// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/skia_util.h" #include #include #include "base/numerics/safe_conversions.h" #include "base/numerics/safe_math.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkColorPriv.h" #include "third_party/skia/include/core/SkUnPreMultiply.h" #include "third_party/skia/include/effects/SkBlurMaskFilter.h" #include "third_party/skia/include/effects/SkGradientShader.h" #include "third_party/skia/include/effects/SkLayerDrawLooper.h" #include "ui/gfx/geometry/quad_f.h" #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/transform.h" namespace gfx { SkPoint PointToSkPoint(const Point& point) { return SkPoint::Make(SkIntToScalar(point.x()), SkIntToScalar(point.y())); } SkIPoint PointToSkIPoint(const Point& point) { return SkIPoint::Make(point.x(), point.y()); } SkPoint PointFToSkPoint(const PointF& point) { return SkPoint::Make(SkFloatToScalar(point.x()), SkFloatToScalar(point.y())); } SkRect RectToSkRect(const Rect& rect) { return SkRect::MakeXYWH( SkIntToScalar(rect.x()), SkIntToScalar(rect.y()), SkIntToScalar(rect.width()), SkIntToScalar(rect.height())); } SkIRect RectToSkIRect(const Rect& rect) { return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); } Rect SkIRectToRect(const SkIRect& rect) { Rect result; result.SetByBounds(rect.left(), rect.top(), rect.right(), rect.bottom()); return result; } SkRect RectFToSkRect(const RectF& rect) { return SkRect::MakeXYWH(SkFloatToScalar(rect.x()), SkFloatToScalar(rect.y()), SkFloatToScalar(rect.width()), SkFloatToScalar(rect.height())); } RectF SkRectToRectF(const SkRect& rect) { return RectF(SkScalarToFloat(rect.x()), SkScalarToFloat(rect.y()), SkScalarToFloat(rect.width()), SkScalarToFloat(rect.height())); } SkSize SizeFToSkSize(const SizeF& size) { return SkSize::Make(SkFloatToScalar(size.width()), SkFloatToScalar(size.height())); } SizeF SkSizeToSizeF(const SkSize& size) { return SizeF(SkScalarToFloat(size.width()), SkScalarToFloat(size.height())); } Size SkISizeToSize(const SkISize& size) { return Size(size.width(), size.height()); } void TransformToFlattenedSkMatrix(const gfx::Transform& transform, SkMatrix* flattened) { // Convert from 4x4 to 3x3 by dropping the third row and column. flattened->set(0, SkMScalarToScalar(transform.matrix().get(0, 0))); flattened->set(1, SkMScalarToScalar(transform.matrix().get(0, 1))); flattened->set(2, SkMScalarToScalar(transform.matrix().get(0, 3))); flattened->set(3, SkMScalarToScalar(transform.matrix().get(1, 0))); flattened->set(4, SkMScalarToScalar(transform.matrix().get(1, 1))); flattened->set(5, SkMScalarToScalar(transform.matrix().get(1, 3))); flattened->set(6, SkMScalarToScalar(transform.matrix().get(3, 0))); flattened->set(7, SkMScalarToScalar(transform.matrix().get(3, 1))); flattened->set(8, SkMScalarToScalar(transform.matrix().get(3, 3))); } bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2) { void* addr1 = NULL; void* addr2 = NULL; size_t size1 = 0; size_t size2 = 0; addr1 = bitmap1.getAddr32(0, 0); size1 = bitmap1.computeByteSize(); addr2 = bitmap2.getAddr32(0, 0); size2 = bitmap2.computeByteSize(); return (size1 == size2) && (0 == memcmp(addr1, addr2, size1)); } void ConvertSkiaToRGBA(const unsigned char* skia, int pixel_width, unsigned char* rgba) { int total_length = pixel_width * 4; for (int i = 0; i < total_length; i += 4) { const uint32_t pixel_in = *reinterpret_cast(&skia[i]); // Pack the components here. SkAlpha alpha = SkGetPackedA32(pixel_in); if (alpha != 0 && alpha != 255) { SkColor unmultiplied = SkUnPreMultiply::PMColorToColor(pixel_in); rgba[i + 0] = SkColorGetR(unmultiplied); rgba[i + 1] = SkColorGetG(unmultiplied); rgba[i + 2] = SkColorGetB(unmultiplied); rgba[i + 3] = alpha; } else { rgba[i + 0] = SkGetPackedR32(pixel_in); rgba[i + 1] = SkGetPackedG32(pixel_in); rgba[i + 2] = SkGetPackedB32(pixel_in); rgba[i + 3] = alpha; } } } void QuadFToSkPoints(const gfx::QuadF& quad, SkPoint points[4]) { points[0] = PointFToSkPoint(quad.p1()); points[1] = PointFToSkPoint(quad.p2()); points[2] = PointFToSkPoint(quad.p3()); points[3] = PointFToSkPoint(quad.p4()); } // We treat HarfBuzz ints as 16.16 fixed-point. static const int kHbUnit1 = 1 << 16; int SkiaScalarToHarfBuzzUnits(SkScalar value) { return base::saturated_cast(value * kHbUnit1); } SkScalar HarfBuzzUnitsToSkiaScalar(int value) { static const SkScalar kSkToHbRatio = SK_Scalar1 / kHbUnit1; return kSkToHbRatio * value; } float HarfBuzzUnitsToFloat(int value) { static const float kFloatToHbRatio = 1.0f / kHbUnit1; return kFloatToHbRatio * value; } } // namespace gfx