/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef RenderFlexibleBox_h #define RenderFlexibleBox_h #include "OrderIterator.h" #include "RenderBlock.h" namespace WebCore { class RenderFlexibleBox : public RenderBlock { public: RenderFlexibleBox(Element&, Ref&&); RenderFlexibleBox(Document&, Ref&&); virtual ~RenderFlexibleBox(); virtual const char* renderName() const override; virtual bool avoidsFloats() const override final { return true; } virtual bool canDropAnonymousBlockChild() const override final { return false; } virtual void layoutBlock(bool relayoutChildren, LayoutUnit pageLogicalHeight = 0) override final; virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const override; virtual Optional firstLineBaseline() const override; virtual Optional inlineBlockBaseline(LineDirectionMode) const override; virtual void paintChildren(PaintInfo& forSelf, const LayoutPoint&, PaintInfo& forChild, bool usePrintRect) override; bool isHorizontalFlow() const; virtual bool isTopLayoutOverflowAllowed() const override; virtual bool isLeftLayoutOverflowAllowed() const override; protected: virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const override; virtual void computePreferredLogicalWidths() override; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) override; private: enum FlexSign { PositiveFlexibility, NegativeFlexibility, }; enum PositionedLayoutMode { FlipForRowReverse, NoFlipForRowReverse, }; typedef HashMap InflexibleFlexItemSize; typedef Vector OrderedFlexItemList; struct LineContext; struct Violation; // Use an inline capacity of 8, since flexbox containers usually have less than 8 children. typedef Vector ChildFrameRects; bool isFlexibleBox() const final { return true; } bool hasOrthogonalFlow(const RenderBox& child) const; bool isColumnFlow() const; bool isLeftToRightFlow() const; bool isMultiline() const; Length flexBasisForChild(RenderBox& child) const; void setCrossAxisExtent(LayoutUnit); LayoutUnit crossAxisExtentForChild(RenderBox& child) const; LayoutUnit mainAxisExtentForChild(RenderBox& child) const; LayoutUnit crossAxisExtent() const; LayoutUnit mainAxisExtent() const; LayoutUnit crossAxisContentExtent() const; LayoutUnit mainAxisContentExtent(LayoutUnit contentLogicalHeight); Optional computeMainAxisExtentForChild(const RenderBox& child, SizeType, const Length& size); WritingMode transformedWritingMode() const; LayoutUnit flowAwareBorderStart() const; LayoutUnit flowAwareBorderEnd() const; LayoutUnit flowAwareBorderBefore() const; LayoutUnit flowAwareBorderAfter() const; LayoutUnit flowAwarePaddingStart() const; LayoutUnit flowAwarePaddingEnd() const; LayoutUnit flowAwarePaddingBefore() const; LayoutUnit flowAwarePaddingAfter() const; LayoutUnit flowAwareMarginStartForChild(RenderBox& child) const; LayoutUnit flowAwareMarginEndForChild(RenderBox& child) const; LayoutUnit flowAwareMarginBeforeForChild(RenderBox& child) const; LayoutUnit flowAwareMarginAfterForChild(RenderBox& child) const; LayoutUnit crossAxisMarginExtentForChild(RenderBox& child) const; LayoutUnit crossAxisScrollbarExtent() const; LayoutPoint flowAwareLocationForChild(RenderBox& child) const; // FIXME: Supporting layout deltas. void setFlowAwareLocationForChild(RenderBox& child, const LayoutPoint&); void adjustAlignmentForChild(RenderBox& child, LayoutUnit); ItemPosition alignmentForChild(RenderBox& child) const; LayoutUnit mainAxisBorderAndPaddingExtentForChild(RenderBox& child) const; LayoutUnit mainAxisScrollbarExtentForChild(RenderBox& child) const; LayoutUnit preferredMainAxisContentExtentForChild(RenderBox& child, bool hasInfiniteLineLength); EOverflow mainAxisOverflowForChild(const RenderBox&) const; void layoutFlexItems(bool relayoutChildren, Vector&); LayoutUnit autoMarginOffsetInMainAxis(const OrderedFlexItemList&, LayoutUnit& availableFreeSpace); void updateAutoMarginsInMainAxis(RenderBox& child, LayoutUnit autoMarginOffset); bool hasAutoMarginsInCrossAxis(RenderBox& child) const; bool updateAutoMarginsInCrossAxis(RenderBox& child, LayoutUnit availableAlignmentSpace); void repositionLogicalHeightDependentFlexItems(Vector&); LayoutUnit clientLogicalBottomAfterRepositioning(); void appendChildFrameRects(ChildFrameRects&); void repaintChildrenDuringLayoutIfMoved(const ChildFrameRects&); LayoutUnit availableAlignmentSpaceForChild(LayoutUnit lineCrossAxisExtent, RenderBox&); LayoutUnit marginBoxAscentForChild(RenderBox&); LayoutUnit computeChildMarginValue(const Length& margin); void prepareOrderIteratorAndMargins(); LayoutUnit adjustChildSizeForMinAndMax(const RenderBox&, LayoutUnit childSize); LayoutUnit adjustChildSizeForAspectRatioCrossAxisMinAndMax(const RenderBox&, LayoutUnit childSize); bool computeNextFlexLine(OrderedFlexItemList& orderedChildren, LayoutUnit& preferredMainAxisExtent, double& totalFlexGrow, double& totalWeightedFlexShrink, LayoutUnit& minMaxAppliedMainAxisExtent, bool& hasInfiniteLineLength); bool resolveFlexibleLengths(FlexSign, const OrderedFlexItemList&, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize&, Vector& childSizes, bool hasInfiniteLineLength); void freezeViolations(const Vector&, LayoutUnit& availableFreeSpace, double& totalFlexGrow, double& totalWeightedFlexShrink, InflexibleFlexItemSize&, bool hasInfiniteLineLength); void resetAutoMarginsAndLogicalTopInCrossAxis(RenderBox&); bool needToStretchChild(RenderBox&); void setLogicalOverrideSize(RenderBox& child, LayoutUnit childPreferredSize); void prepareChildForPositionedLayout(RenderBox& child, LayoutUnit mainAxisOffset, LayoutUnit crossAxisOffset, PositionedLayoutMode); size_t numberOfInFlowPositionedChildren(const OrderedFlexItemList&) const; void layoutAndPlaceChildren(LayoutUnit& crossAxisOffset, const OrderedFlexItemList&, const Vector& childSizes, LayoutUnit availableFreeSpace, bool relayoutChildren, Vector&); void layoutColumnReverse(const OrderedFlexItemList&, LayoutUnit crossAxisOffset, LayoutUnit availableFreeSpace); void alignFlexLines(Vector&); void alignChildren(const Vector&); void applyStretchAlignmentToChild(RenderBox&, LayoutUnit lineCrossAxisExtent); void flipForRightToLeftColumn(); void flipForWrapReverse(const Vector&, LayoutUnit crossAxisStartEdge); bool mainAxisLengthIsDefinite(const RenderBox&, const Length&) const; bool crossAxisLengthIsDefinite(const RenderBox&, const Length&) const; bool useChildAspectRatio(const RenderBox&) const; Optional computeMainSizeFromAspectRatioUsing(const RenderBox& child, Length crossSizeLength) const; virtual bool isFlexibleBoxImpl() const { return false; }; mutable OrderIterator m_orderIterator; int m_numberOfInFlowChildrenOnFirstLine; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_RENDER_OBJECT(RenderFlexibleBox, isFlexibleBox()) #endif // RenderFlexibleBox_h