// Copyright 2016 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_COMPILER_BYTECODE_LIVENESS_MAP_H_ #define V8_COMPILER_BYTECODE_LIVENESS_MAP_H_ #include #include "src/utils/bit-vector.h" #include "src/zone/zone.h" namespace v8 { namespace internal { class Zone; namespace compiler { class BytecodeLivenessState : public ZoneObject { public: class Iterator { public: int operator*() const { // Subtract one to compensate for the accumulator at the start of the // bit vector. return *it_ - 1; } void operator++() { return ++it_; } bool operator!=(const Iterator& other) const { return it_ != other.it_; } private: static constexpr struct StartTag { } kStartTag = {}; static constexpr struct EndTag { } kEndTag = {}; explicit Iterator(const BytecodeLivenessState& liveness, StartTag) : it_(liveness.bit_vector_.begin()) { // If we're not at the end, and the current value is the accumulator, skip // over it. if (it_ != liveness.bit_vector_.end() && *it_ == 0) { ++it_; } } explicit Iterator(const BytecodeLivenessState& liveness, EndTag) : it_(liveness.bit_vector_.end()) {} BitVector::Iterator it_; friend class BytecodeLivenessState; }; BytecodeLivenessState(int register_count, Zone* zone) : bit_vector_(register_count + 1, zone) {} BytecodeLivenessState(const BytecodeLivenessState&) = delete; BytecodeLivenessState& operator=(const BytecodeLivenessState&) = delete; BytecodeLivenessState(const BytecodeLivenessState& other, Zone* zone) : bit_vector_(other.bit_vector_, zone) {} bool RegisterIsLive(int index) const { DCHECK_GE(index, 0); DCHECK_LT(index, bit_vector_.length() - 1); return bit_vector_.Contains(index + 1); } bool AccumulatorIsLive() const { return bit_vector_.Contains(0); } bool Equals(const BytecodeLivenessState& other) const { return bit_vector_.Equals(other.bit_vector_); } void MarkRegisterLive(int index) { DCHECK_GE(index, 0); DCHECK_LT(index, bit_vector_.length() - 1); bit_vector_.Add(index + 1); } void MarkRegisterDead(int index) { DCHECK_GE(index, 0); DCHECK_LT(index, bit_vector_.length() - 1); bit_vector_.Remove(index + 1); } void MarkAccumulatorLive() { bit_vector_.Add(0); } void MarkAccumulatorDead() { bit_vector_.Remove(0); } void MarkAllLive() { bit_vector_.AddAll(); } void Union(const BytecodeLivenessState& other) { bit_vector_.Union(other.bit_vector_); } bool UnionIsChanged(const BytecodeLivenessState& other) { return bit_vector_.UnionIsChanged(other.bit_vector_); } void CopyFrom(const BytecodeLivenessState& other) { bit_vector_.CopyFrom(other.bit_vector_); } int register_count() const { return bit_vector_.length() - 1; } // Number of live values, including the accumulator. int live_value_count() const { return bit_vector_.Count(); } Iterator begin() const { return Iterator(*this, Iterator::kStartTag); } Iterator end() const { return Iterator(*this, Iterator::kEndTag); } private: BitVector bit_vector_; }; struct BytecodeLiveness { BytecodeLivenessState* in; BytecodeLivenessState* out; }; class V8_EXPORT_PRIVATE BytecodeLivenessMap { public: BytecodeLivenessMap(int bytecode_size, Zone* zone) : liveness_(zone->NewArray(bytecode_size)) #ifdef DEBUG , size_(bytecode_size) #endif { } BytecodeLiveness& InsertNewLiveness(int offset) { DCHECK_GE(offset, 0); DCHECK_LT(offset, size_); #ifdef DEBUG // Null out the in/out liveness, so that later DCHECKs know whether these // have been correctly initialised or not. That code does initialise them // unconditionally though, so we can skip the nulling out in release. liveness_[offset].in = nullptr; liveness_[offset].out = nullptr; #endif return liveness_[offset]; } BytecodeLiveness& GetLiveness(int offset) { DCHECK_GE(offset, 0); DCHECK_LT(offset, size_); return liveness_[offset]; } const BytecodeLiveness& GetLiveness(int offset) const { DCHECK_GE(offset, 0); DCHECK_LT(offset, size_); return liveness_[offset]; } BytecodeLivenessState* GetInLiveness(int offset) { return GetLiveness(offset).in; } const BytecodeLivenessState* GetInLiveness(int offset) const { return GetLiveness(offset).in; } BytecodeLivenessState* GetOutLiveness(int offset) { return GetLiveness(offset).out; } const BytecodeLivenessState* GetOutLiveness(int offset) const { return GetLiveness(offset).out; } private: BytecodeLiveness* liveness_; #ifdef DEBUG size_t size_; #endif }; V8_EXPORT_PRIVATE std::string ToString(const BytecodeLivenessState& liveness); } // namespace compiler } // namespace internal } // namespace v8 #endif // V8_COMPILER_BYTECODE_LIVENESS_MAP_H_