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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef GIN_V8_INITIALIZER_H_
#define GIN_V8_INITIALIZER_H_

#include <stdint.h>

#include "base/files/file.h"
#include "base/files/memory_mapped_file.h"
#include "gin/array_buffer.h"
#include "gin/gin_export.h"
#include "gin/public/isolate_holder.h"
#include "gin/public/v8_platform.h"
#include "v8/include/v8.h"

namespace gin {

class GIN_EXPORT V8Initializer {
 public:
  // This should be called by IsolateHolder::Initialize().
  static void Initialize(IsolateHolder::ScriptMode mode,
                         IsolateHolder::V8ExtrasMode v8_extras_mode);

  // Get address and size information for currently loaded snapshot.
  // If no snapshot is loaded, the return values are null for addresses
  // and 0 for sizes.
  static void GetV8ExternalSnapshotData(v8::StartupData* natives,
                                        v8::StartupData* snapshot);
  static void GetV8ExternalSnapshotData(const char** natives_data_out,
                                        int* natives_size_out,
                                        const char** snapshot_data_out,
                                        int* snapshot_size_out);

  // Get address and size information for currently loaded V8 context snapshot.
  // If no snapshot is loaded, the return values are nullptr and 0.
  static void GetV8ContextSnapshotData(v8::StartupData* snapshot);

#if defined(V8_USE_EXTERNAL_STARTUP_DATA)

  // Load V8 snapshot from default resources, if they are available.
  static void LoadV8Snapshot();
  // Load V8 natives source from default resources. Contains asserts
  // so that it will not return if natives cannot be loaded.
  static void LoadV8Natives();
  // Load V8 context snapshot from default resources, if they are available.
  static void LoadV8ContextSnapshot();

  // Load V8 snapshot from user provided platform file descriptors.
  // The offset and size arguments, if non-zero, specify the portions
  // of the files to be loaded. Since the VM can boot with or without
  // the snapshot, this function does not return a status.
  static void LoadV8SnapshotFromFD(base::PlatformFile snapshot_fd,
                                   int64_t snapshot_offset,
                                   int64_t snapshot_size);
  // Similar to LoadV8SnapshotFromFD, but for the source of the natives.
  // Without the natives we cannot continue, so this function contains
  // release mode asserts and won't return if it fails.
  static void LoadV8NativesFromFD(base::PlatformFile natives_fd,
                                  int64_t natives_offset,
                                  int64_t natives_size);
  // Load V8 context snapshot from user provided platform file descriptors.
  // Other details are same with LoadV8SnapshotFromFD.
  static void LoadV8ContextSnapshotFromFD(base::PlatformFile snapshot_fd,
                                          int64_t snapshot_offset,
                                          int64_t snapshot_size);

#if defined(OS_ANDROID)
  static base::FilePath GetNativesFilePath();
  static base::FilePath GetSnapshotFilePath(bool abi_32_bit);
#endif

#endif  // V8_USE_EXTERNAL_STARTUP_DATA

};

}  // namespace gin

#endif  // GIN_V8_INITIALIZER_H_