/* * Copyright (C) 1997 Martin Jones (mjones@kde.org) * (C) 1997 Torben Weis (weis@kde.org) * (C) 1998 Waldo Bastian (bastian@kde.org) * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * Copyright (C) 2003, 2004, 2005, 2006, 2009, 2010 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef RenderTable_h #define RenderTable_h #include "CSSPropertyNames.h" #include "CollapsedBorderValue.h" #include "RenderBlock.h" #include namespace WebCore { class RenderTableCol; class RenderTableCaption; class RenderTableCell; class RenderTableSection; class TableLayout; enum SkipEmptySectionsValue { DoNotSkipEmptySections, SkipEmptySections }; class RenderTable : public RenderBlock { public: explicit RenderTable(Node*); virtual ~RenderTable(); LayoutUnit getColumnPos(unsigned col) const { return m_columnPos[col]; } int hBorderSpacing() const { return m_hSpacing; } int vBorderSpacing() const { return m_vSpacing; } bool collapseBorders() const { return style()->borderCollapse(); } LayoutUnit borderStart() const { return m_borderStart; } LayoutUnit borderEnd() const { return m_borderEnd; } LayoutUnit borderBefore() const; LayoutUnit borderAfter() const; LayoutUnit borderLeft() const { if (style()->isHorizontalWritingMode()) return style()->isLeftToRightDirection() ? borderStart() : borderEnd(); return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore(); } LayoutUnit borderRight() const { if (style()->isHorizontalWritingMode()) return style()->isLeftToRightDirection() ? borderEnd() : borderStart(); return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter(); } LayoutUnit borderTop() const { if (style()->isHorizontalWritingMode()) return style()->isFlippedBlocksWritingMode() ? borderAfter() : borderBefore(); return style()->isLeftToRightDirection() ? borderStart() : borderEnd(); } LayoutUnit borderBottom() const { if (style()->isHorizontalWritingMode()) return style()->isFlippedBlocksWritingMode() ? borderBefore() : borderAfter(); return style()->isLeftToRightDirection() ? borderEnd() : borderStart(); } Color bgColor() const { return style()->visitedDependentColor(CSSPropertyBackgroundColor); } LayoutUnit outerBorderBefore() const; LayoutUnit outerBorderAfter() const; LayoutUnit outerBorderStart() const; LayoutUnit outerBorderEnd() const; LayoutUnit outerBorderLeft() const { if (style()->isHorizontalWritingMode()) return style()->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd(); return style()->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore(); } LayoutUnit outerBorderRight() const { if (style()->isHorizontalWritingMode()) return style()->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart(); return style()->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter(); } LayoutUnit outerBorderTop() const { if (style()->isHorizontalWritingMode()) return style()->isFlippedBlocksWritingMode() ? outerBorderAfter() : outerBorderBefore(); return style()->isLeftToRightDirection() ? outerBorderStart() : outerBorderEnd(); } LayoutUnit outerBorderBottom() const { if (style()->isHorizontalWritingMode()) return style()->isFlippedBlocksWritingMode() ? outerBorderBefore() : outerBorderAfter(); return style()->isLeftToRightDirection() ? outerBorderEnd() : outerBorderStart(); } LayoutUnit calcBorderStart() const; LayoutUnit calcBorderEnd() const; void recalcBordersInRowDirection(); virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0); struct ColumnStruct { ColumnStruct() : span(1) { } unsigned span; }; Vector& columns() { return m_columns; } Vector& columnPositions() { return m_columnPos; } RenderTableSection* header() const { return m_head; } RenderTableSection* footer() const { return m_foot; } RenderTableSection* firstBody() const { return m_firstBody; } // This function returns 0 if the table has no section. RenderTableSection* topSection() const; // This function returns 0 if the table has no non-empty sections. RenderTableSection* topNonEmptySection() const; void splitColumn(unsigned position, unsigned firstSpan); void appendColumn(unsigned span); unsigned numEffCols() const { return m_columns.size(); } unsigned spanOfEffCol(unsigned effCol) const { return m_columns[effCol].span; } unsigned colToEffCol(unsigned column) const { unsigned effColumn = 0; unsigned numColumns = numEffCols(); for (unsigned c = 0; effColumn < numColumns && c + m_columns[effColumn].span - 1 < column; ++effColumn) c += m_columns[effColumn].span; return effColumn; } unsigned effColToCol(unsigned effCol) const { unsigned c = 0; for (unsigned i = 0; i < effCol; i++) c += m_columns[i].span; return c; } LayoutUnit bordersPaddingAndSpacingInRowDirection() const { return borderStart() + borderEnd() + (collapseBorders() ? 0 : (paddingStart() + paddingEnd() + (numEffCols() + 1) * hBorderSpacing())); } RenderTableCol* colElement(unsigned col, bool* startEdge = 0, bool* endEdge = 0) const; RenderTableCol* nextColElement(RenderTableCol* current) const; bool needsSectionRecalc() const { return m_needsSectionRecalc; } void setNeedsSectionRecalc() { if (documentBeingDestroyed()) return; m_needsSectionRecalc = true; setNeedsLayout(true); } RenderTableSection* sectionAbove(const RenderTableSection*, SkipEmptySectionsValue = DoNotSkipEmptySections) const; RenderTableSection* sectionBelow(const RenderTableSection*, SkipEmptySectionsValue = DoNotSkipEmptySections) const; RenderTableCell* cellAbove(const RenderTableCell*) const; RenderTableCell* cellBelow(const RenderTableCell*) const; RenderTableCell* cellBefore(const RenderTableCell*) const; RenderTableCell* cellAfter(const RenderTableCell*) const; typedef Vector CollapsedBorderValues; void invalidateCollapsedBorders() { m_collapsedBordersValid = false; m_collapsedBorders.clear(); } const CollapsedBorderValue* currentBorderValue() const { return m_currentBorder; } bool hasSections() const { return m_head || m_foot || m_firstBody; } void recalcSectionsIfNeeded() const { if (m_needsSectionRecalc) recalcSections(); } protected: virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle); private: virtual const char* renderName() const { return "RenderTable"; } virtual bool isTable() const { return true; } virtual bool avoidsFloats() const { return true; } virtual void removeChild(RenderObject* oldChild); virtual void paint(PaintInfo&, const LayoutPoint&); virtual void paintObject(PaintInfo&, const LayoutPoint&); virtual void paintBoxDecorations(PaintInfo&, const LayoutPoint&); virtual void paintMask(PaintInfo&, const LayoutPoint&); virtual void layout(); virtual void computePreferredLogicalWidths(); virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const LayoutPoint& pointInContainer, const LayoutPoint& accumulatedOffset, HitTestAction); virtual LayoutUnit firstLineBoxBaseline() const; virtual RenderBlock* firstLineBlock() const; virtual void updateFirstLetter(); virtual void setCellLogicalWidths(); virtual void computeLogicalWidth(); LayoutUnit convertStyleLogicalWidthToComputedWidth(const Length& styleLogicalWidth, LayoutUnit availableWidth); virtual LayoutRect overflowClipRect(const LayoutPoint& location, RenderRegion*, OverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize); virtual void addOverflowFromChildren(); void subtractCaptionRect(LayoutRect&) const; void recalcCollapsedBorders(); void recalcSections() const; void layoutCaption(RenderTableCaption*); mutable Vector m_columnPos; mutable Vector m_columns; mutable Vector m_captions; mutable RenderTableSection* m_head; mutable RenderTableSection* m_foot; mutable RenderTableSection* m_firstBody; OwnPtr m_tableLayout; CollapsedBorderValues m_collapsedBorders; const CollapsedBorderValue* m_currentBorder; bool m_collapsedBordersValid : 1; mutable bool m_hasColElements : 1; mutable bool m_needsSectionRecalc : 1; short m_hSpacing; short m_vSpacing; LayoutUnit m_borderStart; LayoutUnit m_borderEnd; }; inline RenderTableSection* RenderTable::topSection() const { ASSERT(!needsSectionRecalc()); if (m_head) return m_head; if (m_firstBody) return m_firstBody; return m_foot; } inline RenderTable* toRenderTable(RenderObject* object) { ASSERT(!object || object->isTable()); return static_cast(object); } inline const RenderTable* toRenderTable(const RenderObject* object) { ASSERT(!object || object->isTable()); return static_cast(object); } // This will catch anyone doing an unnecessary cast. void toRenderTable(const RenderTable*); } // namespace WebCore #endif // RenderTable_h