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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_SHELL_PUBLIC_CPP_NAMES_H_
#define MOJO_SHELL_PUBLIC_CPP_NAMES_H_
#include <string>
namespace mojo {
extern const char kNameType_Mojo[];
extern const char kNameType_Exe[];
// Mojo services and applications are identified by structured "names", of the
// form:
//
// type:path.
//
// The type field tells the shell how to load the application. Two types are
// currently recognized:
//
// mojo
// Represents an application packaged as a .mojo, launched from the
// NativeRunner launch path. .mojo files are assumed to live alongside the
// shell executable at a path matching <path>/<path>.mojo. .mojo applications
// have a MojoMain() entrypoint that receives a handle to a ShellClientRequest
// that must be bound to enable further communication with the shell.
//
// exe
// Represents a native executable on the host platform, expected to live
// alongside the shell executable. Executables launched via this mechanism are
// passed a handle to the shell on the command line and are expected to bind
// a ShellClientRequest enabling further communication with the shell. The
// path component contains the executable name, minus any platform-specific
// extension.
//
// Other types may be supplied but are not recognized by any of the
// NativeRunners, and as such custom loaders must be specified for such names.
//
// Any name type may serve as an alias for any other name type. Aliasing is
// resolved implicitly by the Shell.
// Returns true if the name is a valid form, i.e. type:path. path cannot start
// with a "//" sequence. These are _not_ urls.
bool IsValidName(const std::string& name);
// Get the type component of the specified name.
std::string GetNameType(const std::string& name);
// Get the path component of the specified name.
std::string GetNamePath(const std::string& name);
} // namespace mojo
#endif // MOJO_SHELL_PUBLIC_CPP_NAMES_H_
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