/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Simon Hausmann * (C) 2000 Stefan Schimanski (1Stein@gmx.de) * Copyright (C) 2004, 2005, 2006, 2009 Apple Inc. All rights reserved. * Copyright (C) Research In Motion Limited 2011. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderPart.h" #include "Frame.h" #include "FrameView.h" #include "HTMLFrameElementBase.h" #include "HitTestResult.h" #include "PluginViewBase.h" #include "RenderLayer.h" #include "RenderSVGRoot.h" #include "RenderView.h" using namespace std; namespace WebCore { RenderPart::RenderPart(Element* node) : RenderWidget(node) { setInline(false); } RenderPart::~RenderPart() { clearWidget(); } void RenderPart::setWidget(PassRefPtr widget) { if (widget == this->widget()) return; RenderWidget::setWidget(widget); // make sure the scrollbars are set correctly for restore // ### find better fix viewCleared(); } void RenderPart::viewCleared() { } #if USE(ACCELERATED_COMPOSITING) bool RenderPart::requiresLayer() const { if (RenderWidget::requiresLayer()) return true; return requiresAcceleratedCompositing(); } bool RenderPart::requiresAcceleratedCompositing() const { // There are two general cases in which we can return true. First, if this is a plugin // renderer and the plugin has a layer, then we need a layer. Second, if this is // a renderer with a contentDocument and that document needs a layer, then we need // a layer. if (widget() && widget()->isPluginViewBase() && toPluginViewBase(widget())->platformLayer()) return true; if (!node() || !node()->isFrameOwnerElement()) return false; HTMLFrameOwnerElement* element = toFrameOwnerElement(node()); if (Document* contentDocument = element->contentDocument()) { if (RenderView* view = contentDocument->renderView()) return view->usesCompositing(); } return false; } #endif bool RenderPart::needsPreferredWidthsRecalculation() const { if (RenderWidget::needsPreferredWidthsRecalculation()) return true; return embeddedContentBox(); } RenderBox* RenderPart::embeddedContentBox() const { if (!node() || !widget() || !widget()->isFrameView()) return 0; return toFrameView(widget())->embeddedContentBox(); } bool RenderPart::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action) { if (!widget() || !widget()->isFrameView() || !request.allowsChildFrameContent()) return RenderWidget::nodeAtPoint(request, result, locationInContainer, accumulatedOffset, action); FrameView* childFrameView = toFrameView(widget()); RenderView* childRoot = childFrameView->renderView(); if (childRoot) { LayoutPoint adjustedLocation = accumulatedOffset + location(); LayoutPoint contentOffset = LayoutPoint(borderLeft() + paddingLeft(), borderTop() + paddingTop()) - childFrameView->scrollOffset(); HitTestLocation newHitTestLocation(locationInContainer, -adjustedLocation - contentOffset); HitTestRequest newHitTestRequest(request.type() | HitTestRequest::ChildFrameHitTest); HitTestResult childFrameResult(newHitTestLocation); bool isInsideChildFrame = childRoot->hitTest(newHitTestRequest, newHitTestLocation, childFrameResult); if (newHitTestLocation.isRectBasedTest()) result.append(childFrameResult); else if (isInsideChildFrame) result = childFrameResult; if (isInsideChildFrame) return true; } return RenderWidget::nodeAtPoint(request, result, locationInContainer, accumulatedOffset, action); } }