/* * Copyright (C) 2014 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef FTLWeightedTarget_h #define FTLWeightedTarget_h #if ENABLE(FTL_JIT) #include "FTLAbbreviatedTypes.h" #include "FTLWeight.h" namespace JSC { namespace FTL { class WeightedTarget { public: WeightedTarget() : m_target(nullptr) { } WeightedTarget(LBasicBlock target, Weight weight) : m_target(target) , m_weight(weight) { } WeightedTarget(LBasicBlock target, float weight) : m_target(target) , m_weight(weight) { } LBasicBlock target() const { return m_target; } Weight weight() const { return m_weight; } private: LBasicBlock m_target; Weight m_weight; }; // Helpers for creating weighted targets for statically known (or unknown) branch // profiles. inline WeightedTarget usually(LBasicBlock block) { return WeightedTarget(block, 1); } inline WeightedTarget rarely(LBasicBlock block) { return WeightedTarget(block, 0); } // Currently in B3 this is the equivalent of "usually", but we like to make the distinction in // case we ever make B3 support proper branch weights. We used to do that in LLVM. inline WeightedTarget unsure(LBasicBlock block) { return WeightedTarget(block, Weight()); } } } // namespace JSC::FTL #endif // ENABLE(FTL_JIT) #endif // FTLWeightedTarget_h