forward to our inner div. virtual int scrollLeft() const; virtual int scrollTop() const; virtual int scrollWidth() const; virtual int scrollHeight() const; virtual void setScrollLeft(int); virtual void setScrollTop(int); virtual bool scroll(ScrollDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0); virtual bool logicalScroll(ScrollLogicalDirection, ScrollGranularity, float multiplier = 1, Node** stopNode = 0); int textBlockWidth() const; virtual float getAvgCharWidth(AtomicString family); virtual LayoutUnit preferredContentLogicalWidth(float charWidth) const; virtual LayoutUnit computeControlLogicalHeight(LayoutUnit lineHeight, LayoutUnit nonContentHeight) const OVERRIDE; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); virtual RenderStyle* textBaseStyle() const; bool textShouldBeTruncated() const; HTMLElement* innerSpinButtonElement() const; bool m_shouldDrawCapsLockIndicator; LayoutUnit m_desiredInnerTextLogicalHeight; }; inline HTMLElement* RenderTextControlSingleLine::containerElement() const { return inputElement()->containerElement(); } inline HTMLElement* RenderTextControlSingleLine::innerBlockElement() const { return inputElement()->innerBlockElement(); } inline RenderTextControlSingleLine* toRenderTextControlSingleLine(RenderObject* object) { ASSERT_WITH_SECURITY_IMPLICATION(!object || object->isTextField()); return static_cast(object); } // This will catch anyone doing an unnecessary cast. void toRenderTextControlSingleLine(const RenderTextControlSingleLine*); // ---------------------------- class RenderTextControlInnerBlock : public RenderBlock { public: RenderTextControlInnerBlock(Element* element) : RenderBlock(element) { } private: virtual bool hasLineIfEmpty() const { return true; } }; } #endif