/* * Copyright (C) 2012 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF * THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef ScrollingTreeScrollingNode_h #define ScrollingTreeScrollingNode_h #if ENABLE(ASYNC_SCROLLING) #include "IntRect.h" #include "ScrollTypes.h" #include "ScrollingCoordinator.h" #include "ScrollingTreeNode.h" namespace WebCore { class ScrollingTree; class ScrollingStateScrollingNode; class ScrollingTreeScrollingNode : public ScrollingTreeNode { public: virtual ~ScrollingTreeScrollingNode(); WEBCORE_EXPORT virtual void updateBeforeChildren(const ScrollingStateNode&) override; WEBCORE_EXPORT virtual void updateAfterChildren(const ScrollingStateNode&) override; WEBCORE_EXPORT virtual void updateLayersAfterAncestorChange(const ScrollingTreeNode& changedNode, const FloatRect& fixedPositionRect, const FloatSize& cumulativeDelta) override; virtual void handleWheelEvent(const PlatformWheelEvent&) = 0; WEBCORE_EXPORT virtual void setScrollPosition(const FloatPoint&); WEBCORE_EXPORT virtual void setScrollPositionWithoutContentEdgeConstraints(const FloatPoint&); virtual void updateLayersAfterViewportChange(const FloatRect& fixedPositionRect, double scale) = 0; virtual void updateLayersAfterDelegatedScroll(const FloatPoint&) { } virtual FloatPoint scrollPosition() const = 0; #if ENABLE(CSS_SCROLL_SNAP) const Vector& horizontalSnapOffsets() const { return m_horizontalSnapOffsets; } const Vector& verticalSnapOffsets() const { return m_verticalSnapOffsets; } unsigned currentHorizontalSnapPointIndex() const { return m_currentHorizontalSnapPointIndex; } unsigned currentVerticalSnapPointIndex() const { return m_currentVerticalSnapPointIndex; } void setCurrentHorizontalSnapPointIndex(unsigned index) { m_currentHorizontalSnapPointIndex = index; } void setCurrentVerticalSnapPointIndex(unsigned index) { m_currentVerticalSnapPointIndex = index; } #endif protected: ScrollingTreeScrollingNode(ScrollingTree&, ScrollingNodeType, ScrollingNodeID); WEBCORE_EXPORT virtual FloatPoint minimumScrollPosition() const; WEBCORE_EXPORT virtual FloatPoint maximumScrollPosition() const; virtual void setScrollLayerPosition(const FloatPoint&) = 0; FloatPoint lastCommittedScrollPosition() const { return m_lastCommittedScrollPosition; } const FloatSize& scrollableAreaSize() const { return m_scrollableAreaSize; } const FloatSize& totalContentsSize() const { return m_totalContentsSize; } const FloatSize& reachableContentsSize() const { return m_reachableContentsSize; } const IntPoint& scrollOrigin() const { return m_scrollOrigin; } // If the totalContentsSize changes in the middle of a rubber-band, we still want to use the old totalContentsSize for the sake of // computing the stretchAmount(). Using the old value will keep the animation smooth. When there is no rubber-band in progress at // all, m_totalContentsSizeForRubberBand should be equivalent to m_totalContentsSize. const FloatSize& totalContentsSizeForRubberBand() const { return m_totalContentsSizeForRubberBand; } void setTotalContentsSizeForRubberBand(const FloatSize& totalContentsSizeForRubberBand) { m_totalContentsSizeForRubberBand = totalContentsSizeForRubberBand; } ScrollElasticity horizontalScrollElasticity() const { return m_scrollableAreaParameters.horizontalScrollElasticity; } ScrollElasticity verticalScrollElasticity() const { return m_scrollableAreaParameters.verticalScrollElasticity; } bool hasEnabledHorizontalScrollbar() const { return m_scrollableAreaParameters.hasEnabledHorizontalScrollbar; } bool hasEnabledVerticalScrollbar() const { return m_scrollableAreaParameters.hasEnabledVerticalScrollbar; } bool canHaveScrollbars() const { return m_scrollableAreaParameters.horizontalScrollbarMode != ScrollbarAlwaysOff || m_scrollableAreaParameters.verticalScrollbarMode != ScrollbarAlwaysOff; } private: FloatSize m_scrollableAreaSize; FloatSize m_totalContentsSize; FloatSize m_totalContentsSizeForRubberBand; FloatSize m_reachableContentsSize; FloatPoint m_lastCommittedScrollPosition; IntPoint m_scrollOrigin; #if ENABLE(CSS_SCROLL_SNAP) Vector m_horizontalSnapOffsets; Vector m_verticalSnapOffsets; unsigned m_currentHorizontalSnapPointIndex { 0 }; unsigned m_currentVerticalSnapPointIndex { 0 }; #endif ScrollableAreaParameters m_scrollableAreaParameters; }; } // namespace WebCore SPECIALIZE_TYPE_TRAITS_SCROLLING_NODE(ScrollingTreeScrollingNode, isScrollingNode()) #endif // ENABLE(ASYNC_SCROLLING) #endif // ScrollingTreeScrollingNode_h