// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/render_text_harfbuzz.h" #include #include #include "base/command_line.h" #include "base/containers/contains.h" #include "base/containers/mru_cache.h" #include "base/containers/span.h" #include "base/feature_list.h" #include "base/hash/hash.h" #include "base/i18n/base_i18n_switches.h" #include "base/i18n/break_iterator.h" #include "base/i18n/char_iterator.h" #include "base/i18n/rtl.h" #include "base/logging.h" #include "base/macros.h" #include "base/memory/ptr_util.h" #include "base/metrics/histogram_macros.h" #include "base/no_destructor.h" #include "base/numerics/safe_conversions.h" #include "base/strings/string_number_conversions.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "base/task/current_thread.h" #include "base/trace_event/trace_event.h" #include "build/build_config.h" #include "third_party/icu/source/common/unicode/ubidi.h" #include "third_party/icu/source/common/unicode/uscript.h" #include "third_party/icu/source/common/unicode/utf16.h" #include "third_party/skia/include/core/SkColor.h" #include "third_party/skia/include/core/SkFontMetrics.h" #include "third_party/skia/include/core/SkTypeface.h" #include "ui/gfx/bidi_line_iterator.h" #include "ui/gfx/canvas.h" #include "ui/gfx/decorated_text.h" #include "ui/gfx/font.h" #include "ui/gfx/font_fallback.h" #include "ui/gfx/font_render_params.h" #include "ui/gfx/harfbuzz_font_skia.h" #include "ui/gfx/platform_font.h" #include "ui/gfx/range/range_f.h" #include "ui/gfx/skia_util.h" #include "ui/gfx/switches.h" #include "ui/gfx/text_utils.h" #include "ui/gfx/utf16_indexing.h" #if defined(OS_APPLE) #include "base/mac/foundation_util.h" #include "base/mac/mac_util.h" #include "third_party/skia/include/ports/SkTypeface_mac.h" #endif #if defined(OS_ANDROID) #include "base/android/locale_utils.h" #endif // defined(OS_ANDROID) #include namespace gfx { namespace { // Text length limit. Longer strings are slow and not fully tested. const size_t kMaxTextLength = 10000; // The maximum number of scripts a Unicode character can belong to. This value // is arbitrarily chosen to be a good limit because it is unlikely for a single // character to belong to more scripts. const size_t kMaxScripts = 32; // Font fallback mechanism used to Shape runs (see ShapeRuns(...)). // These values are persisted to logs. Entries should not be renumbered and // numeric values should never be reused. enum class ShapeRunFallback { FAILED = 0, NO_FALLBACK = 1, FALLBACK = 2, FALLBACKS = 3, kMaxValue = FALLBACKS }; // Log the fallback font mechanism used for shaping to UMA (see ShapeRuns(...)). void RecordShapeRunsFallback(ShapeRunFallback fallback) { UMA_HISTOGRAM_ENUMERATION("RenderTextHarfBuzz.ShapeRunsFallback", fallback); } // Returns whether the codepoint has the 'extended pictographic' property. bool IsExtendedPictographicCodepoint(UChar32 codepoint) { return u_hasBinaryProperty(codepoint, UCHAR_EXTENDED_PICTOGRAPHIC); } // Returns whether the codepoint has emoji properties. bool IsEmojiRelatedCodepoint(UChar32 codepoint) { return u_hasBinaryProperty(codepoint, UCHAR_EMOJI) || u_hasBinaryProperty(codepoint, UCHAR_EMOJI_PRESENTATION) || u_hasBinaryProperty(codepoint, UCHAR_REGIONAL_INDICATOR); } // Returns true if |codepoint| is a bracket. This is used to avoid "matching" // brackets picking different font fallbacks, thereby appearing mismatched. bool IsBracket(UChar32 codepoint) { return u_getIntPropertyValue(codepoint, UCHAR_BIDI_PAIRED_BRACKET_TYPE) != U_BPT_NONE; } // Writes the script and the script extensions of the Unicode |codepoint|. // Returns the number of written scripts. size_t GetScriptExtensions(UChar32 codepoint, UScriptCode* scripts) { // Fill |scripts| with the script extensions. UErrorCode icu_error = U_ZERO_ERROR; size_t count = uscript_getScriptExtensions(codepoint, scripts, kMaxScripts, &icu_error); DCHECK_NE(icu_error, U_BUFFER_OVERFLOW_ERROR) << " #ext: " << count; if (U_FAILURE(icu_error)) return 0; return count; } // Intersects the script extensions set of |codepoint| with |result| and writes // to |result|, reading and updating |result_size|. The output |result| will be // a subset of the input |result| (thus |result_size| can only be smaller). void ScriptSetIntersect(UChar32 codepoint, UScriptCode* result, size_t* result_size) { // Each codepoint has a Script property and a Script Extensions (Scx) // property. // // The implicit Script property values 'Common' and 'Inherited' indicate that // a codepoint is widely used in many scripts, rather than being associated // to a specific script. // // However, some codepoints that are assigned a value of 'Common' or // 'Inherited' are not commonly used with all scripts, but rather only with a // limited set of scripts. The Script Extension property is used to specify // the set of script which borrow the codepoint. // // Calls to GetScriptExtensions(...) return the set of scripts where the // codepoints can be used. // (see table 7 from http://www.unicode.org/reports/tr24/tr24-29.html) // // Script Script Extensions -> Results // 1) Common {Common} -> {Common} // Inherited {Inherited} -> {Inherited} // 2) Latin {Latn} -> {Latn} // Inherited {Latn} -> {Latn} // 3) Common {Hira Kana} -> {Hira Kana} // Inherited {Hira Kana} -> {Hira Kana} // 4) Devanagari {Deva Dogr Kthi Mahj} -> {Deva Dogr Kthi Mahj} // Myanmar {Cakm Mymr Tale} -> {Cakm Mymr Tale} // // For most of the codepoints, the script extensions set contains only one // element. For CJK codepoints, it's common to see 3-4 scripts. For really // rare cases, the set can go above 20 scripts. UScriptCode scripts[kMaxScripts] = { USCRIPT_INVALID_CODE }; size_t count = GetScriptExtensions(codepoint, scripts); // Implicit script 'inherited' is inheriting scripts from preceding codepoint. if (count == 1 && scripts[0] == USCRIPT_INHERITED) return; // Perform the intersection of both script set. auto scripts_span = base::span(scripts, count); DCHECK(!base::Contains(scripts_span, USCRIPT_INHERITED)); auto results_span = base::span(result, *result_size); size_t out_size = 0; for (UScriptCode current : results_span) { if (base::Contains(scripts_span, current)) result[out_size++] = current; } *result_size = out_size; } struct GraphemeProperties { bool has_control = false; bool has_bracket = false; bool has_pictographic = false; bool has_emoji = false; UBlockCode block = UBLOCK_NO_BLOCK; }; // Returns the properties for the codepoints part of the given text. GraphemeProperties RetrieveGraphemeProperties(const base::StringPiece16& text, bool retrieve_block) { GraphemeProperties properties; bool first_char = true; for (base::i18n::UTF16CharIterator iter(text); !iter.end(); iter.Advance()) { const UChar32 codepoint = iter.get(); if (first_char) { first_char = false; if (retrieve_block) properties.block = ublock_getCode(codepoint); } if (codepoint == '\n' || codepoint == '\r' || codepoint == ' ') properties.has_control = true; if (IsBracket(codepoint)) properties.has_bracket = true; if (IsExtendedPictographicCodepoint(codepoint)) properties.has_pictographic = true; if (IsEmojiRelatedCodepoint(codepoint)) properties.has_emoji = true; } return properties; } // Return whether the grapheme properties are compatible and the grapheme can // be merge together in the same grapheme cluster. bool AreGraphemePropertiesCompatible(const GraphemeProperties& first, const GraphemeProperties& second) { // There are 5 constrains to grapheme to be compatible. // 1) The newline character and control characters should form a single run so // that the line breaker can handle them easily. // 2) Parentheses should be put in a separate run to avoid using different // fonts while rendering matching parentheses (see http://crbug.com/396776). // 3) Pictographic graphemes should be put in separate run to avoid altering // fonts selection while rendering adjacent text (see // http://crbug.com/278913). // 4) Emoji graphemes should be put in separate run (see // http://crbug.com/530021 and http://crbug.com/533721). // 5) The 'COMMON' script needs to be split by unicode block. Codepoints are // spread across blocks and supported with different fonts. return !first.has_control && !second.has_control && first.has_bracket == second.has_bracket && first.has_pictographic == second.has_pictographic && first.has_emoji == second.has_emoji && first.block == second.block; } // Returns the end of the current grapheme cluster. This function is finding the // breaking point where grapheme properties are no longer compatible // (see: UNICODE TEXT SEGMENTATION (http://unicode.org/reports/tr29/). // Breaks between |run_start| and |run_end| and force break after the grapheme // starting at |run_break|. size_t FindRunBreakingCharacter(const std::u16string& text, UScriptCode script, size_t run_start, size_t run_break, size_t run_end) { const size_t run_length = run_end - run_start; const base::StringPiece16 run_text(text.c_str() + run_start, run_length); const bool is_common_script = (script == USCRIPT_COMMON); DCHECK(!run_text.empty()); // Create an iterator to split the text in graphemes. base::i18n::BreakIterator grapheme_iterator( run_text, base::i18n::BreakIterator::BREAK_CHARACTER); if (!grapheme_iterator.Init() || !grapheme_iterator.Advance()) { // In case of error, isolate the first character in a separate run. NOTREACHED(); return run_start + 1; } // Retrieve the first grapheme and its codepoint properties. const base::StringPiece16 first_grapheme_text = grapheme_iterator.GetStringPiece(); const GraphemeProperties first_grapheme_properties = RetrieveGraphemeProperties(first_grapheme_text, is_common_script); // Append subsequent graphemes in this grapheme cluster if they are // compatible, otherwise break the current run. while (grapheme_iterator.Advance()) { const base::StringPiece16 current_grapheme_text = grapheme_iterator.GetStringPiece(); const GraphemeProperties current_grapheme_properties = RetrieveGraphemeProperties(current_grapheme_text, is_common_script); const size_t current_breaking_position = run_start + grapheme_iterator.prev(); if (!AreGraphemePropertiesCompatible(first_grapheme_properties, current_grapheme_properties)) { return current_breaking_position; } // Break if the beginning of this grapheme is after |run_break|. if (run_start + grapheme_iterator.prev() >= run_break) { DCHECK_LE(current_breaking_position, run_end); return current_breaking_position; } } // Do not break this run, returns end of the text. return run_end; } // Find the longest sequence of characters from 0 and up to |length| that have // at least one common UScriptCode value. Writes the common script value to // |script| and returns the length of the sequence. Takes the characters' script // extensions into account. http://www.unicode.org/reports/tr24/#ScriptX // // Consider 3 characters with the script values {Kana}, {Hira, Kana}, {Kana}. // Without script extensions only the first script in each set would be taken // into account, resulting in 3 runs where 1 would be enough. size_t ScriptInterval(const std::u16string& text, size_t start, size_t length, UScriptCode* script) { DCHECK_GT(length, 0U); UScriptCode scripts[kMaxScripts] = { USCRIPT_INVALID_CODE }; base::i18n::UTF16CharIterator char_iterator( base::StringPiece16(text.c_str() + start, length)); size_t scripts_size = GetScriptExtensions(char_iterator.get(), scripts); *script = scripts[0]; while (char_iterator.Advance()) { ScriptSetIntersect(char_iterator.get(), scripts, &scripts_size); if (scripts_size == 0U) return char_iterator.array_pos(); *script = scripts[0]; } return length; } // A port of hb_icu_script_to_script because harfbuzz on CrOS is built without // hb-icu. See http://crbug.com/356929 inline hb_script_t ICUScriptToHBScript(UScriptCode script) { if (script == USCRIPT_INVALID_CODE) return HB_SCRIPT_INVALID; return hb_script_from_string(uscript_getShortName(script), -1); } bool FontWasAlreadyTried(sk_sp typeface, std::set* fallback_fonts) { return fallback_fonts->count(typeface->uniqueID()) != 0; } void MarkFontAsTried(sk_sp typeface, std::set* fallback_fonts) { fallback_fonts->insert(typeface->uniqueID()); } // Whether |segment| corresponds to the newline character. bool IsNewlineSegment(const std::u16string& text, const internal::LineSegment& segment) { const size_t offset = segment.char_range.start(); const size_t length = segment.char_range.length(); DCHECK_LT(segment.char_range.start() + length - 1, text.length()); return (length == 1 && (text[offset] == '\r' || text[offset] == '\n')) || (length == 2 && text[offset] == '\r' && text[offset + 1] == '\n'); } // Returns the line index considering the newline character. Line index is // incremented if the caret is right after the newline character, i.e, the // cursor affinity is |CURSOR_BACKWARD| while containing the newline character. size_t LineIndexForNewline(const size_t line_index, const std::u16string& text, const internal::LineSegment& segment, const SelectionModel& caret) { bool at_newline = IsNewlineSegment(text, segment) && caret.caret_affinity() == CURSOR_BACKWARD; return line_index + (at_newline ? 1 : 0); } // Helper template function for |TextRunHarfBuzz::GetClusterAt()|. |Iterator| // can be a forward or reverse iterator type depending on the text direction. // Returns true on success, or false if an error is encountered. template bool GetClusterAtImpl(size_t pos, Range range, Iterator elements_begin, Iterator elements_end, bool reversed, Range* chars, Range* glyphs) { Iterator element = std::upper_bound(elements_begin, elements_end, pos); if (element == elements_begin) { *chars = range; *glyphs = Range(); return false; } chars->set_end(element == elements_end ? range.end() : *element); glyphs->set_end(reversed ? elements_end - element : element - elements_begin); while (--element != elements_begin && *element == *(element - 1)); chars->set_start(*element); glyphs->set_start( reversed ? elements_end - element : element - elements_begin); if (reversed) *glyphs = Range(glyphs->end(), glyphs->start()); DCHECK(!chars->is_reversed()); DCHECK(!chars->is_empty()); DCHECK(!glyphs->is_reversed()); DCHECK(!glyphs->is_empty()); return true; } // Internal class to generate Line structures. If |multiline| is true, the text // is broken into lines at |words| boundaries such that each line is no longer // than |max_width|. If |multiline| is false, only outputs a single Line from // the given runs. |min_baseline| and |min_height| are the minimum baseline and // height for each line. // TODO(ckocagil): Expose the interface of this class in the header and test // this class directly. class HarfBuzzLineBreaker { public: HarfBuzzLineBreaker(size_t max_width, int min_baseline, float min_height, float glyph_height_for_test, WordWrapBehavior word_wrap_behavior, const std::u16string& text, const BreakList* words, const internal::TextRunList& run_list) : max_width_((max_width == 0) ? SK_ScalarMax : SkIntToScalar(max_width)), min_baseline_(min_baseline), min_height_(min_height), glyph_height_for_test_(glyph_height_for_test), word_wrap_behavior_(word_wrap_behavior), text_(text), words_(words), run_list_(run_list), max_descent_(0), max_ascent_(0), text_x_(0), available_width_(max_width_) { AdvanceLine(); } // Constructs a single line for |text_| using |run_list_|. void ConstructSingleLine() { for (size_t i = 0; i < run_list_.size(); i++) { const internal::TextRunHarfBuzz& run = *(run_list_.runs()[i]); internal::LineSegment segment; segment.run = i; segment.char_range = run.range; segment.x_range = RangeF(SkScalarToFloat(text_x_), SkScalarToFloat(text_x_) + run.shape.width); AddLineSegment(segment, false); } } // Constructs multiple lines for |text_| based on words iteration approach. void ConstructMultiLines() { DCHECK(words_); for (auto iter = words_->breaks().begin(); iter != words_->breaks().end(); iter++) { const Range word_range = words_->GetRange(iter); std::vector word_segments; SkScalar word_width = GetWordWidth(word_range, &word_segments); // If the last word is '\n', we should advance a new line after adding // the word to the current line. bool new_line = false; if (!word_segments.empty() && IsNewlineSegment(text_, word_segments.back())) { new_line = true; // Subtract the width of newline segments, they are not drawn. if (word_segments.size() != 1u || available_width_ != max_width_) word_width -= word_segments.back().width(); } // If the word is not the first word in the line and it can't fit into // the current line, advance a new line. if (word_width > available_width_ && available_width_ != max_width_) AdvanceLine(); if (!word_segments.empty()) AddWordToLine(word_segments); if (new_line) AdvanceLine(); } } // Finishes line breaking and outputs the results. Can be called at most once. void FinalizeLines(std::vector* lines, SizeF* size) { DCHECK(!lines_.empty()); // If the last character of the text is a new line character, then the last // line is any empty string, which contains no segments. This means that the // display_text_index will not have been set in AdvanceLine. So here, set // display_text_index to the text length, which is the true text index of // the final line. internal::Line* line = &lines_.back(); if (line->display_text_index == 0) line->display_text_index = text_.size(); // Add an empty line to finish the line size calculation and remove it. AdvanceLine(); lines_.pop_back(); *size = total_size_; lines->swap(lines_); } private: // A (line index, segment index) pair that specifies a segment in |lines_|. typedef std::pair SegmentHandle; internal::LineSegment* SegmentFromHandle(const SegmentHandle& handle) { return &lines_[handle.first].segments[handle.second]; } // Finishes the size calculations of the last Line in |lines_|. Adds a new // Line to the back of |lines_|. void AdvanceLine() { if (!lines_.empty()) { internal::Line* line = &lines_.back(); // Compute the line start while the line segments are in the logical order // so that the start of the line is the start of the char range, // regardless of i18n. if (!line->segments.empty()) line->display_text_index = line->segments[0].char_range.start(); std::sort(line->segments.begin(), line->segments.end(), [this](const internal::LineSegment& s1, const internal::LineSegment& s2) -> bool { return run_list_.logical_to_visual(s1.run) < run_list_.logical_to_visual(s2.run); }); line->size.set_height( glyph_height_for_test_ ? glyph_height_for_test_ : std::max(min_height_, max_descent_ + max_ascent_)); line->baseline = std::max(min_baseline_, SkScalarRoundToInt(max_ascent_)); line->preceding_heights = base::ClampCeil(total_size_.height()); // Subtract newline segment's width from |total_size_| because it's not // drawn. float line_width = line->size.width(); if (!line->segments.empty() && IsNewlineSegment(text_, line->segments.back())) { line_width -= line->segments.back().width(); } if (line->segments.size() > 1 && IsNewlineSegment(text_, line->segments.front())) { line_width -= line->segments.front().width(); } total_size_.set_height(total_size_.height() + line->size.height()); total_size_.set_width(std::max(total_size_.width(), line_width)); } max_descent_ = 0; max_ascent_ = 0; available_width_ = max_width_; lines_.push_back(internal::Line()); } // Adds word to the current line. A word may contain multiple segments. If the // word is the first word in line and its width exceeds |available_width_|, // ignore/truncate/wrap it according to |word_wrap_behavior_|. void AddWordToLine(const std::vector& word_segments) { DCHECK(!lines_.empty()); DCHECK(!word_segments.empty()); bool has_truncated = false; for (const internal::LineSegment& segment : word_segments) { if (has_truncated) break; if (IsNewlineSegment(text_, segment) || segment.width() <= available_width_ || word_wrap_behavior_ == IGNORE_LONG_WORDS) { AddLineSegment(segment, true); } else { DCHECK(word_wrap_behavior_ == TRUNCATE_LONG_WORDS || word_wrap_behavior_ == WRAP_LONG_WORDS); has_truncated = (word_wrap_behavior_ == TRUNCATE_LONG_WORDS); const internal::TextRunHarfBuzz& run = *(run_list_.runs()[segment.run]); internal::LineSegment remaining_segment = segment; while (!remaining_segment.char_range.is_empty()) { size_t cutoff_pos = GetCutoffPos(remaining_segment); SkScalar width = run.GetGlyphWidthForCharRange( Range(remaining_segment.char_range.start(), cutoff_pos)); if (width > 0) { internal::LineSegment cut_segment; cut_segment.run = remaining_segment.run; cut_segment.char_range = Range(remaining_segment.char_range.start(), cutoff_pos); cut_segment.x_range = RangeF(SkScalarToFloat(text_x_), SkScalarToFloat(text_x_ + width)); AddLineSegment(cut_segment, true); // Updates old segment range. remaining_segment.char_range.set_start(cutoff_pos); remaining_segment.x_range.set_start(SkScalarToFloat(text_x_)); } if (has_truncated) break; if (!remaining_segment.char_range.is_empty()) AdvanceLine(); } } } } // Add a line segment to the current line. Note that, in order to keep the // visual order correct for ltr and rtl language, we need to merge segments // that belong to the same run. void AddLineSegment(const internal::LineSegment& segment, bool multiline) { DCHECK(!lines_.empty()); internal::Line* line = &lines_.back(); const internal::TextRunHarfBuzz& run = *(run_list_.runs()[segment.run]); if (!line->segments.empty()) { internal::LineSegment& last_segment = line->segments.back(); // Merge segments that belong to the same run. if (last_segment.run == segment.run) { DCHECK_EQ(last_segment.char_range.end(), segment.char_range.start()); // Check there is less than a pixel between one run and the next. DCHECK_LE( std::abs(last_segment.x_range.end() - segment.x_range.start()), 1.0f); last_segment.char_range.set_end(segment.char_range.end()); last_segment.x_range.set_end(SkScalarToFloat(text_x_) + segment.width()); if (run.font_params.is_rtl && last_segment.char_range.end() == run.range.end()) UpdateRTLSegmentRanges(); line->size.set_width(line->size.width() + segment.width()); text_x_ += segment.width(); available_width_ -= segment.width(); return; } } line->segments.push_back(segment); line->size.set_width(line->size.width() + segment.width()); // Newline characters are not drawn for multi-line, ignore their metrics. if (!multiline || !IsNewlineSegment(text_, segment)) { SkFont font(run.font_params.skia_face, run.font_params.font_size); font.setEdging(run.font_params.render_params.antialiasing ? SkFont::Edging::kAntiAlias : SkFont::Edging::kAlias); SkFontMetrics metrics; font.getMetrics(&metrics); // max_descent_ is y-down, fDescent is y-down, baseline_offset is y-down max_descent_ = std::max( max_descent_, metrics.fDescent + run.font_params.baseline_offset); // max_ascent_ is y-up, fAscent is y-down, baseline_offset is y-down max_ascent_ = std::max( max_ascent_, -(metrics.fAscent + run.font_params.baseline_offset)); } if (run.font_params.is_rtl) { rtl_segments_.push_back( SegmentHandle(lines_.size() - 1, line->segments.size() - 1)); // If this is the last segment of an RTL run, reprocess the text-space x // ranges of all segments from the run. if (segment.char_range.end() == run.range.end()) UpdateRTLSegmentRanges(); } text_x_ += segment.width(); available_width_ -= segment.width(); } // Finds the end position |end_pos| in |segment| where the preceding width is // no larger than |available_width_|. size_t GetCutoffPos(const internal::LineSegment& segment) const { DCHECK(!segment.char_range.is_empty()); const internal::TextRunHarfBuzz& run = *(run_list_.runs()[segment.run]).get(); size_t end_pos = segment.char_range.start(); SkScalar width = 0; while (end_pos < segment.char_range.end()) { const SkScalar char_width = run.GetGlyphWidthForCharRange(Range(end_pos, end_pos + 1)); if (width + char_width > available_width_) break; width += char_width; end_pos++; } const size_t valid_end_pos = std::max( segment.char_range.start(), static_cast(FindValidBoundaryBefore(text_, end_pos))); if (end_pos != valid_end_pos) { end_pos = valid_end_pos; width = run.GetGlyphWidthForCharRange( Range(segment.char_range.start(), end_pos)); } // |max_width_| might be smaller than a single character. In this case we // need to put at least one character in the line. Note that, we should // not separate surrogate pair or combining characters. // See RenderTextHarfBuzzTest.Multiline_MinWidth for an example. if (width == 0 && available_width_ == max_width_) { end_pos = std::min( segment.char_range.end(), static_cast(FindValidBoundaryAfter(text_, end_pos + 1))); } return end_pos; } // Gets the glyph width for |word_range|, and splits the |word| into different // segments based on its runs. SkScalar GetWordWidth(const Range& word_range, std::vector* segments) const { DCHECK(words_); if (word_range.is_empty() || segments == nullptr) return 0; size_t run_start_index = run_list_.GetRunIndexAt(word_range.start()); size_t run_end_index = run_list_.GetRunIndexAt(word_range.end() - 1); SkScalar width = 0; for (size_t i = run_start_index; i <= run_end_index; i++) { const internal::TextRunHarfBuzz& run = *(run_list_.runs()[i]); const Range char_range = run.range.Intersect(word_range); DCHECK(!char_range.is_empty()); const SkScalar char_width = run.GetGlyphWidthForCharRange(char_range); width += char_width; internal::LineSegment segment; segment.run = i; segment.char_range = char_range; segment.x_range = RangeF(SkScalarToFloat(text_x_ + width - char_width), SkScalarToFloat(text_x_ + width)); segments->push_back(segment); } return width; } // RTL runs are broken in logical order but displayed in visual order. To find // the text-space coordinate (where it would fall in a single-line text) // |x_range| of RTL segments, segment widths are applied in reverse order. // e.g. {[5, 10], [10, 40]} will become {[35, 40], [5, 35]}. void UpdateRTLSegmentRanges() { if (rtl_segments_.empty()) return; float x = SegmentFromHandle(rtl_segments_[0])->x_range.start(); for (size_t i = rtl_segments_.size(); i > 0; --i) { internal::LineSegment* segment = SegmentFromHandle(rtl_segments_[i - 1]); const float segment_width = segment->width(); segment->x_range = RangeF(x, x + segment_width); x += segment_width; } rtl_segments_.clear(); } const SkScalar max_width_; const int min_baseline_; const float min_height_; const float glyph_height_for_test_; const WordWrapBehavior word_wrap_behavior_; const std::u16string& text_; const BreakList* const words_; const internal::TextRunList& run_list_; // Stores the resulting lines. std::vector lines_; float max_descent_; float max_ascent_; // Text space x coordinates of the next segment to be added. SkScalar text_x_; // Stores available width in the current line. SkScalar available_width_; // Size of the multiline text, not including the currently processed line. SizeF total_size_; // The current RTL run segments, to be applied by |UpdateRTLSegmentRanges()|. std::vector rtl_segments_; DISALLOW_COPY_AND_ASSIGN(HarfBuzzLineBreaker); }; // Applies a forced text rendering direction if specified by a command-line // switch. void ApplyForcedDirection(UBiDiLevel* level) { static bool has_switch = base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kForceTextDirection); if (!has_switch) return; base::CommandLine* command_line = base::CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(switches::kForceTextDirection)) { std::string force_flag = command_line->GetSwitchValueASCII(switches::kForceTextDirection); if (force_flag == switches::kForceDirectionRTL) *level = UBIDI_RTL; if (force_flag == switches::kForceDirectionLTR) *level = UBIDI_LTR; } } internal::TextRunHarfBuzz::FontParams CreateFontParams( const Font& primary_font, UBiDiLevel bidi_level, UScriptCode script, const internal::StyleIterator& style) { internal::TextRunHarfBuzz::FontParams font_params(primary_font); font_params.italic = style.style(TEXT_STYLE_ITALIC); font_params.baseline_type = style.baseline(); font_params.font_size = style.font_size_override(); font_params.strike = style.style(TEXT_STYLE_STRIKE); font_params.underline = style.style(TEXT_STYLE_UNDERLINE); font_params.heavy_underline = style.style(TEXT_STYLE_HEAVY_UNDERLINE); font_params.weight = style.weight(); font_params.level = bidi_level; font_params.script = script; // Odd BiDi embedding levels correspond to RTL runs. font_params.is_rtl = (font_params.level % 2) == 1; return font_params; } } // namespace namespace internal { sk_sp CreateSkiaTypeface(const Font& font, bool italic, Font::Weight weight) { #if defined(OS_APPLE) const Font::FontStyle style = italic ? Font::ITALIC : Font::NORMAL; Font font_with_style = font.Derive(0, style, weight); if (!font_with_style.GetNativeFont()) return nullptr; return SkMakeTypefaceFromCTFont( base::mac::NSToCFCast(font_with_style.GetNativeFont())); #else SkFontStyle skia_style( static_cast(weight), SkFontStyle::kNormal_Width, italic ? SkFontStyle::kItalic_Slant : SkFontStyle::kUpright_Slant); return sk_sp(SkTypeface::MakeFromName( font.GetFontName().c_str(), skia_style)); #endif } TextRunHarfBuzz::FontParams::FontParams(const Font& template_font) : font(template_font) {} TextRunHarfBuzz::FontParams::~FontParams() = default; TextRunHarfBuzz::FontParams::FontParams( const TextRunHarfBuzz::FontParams& other) = default; TextRunHarfBuzz::FontParams& TextRunHarfBuzz::FontParams::operator=( const TextRunHarfBuzz::FontParams& other) = default; bool TextRunHarfBuzz::FontParams::operator==(const FontParams& other) const { // Empirically, |script| and |weight| are the highest entropy members. return script == other.script && weight == other.weight && skia_face == other.skia_face && render_params == other.render_params && font_size == other.font_size && baseline_offset == other.baseline_offset && baseline_type == other.baseline_type && italic == other.italic && strike == other.strike && underline == other.underline && heavy_underline == other.heavy_underline && is_rtl == other.is_rtl && level == other.level; } void TextRunHarfBuzz::FontParams:: ComputeRenderParamsFontSizeAndBaselineOffset() { render_params = font.GetFontRenderParams(); if (font_size == 0) font_size = font.GetFontSize(); baseline_offset = 0; if (baseline_type != NORMAL_BASELINE) { // Calculate a slightly smaller font. The ratio here is somewhat arbitrary. // Proportions from 5/9 to 5/7 all look pretty good. const float ratio = 5.0f / 9.0f; font_size = base::ClampRound(font.GetFontSize() * ratio); switch (baseline_type) { case SUPERSCRIPT: baseline_offset = font.GetCapHeight() - font.GetHeight(); break; case SUPERIOR: baseline_offset = base::ClampRound(font.GetCapHeight() * ratio) - font.GetCapHeight(); break; case SUBSCRIPT: baseline_offset = font.GetHeight() - font.GetBaseline(); break; case INFERIOR: // Fall through. default: break; } } } size_t TextRunHarfBuzz::FontParams::Hash::operator()( const FontParams& key) const { // In practice, |font|, |skia_face|, |render_params|, and |baseline_offset| // have not yet been set when this is called. return static_cast(key.italic) << 0 ^ static_cast(key.strike) << 1 ^ static_cast(key.underline) << 2 ^ static_cast(key.heavy_underline) << 3 ^ static_cast(key.is_rtl) << 4 ^ static_cast(key.weight) << 8 ^ static_cast(key.font_size) << 12 ^ static_cast(key.baseline_type) << 16 ^ static_cast(key.level) << 20 ^ static_cast(key.script) << 24; } bool TextRunHarfBuzz::FontParams::SetRenderParamsRematchFont( const Font& new_font, const FontRenderParams& new_render_params) { // This takes the font family name from new_font, and calls // SkTypeface::makeFromName() with that family name and the style information // internal to this text run. So it triggers a new font match and looks for // adjacent fonts in the family. This works for styling, e.g. styling a run in // bold, italic or underline, but breaks font fallback in certain scenarios, // as the fallback font may be of a different weight and style than the run's // own, so this can lead to a failure of instantiating the correct fallback // font. sk_sp new_skia_face( internal::CreateSkiaTypeface(new_font, italic, weight)); if (!new_skia_face) return false; skia_face = new_skia_face; font = new_font; render_params = new_render_params; return true; } bool TextRunHarfBuzz::FontParams::SetRenderParamsOverrideSkiaFaceFromFont( const Font& fallback_font, const FontRenderParams& new_render_params) { PlatformFont* platform_font = fallback_font.platform_font(); sk_sp new_skia_face = platform_font->GetNativeSkTypeface(); // If pass-through of the Skia native handle fails for PlatformFonts other // than PlatformFontSkia, perform rematching. if (!new_skia_face) return SetRenderParamsRematchFont(fallback_font, new_render_params); skia_face = new_skia_face; font = fallback_font; render_params = new_render_params; return true; } TextRunHarfBuzz::ShapeOutput::ShapeOutput() = default; TextRunHarfBuzz::ShapeOutput::~ShapeOutput() = default; TextRunHarfBuzz::ShapeOutput::ShapeOutput( const TextRunHarfBuzz::ShapeOutput& other) = default; TextRunHarfBuzz::ShapeOutput& TextRunHarfBuzz::ShapeOutput::operator=( const TextRunHarfBuzz::ShapeOutput& other) = default; TextRunHarfBuzz::ShapeOutput::ShapeOutput( TextRunHarfBuzz::ShapeOutput&& other) = default; TextRunHarfBuzz::ShapeOutput& TextRunHarfBuzz::ShapeOutput::operator=( TextRunHarfBuzz::ShapeOutput&& other) = default; TextRunHarfBuzz::TextRunHarfBuzz(const Font& template_font) : font_params(template_font) {} TextRunHarfBuzz::~TextRunHarfBuzz() {} Range TextRunHarfBuzz::CharRangeToGlyphRange(const Range& char_range) const { DCHECK(range.Contains(char_range)); DCHECK(!char_range.is_reversed()); DCHECK(!char_range.is_empty()); Range start_glyphs; Range end_glyphs; Range temp_range; GetClusterAt(char_range.start(), &temp_range, &start_glyphs); GetClusterAt(char_range.end() - 1, &temp_range, &end_glyphs); return font_params.is_rtl ? Range(end_glyphs.start(), start_glyphs.end()) : Range(start_glyphs.start(), end_glyphs.end()); } size_t TextRunHarfBuzz::CountMissingGlyphs() const { return shape.missing_glyph_count; } void TextRunHarfBuzz::GetClusterAt(size_t pos, Range* chars, Range* glyphs) const { DCHECK(chars); DCHECK(glyphs); bool success = true; if (shape.glyph_count == 0 || !range.Contains(Range(pos, pos + 1))) { *chars = range; *glyphs = Range(); success = false; } if (font_params.is_rtl) { success &= GetClusterAtImpl(pos, range, shape.glyph_to_char.rbegin(), shape.glyph_to_char.rend(), true, chars, glyphs); } else { success &= GetClusterAtImpl(pos, range, shape.glyph_to_char.begin(), shape.glyph_to_char.end(), false, chars, glyphs); } if (!success) { std::string glyph_to_char_string; for (size_t i = 0; i < shape.glyph_count && i < shape.glyph_to_char.size(); ++i) { glyph_to_char_string += base::NumberToString(i) + "->" + base::NumberToString(shape.glyph_to_char[i]) + ", "; } LOG(ERROR) << " TextRunHarfBuzz error, please report at crbug.com/724880:" << " range: " << range.ToString() << ", rtl: " << font_params.is_rtl << "," << " level: '" << font_params.level << "', script: " << font_params.script << "," << " font: '" << font_params.font.GetActualFontName() << "'," << " glyph_count: " << shape.glyph_count << ", pos: " << pos << "," << " glyph_to_char: " << glyph_to_char_string; } } RangeF TextRunHarfBuzz::GetGraphemeBounds(RenderTextHarfBuzz* render_text, size_t text_index) const { DCHECK_LT(text_index, range.end()); if (shape.glyph_count == 0) return RangeF(preceding_run_widths, preceding_run_widths + shape.width); Range chars; Range glyphs; GetClusterAt(text_index, &chars, &glyphs); const float cluster_begin_x = shape.positions[glyphs.start()].x(); const float cluster_end_x = glyphs.end() < shape.glyph_count ? shape.positions[glyphs.end()].x() : SkFloatToScalar(shape.width); DCHECK_LE(cluster_begin_x, cluster_end_x); // A cluster consists of a number of code points and corresponds to a number // of glyphs that should be drawn together. A cluster can contain multiple // graphemes. In order to place the cursor at a grapheme boundary inside the // cluster, we simply divide the cluster width by the number of graphemes. ptrdiff_t code_point_count = UTF16IndexToOffset(render_text->GetDisplayText(), chars.start(), chars.end()); if (code_point_count > 1) { int before = 0; int total = 0; for (size_t i = chars.start(); i < chars.end(); ++i) { if (render_text->IsGraphemeBoundary(i)) { if (i < text_index) ++before; ++total; } } // With ICU 65.1, DCHECK_GT() below fails. // See https://crbug.com/1017047 for more details. // // DCHECK_GT(total, 0); // It's possible for |text_index| to point to a diacritical mark, at the end // of |chars|. In this case all the grapheme boundaries come before it. Just // provide the bounds of the last grapheme. if (before == total) --before; if (total > 1) { if (font_params.is_rtl) before = total - before - 1; DCHECK_GE(before, 0); DCHECK_LT(before, total); const float cluster_start = preceding_run_widths + cluster_begin_x; const float average_width = (cluster_end_x - cluster_begin_x) / total; return RangeF(cluster_start + average_width * before, cluster_start + average_width * (before + 1)); } } return RangeF(preceding_run_widths + cluster_begin_x, preceding_run_widths + cluster_end_x); } RangeF TextRunHarfBuzz::GetGraphemeSpanForCharRange( RenderTextHarfBuzz* render_text, const Range& char_range) const { if (char_range.is_empty()) return RangeF(); DCHECK(!char_range.is_reversed()); DCHECK(range.Contains(char_range)); size_t left_index = char_range.start(); size_t right_index = UTF16OffsetToIndex(render_text->GetDisplayText(), char_range.end(), -1); DCHECK_LE(left_index, right_index); if (font_params.is_rtl) std::swap(left_index, right_index); const RangeF left_span = GetGraphemeBounds(render_text, left_index); return left_index == right_index ? left_span : RangeF(left_span.start(), GetGraphemeBounds(render_text, right_index).end()); } SkScalar TextRunHarfBuzz::GetGlyphWidthForCharRange( const Range& char_range) const { if (char_range.is_empty()) return 0; DCHECK(range.Contains(char_range)); Range glyph_range = CharRangeToGlyphRange(char_range); // The |glyph_range| might be empty or invalid on Windows if a multi-character // grapheme is divided into different runs (e.g., there are two font sizes or // colors for a single glyph). In this case it might cause the browser crash, // see crbug.com/526234. if (glyph_range.start() >= glyph_range.end()) { NOTREACHED() << "The glyph range is empty or invalid! Its char range: [" << char_range.start() << ", " << char_range.end() << "], and its glyph range: [" << glyph_range.start() << ", " << glyph_range.end() << "]."; return 0; } return ((glyph_range.end() == shape.glyph_count) ? SkFloatToScalar(shape.width) : shape.positions[glyph_range.end()].x()) - shape.positions[glyph_range.start()].x(); } void TextRunHarfBuzz::UpdateFontParamsAndShape( const FontParams& new_font_params, const ShapeOutput& new_shape) { if (new_shape.missing_glyph_count < shape.missing_glyph_count) { font_params = new_font_params; shape = new_shape; // Note that |new_shape.glyph_to_char| is indexed from the beginning of // |range|, while |shape.glyph_to_char| is indexed from the beginning of // its embedding text. for (size_t i = 0; i < shape.glyph_to_char.size(); ++i) shape.glyph_to_char[i] += range.start(); } } TextRunList::TextRunList() : width_(0.0f) {} TextRunList::~TextRunList() {} void TextRunList::Reset() { runs_.clear(); width_ = 0.0f; } void TextRunList::InitIndexMap() { if (runs_.size() == 1) { visual_to_logical_ = logical_to_visual_ = std::vector(1, 0); return; } const size_t num_runs = runs_.size(); std::vector levels(num_runs); for (size_t i = 0; i < num_runs; ++i) levels[i] = runs_[i]->font_params.level; visual_to_logical_.resize(num_runs); ubidi_reorderVisual(&levels[0], num_runs, &visual_to_logical_[0]); logical_to_visual_.resize(num_runs); ubidi_reorderLogical(&levels[0], num_runs, &logical_to_visual_[0]); } void TextRunList::ComputePrecedingRunWidths() { // Precalculate run width information. width_ = 0.0f; for (size_t i = 0; i < runs_.size(); ++i) { const auto& run = runs_[visual_to_logical_[i]]; run->preceding_run_widths = width_; width_ += run->shape.width; } } size_t TextRunList::GetRunIndexAt(size_t position) const { for (size_t i = 0; i < runs_.size(); ++i) { if (runs_[i]->range.start() <= position && runs_[i]->range.end() > position) return i; } return runs_.size(); } namespace { // ShapeRunWithFont cache. Views makes repeated calls to ShapeRunWithFont // with the same arguments in several places, and typesetting is very expensive. // To compensate for this, encapsulate all of the input arguments to // ShapeRunWithFont in ShapeRunWithFontInput, all of the output arguments in // TextRunHarfBuzz::ShapeOutput, and add ShapeRunCache to map between the two. // This is analogous to the blink::ShapeCache. // https://crbug.com/826265 // Input for the stateless implementation of ShapeRunWithFont. struct ShapeRunWithFontInput { ShapeRunWithFontInput(const std::u16string& full_text, const TextRunHarfBuzz::FontParams& font_params, Range full_range, bool obscured, float glyph_width_for_test, int obscured_glyph_spacing, bool subpixel_rendering_suppressed) : skia_face(font_params.skia_face), render_params(font_params.render_params), script(font_params.script), font_size(font_params.font_size), obscured_glyph_spacing(obscured_glyph_spacing), glyph_width_for_test(glyph_width_for_test), is_rtl(font_params.is_rtl), obscured(obscured), subpixel_rendering_suppressed(subpixel_rendering_suppressed) { // hb_buffer_add_utf16 will read the previous and next 5 unicode characters // (which can have a maximum length of 2 uint16_t) as "context" that is used // only for Arabic (which is RTL). Read the previous and next 10 uint16_ts // to ensure that we capture all of this context if we're using RTL. size_t kContextSize = is_rtl ? 10 : 0; size_t context_start = full_range.start() < kContextSize ? 0 : full_range.start() - kContextSize; size_t context_end = std::min(full_text.length(), full_range.end() + kContextSize); range = Range(full_range.start() - context_start, full_range.end() - context_start); text = full_text.substr(context_start, context_end - context_start); // Pre-compute the hash to avoid having to re-hash at every comparison. // Attempt to minimize collisions by including the typeface, script, font // size, text and the text range. hash = base::HashInts(hash, skia_face->uniqueID()); hash = base::HashInts(hash, script); hash = base::HashInts(hash, font_size); hash = base::Hash(text); hash = base::HashInts(hash, range.start()); hash = base::HashInts(hash, range.length()); } bool operator==(const ShapeRunWithFontInput& other) const { return text == other.text && skia_face == other.skia_face && render_params == other.render_params && font_size == other.font_size && range == other.range && script == other.script && is_rtl == other.is_rtl && obscured == other.obscured && glyph_width_for_test == other.glyph_width_for_test && obscured_glyph_spacing == other.obscured_glyph_spacing && subpixel_rendering_suppressed == other.subpixel_rendering_suppressed; } struct Hash { size_t operator()(const ShapeRunWithFontInput& key) const { return key.hash; } }; sk_sp skia_face; FontRenderParams render_params; UScriptCode script; int font_size; int obscured_glyph_spacing; float glyph_width_for_test; bool is_rtl; bool obscured; bool subpixel_rendering_suppressed; // The parts of the input text that may be read by hb_buffer_add_utf16. std::u16string text; // The conversion of the input range to a range within |text|. Range range; // The hash is cached to avoid repeated calls. size_t hash = 0; }; // An MRU cache of the results from calling ShapeRunWithFont. The maximum cache // size used in blink::ShapeCache is 10k. A Finch experiment showed that // reducing the cache size to 1k has no performance impact. constexpr int kShapeRunCacheSize = 1000; using ShapeRunCacheBase = base::HashingMRUCache; class ShapeRunCache : public ShapeRunCacheBase { public: ShapeRunCache() : ShapeRunCacheBase(kShapeRunCacheSize) {} }; void ShapeRunWithFont(const ShapeRunWithFontInput& in, TextRunHarfBuzz::ShapeOutput* out) { TRACE_EVENT0("ui", "RenderTextHarfBuzz::ShapeRunWithFontInternal"); hb_font_t* harfbuzz_font = CreateHarfBuzzFont(in.skia_face, SkIntToScalar(in.font_size), in.render_params, in.subpixel_rendering_suppressed); // Create a HarfBuzz buffer and add the string to be shaped. The HarfBuzz // buffer holds our text, run information to be used by the shaping engine, // and the resulting glyph data. hb_buffer_t* buffer = hb_buffer_create(); // Note that the value of the |item_offset| argument (here specified as // |in.range.start()|) does affect the result, so we will have to adjust // the computed offsets. hb_buffer_add_utf16( buffer, reinterpret_cast(in.text.c_str()), static_cast(in.text.length()), in.range.start(), in.range.length()); hb_buffer_set_script(buffer, ICUScriptToHBScript(in.script)); hb_buffer_set_direction(buffer, in.is_rtl ? HB_DIRECTION_RTL : HB_DIRECTION_LTR); // TODO(ckocagil): Should we determine the actual language? hb_buffer_set_language(buffer, hb_language_get_default()); // Shape the text. hb_shape(harfbuzz_font, buffer, NULL, 0); // Populate the run fields with the resulting glyph data in the buffer. unsigned int glyph_count = 0; hb_glyph_info_t* infos = hb_buffer_get_glyph_infos(buffer, &glyph_count); out->glyph_count = glyph_count; hb_glyph_position_t* hb_positions = hb_buffer_get_glyph_positions(buffer, NULL); out->glyphs.resize(out->glyph_count); out->glyph_to_char.resize(out->glyph_count); out->positions.resize(out->glyph_count); out->width = 0.0f; // Font on MAC like ".SF NS Text" may have a negative x_offset. Positive // x_offset are also found on Windows (e.g. "Segoe UI"). It requires tests // relying on the behavior of |glyph_width_for_test_| to also be given a zero // x_offset, otherwise expectations get thrown off // (see: http://crbug.com/1056220). const bool force_zero_offset = in.glyph_width_for_test > 0; constexpr uint16_t kMissingGlyphId = 0; out->missing_glyph_count = 0; for (size_t i = 0; i < out->glyph_count; ++i) { DCHECK_LE(infos[i].codepoint, std::numeric_limits::max()); uint16_t glyph = static_cast(infos[i].codepoint); out->glyphs[i] = glyph; if (glyph == kMissingGlyphId) out->missing_glyph_count += 1; DCHECK_GE(infos[i].cluster, in.range.start()); out->glyph_to_char[i] = infos[i].cluster - in.range.start(); const SkScalar x_offset = force_zero_offset ? 0 : HarfBuzzUnitsToSkiaScalar(hb_positions[i].x_offset); const SkScalar y_offset = HarfBuzzUnitsToSkiaScalar(hb_positions[i].y_offset); out->positions[i].set(out->width + x_offset, -y_offset); if (in.glyph_width_for_test == 0) out->width += HarfBuzzUnitsToFloat(hb_positions[i].x_advance); else if (hb_positions[i].x_advance) // Leave zero-width glyphs alone. out->width += in.glyph_width_for_test; if (in.obscured) out->width += in.obscured_glyph_spacing; // When subpixel positioning is not enabled, glyph width is rounded to avoid // fractional width. Disable this conversion when a glyph width is provided // for testing. Using an integral glyph width has the same behavior as // disabling the subpixel positioning. const bool force_subpixel_for_test = in.glyph_width_for_test != 0; // Round run widths if subpixel positioning is off to match native behavior. if (!in.render_params.subpixel_positioning && !force_subpixel_for_test) out->width = std::round(out->width); } hb_buffer_destroy(buffer); hb_font_destroy(harfbuzz_font); } std::string GetApplicationLocale() { #if defined(OS_ANDROID) // TODO(etienneb): Android locale should work the same way than base locale. return base::android::GetDefaultLocaleString(); #else return base::i18n::GetConfiguredLocale(); #endif } } // namespace } // namespace internal RenderTextHarfBuzz::RenderTextHarfBuzz() : RenderText(), update_layout_run_list_(false), update_display_run_list_(false), update_display_text_(false), locale_(internal::GetApplicationLocale()) { set_truncate_length(kMaxTextLength); } RenderTextHarfBuzz::~RenderTextHarfBuzz() {} const std::u16string& RenderTextHarfBuzz::GetDisplayText() { // TODO(krb): Consider other elision modes for multiline. if ((multiline() && (max_lines() == 0 || elide_behavior() != ELIDE_TAIL)) || elide_behavior() == NO_ELIDE || elide_behavior() == FADE_TAIL) { // Call UpdateDisplayText to clear |display_text_| and |text_elided_| // on the RenderText class. UpdateDisplayText(0); update_display_text_ = false; display_run_list_.reset(); return GetLayoutText(); } EnsureLayoutRunList(); DCHECK(!update_display_text_); return text_elided() ? display_text() : GetLayoutText(); } SizeF RenderTextHarfBuzz::GetStringSizeF() { EnsureLayout(); return total_size_; } SizeF RenderTextHarfBuzz::GetLineSizeF(const SelectionModel& caret) { const internal::ShapedText* shaped_text = GetShapedText(); const auto& caret_run = GetRunContainingCaret(caret); for (const auto& line : shaped_text->lines()) { for (const internal::LineSegment& segment : line.segments) { if (segment.run == caret_run) return line.size; } } return shaped_text->lines().back().size; } std::vector RenderTextHarfBuzz::GetSubstringBounds(const Range& range) { EnsureLayout(); DCHECK(!update_display_run_list_); DCHECK(range.IsBoundedBy(Range(0, text().length()))); const Range grapheme_range = ExpandRangeToGraphemeBoundary(range); const Range display_range(TextIndexToDisplayIndex(grapheme_range.start()), TextIndexToDisplayIndex(grapheme_range.end())); DCHECK(IsValidDisplayRange(display_range)); std::vector rects; if (display_range.is_empty()) return rects; internal::TextRunList* run_list = GetRunList(); const internal::ShapedText* shaped_text = GetShapedText(); for (size_t line_index = 0; line_index < shaped_text->lines().size(); ++line_index) { const internal::Line& line = shaped_text->lines()[line_index]; // Only the last line can be empty. DCHECK(!line.segments.empty() || (line_index == shaped_text->lines().size() - 1)); float line_start_x = line.segments.empty() ? 0 : run_list->runs()[line.segments[0].run]->preceding_run_widths; if (line.segments.size() > 1 && IsNewlineSegment(line.segments[0])) line_start_x += line.segments[0].width(); std::vector current_line_rects; for (const internal::LineSegment& segment : line.segments) { const Range intersection = segment.char_range.Intersect(display_range); DCHECK(!intersection.is_reversed()); if (!intersection.is_empty()) { const internal::TextRunHarfBuzz& run = *run_list->runs()[segment.run]; RangeF selected_span = run.GetGraphemeSpanForCharRange(this, intersection); DCHECK(!selected_span.is_reversed()); int start_x = base::ClampFloor(selected_span.start() - line_start_x); int end_x = base::ClampCeil(selected_span.end() - line_start_x); Rect rect(start_x, 0, end_x - start_x, base::ClampCeil(line.size.height())); current_line_rects.push_back(rect + GetLineOffset(line_index)); } } MergeIntersectingRects(current_line_rects); rects.insert(rects.end(), current_line_rects.begin(), current_line_rects.end()); } return rects; } RangeF RenderTextHarfBuzz::GetCursorSpan(const Range& text_range) { DCHECK(!text_range.is_reversed()); EnsureLayout(); const size_t index = text_range.start(); size_t run_index = GetRunContainingCaret(SelectionModel(index, CURSOR_FORWARD)); internal::TextRunList* run_list = GetRunList(); // Return zero if the text is empty. if (run_list->size() == 0 || text().empty()) return RangeF(0); // Use the last run if the index is invalid or beyond the layout text size. Range valid_range(text_range.start(), text_range.end()); if (run_index >= run_list->size()) { valid_range = Range(text().length() - 1, text().length()); run_index = run_list->size() - 1; } internal::TextRunHarfBuzz* run = run_list->runs()[run_index].get(); size_t next_grapheme_start = valid_range.end(); if (!IsValidCursorIndex(next_grapheme_start)) { next_grapheme_start = IndexOfAdjacentGrapheme(next_grapheme_start, CURSOR_FORWARD); } Range display_range(TextIndexToDisplayIndex(valid_range.start()), TextIndexToDisplayIndex(next_grapheme_start)); DCHECK(IsValidDisplayRange(display_range)); // Although highly likely, there's no guarantee that a single text run is used // for the entire cursor span. For example, Unicode Variation Selectors are // incorrectly placed in the next run; see crbug.com/775404. (For these, the // variation selector has zero width, so it's safe to ignore the second run). // TODO(tapted): Change this to a DCHECK when crbug.com/775404 is fixed. display_range = display_range.Intersect(run->range); RangeF bounds = run->GetGraphemeSpanForCharRange(this, display_range); return run->font_params.is_rtl ? RangeF(bounds.end(), bounds.start()) : bounds; } size_t RenderTextHarfBuzz::GetLineContainingCaret(const SelectionModel& caret) { EnsureLayout(); if (caret.caret_pos() == 0) return 0; if (!multiline()) { DCHECK_EQ(1u, GetShapedText()->lines().size()); return 0; } size_t layout_position = TextIndexToDisplayIndex(caret.caret_pos()); LogicalCursorDirection affinity = caret.caret_affinity(); const internal::ShapedText* shaped_text = GetShapedText(); for (size_t line_index = 0; line_index < shaped_text->lines().size(); ++line_index) { const internal::Line& line = shaped_text->lines()[line_index]; for (const internal::LineSegment& segment : line.segments) { if (RangeContainsCaret(segment.char_range, layout_position, affinity)) return LineIndexForNewline(line_index, text(), segment, caret); } } return shaped_text->lines().size() - 1; } SelectionModel RenderTextHarfBuzz::AdjacentCharSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) { DCHECK(!update_display_run_list_); internal::TextRunList* run_list = GetRunList(); internal::TextRunHarfBuzz* run; size_t run_index = GetRunContainingCaret(selection); if (run_index >= run_list->size()) { // The cursor is not in any run: we're at the visual and logical edge. SelectionModel edge = EdgeSelectionModel(direction); if (edge.caret_pos() == selection.caret_pos()) return edge; int visual_index = (direction == CURSOR_RIGHT) ? 0 : run_list->size() - 1; run = run_list->runs()[run_list->visual_to_logical(visual_index)].get(); } else { // If the cursor is moving within the current run, just move it by one // grapheme in the appropriate direction. run = run_list->runs()[run_index].get(); size_t caret = selection.caret_pos(); bool forward_motion = run->font_params.is_rtl == (direction == CURSOR_LEFT); if (forward_motion) { if (caret < DisplayIndexToTextIndex(run->range.end())) { caret = IndexOfAdjacentGrapheme(caret, CURSOR_FORWARD); return SelectionModel(caret, CURSOR_BACKWARD); } } else { if (caret > DisplayIndexToTextIndex(run->range.start())) { caret = IndexOfAdjacentGrapheme(caret, CURSOR_BACKWARD); return SelectionModel(caret, CURSOR_FORWARD); } } // The cursor is at the edge of a run; move to the visually adjacent run. int visual_index = run_list->logical_to_visual(run_index); visual_index += (direction == CURSOR_LEFT) ? -1 : 1; if (visual_index < 0 || visual_index >= static_cast(run_list->size())) return EdgeSelectionModel(direction); run = run_list->runs()[run_list->visual_to_logical(visual_index)].get(); } bool forward_motion = run->font_params.is_rtl == (direction == CURSOR_LEFT); return forward_motion ? FirstSelectionModelInsideRun(run) : LastSelectionModelInsideRun(run); } SelectionModel RenderTextHarfBuzz::AdjacentWordSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) { if (obscured()) return EdgeSelectionModel(direction); base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); bool success = iter.Init(); DCHECK(success); if (!success) return selection; internal::TextRunList* run_list = GetRunList(); SelectionModel current(selection); for (;;) { current = AdjacentCharSelectionModel(current, direction); size_t run = GetRunContainingCaret(current); if (run == run_list->size()) break; size_t cursor = current.caret_pos(); #if defined(OS_WIN) // Windows generally advances to the start of a word in either direction. // TODO: Break on the end of a word when the neighboring text is // punctuation. if (iter.IsStartOfWord(cursor)) break; #else const bool is_forward = run_list->runs()[run]->font_params.is_rtl == (direction == CURSOR_LEFT); if (is_forward ? iter.IsEndOfWord(cursor) : iter.IsStartOfWord(cursor)) break; #endif // defined(OS_WIN) } return current; } SelectionModel RenderTextHarfBuzz::AdjacentLineSelectionModel( const SelectionModel& selection, VisualCursorDirection direction) { DCHECK(direction == CURSOR_UP || direction == CURSOR_DOWN); size_t line = GetLineContainingCaret(selection); if (line == 0 && direction == CURSOR_UP) { reset_cached_cursor_x(); return SelectionModel(0, CURSOR_BACKWARD); } if (line == GetShapedText()->lines().size() - 1 && direction == CURSOR_DOWN) { reset_cached_cursor_x(); return SelectionModel(text().length(), CURSOR_FORWARD); } direction == CURSOR_UP ? --line : ++line; Rect bounds = GetCursorBounds(selection, true); Point target = bounds.origin(); if (cached_cursor_x()) target.set_x(cached_cursor_x().value()); else set_cached_cursor_x(target.x()); if (direction == CURSOR_UP) target.Offset(0, -bounds.size().height() / 2); else target.Offset(0, bounds.size().height() * 3 / 2); SelectionModel next = FindCursorPosition(target, Point()); size_t next_line = GetLineContainingCaret(next); // If the |target| position is at the newline character, the caret is drawn to // the next line. e.g., when the caret is at the beginning of the line in RTL // text. Move the caret to the position of the previous character to move the // caret to the previous line. if (next_line == line + 1) next = SelectionModel(next.caret_pos() - 1, next.caret_affinity()); return next; } void RenderTextHarfBuzz::OnLayoutTextAttributeChanged(bool text_changed) { RenderText::OnLayoutTextAttributeChanged(text_changed); update_layout_run_list_ = true; OnDisplayTextAttributeChanged(); } void RenderTextHarfBuzz::OnDisplayTextAttributeChanged() { update_display_text_ = true; set_shaped_text(nullptr); } void RenderTextHarfBuzz::EnsureLayout() { EnsureLayoutRunList(); if (update_display_run_list_) { DCHECK(text_elided()); const std::u16string& display_text = GetDisplayText(); display_run_list_ = std::make_unique(); if (!display_text.empty()) ItemizeAndShapeText(display_text, display_run_list_.get()); update_display_run_list_ = false; set_shaped_text(nullptr); } if (!has_shaped_text()) { internal::TextRunList* run_list = GetRunList(); const int height = std::max(font_list().GetHeight(), min_line_height()); HarfBuzzLineBreaker line_breaker( display_rect().width(), DetermineBaselineCenteringText(height, font_list()), height, glyph_height_for_test_, word_wrap_behavior(), GetDisplayText(), multiline() ? &GetLineBreaks() : nullptr, *run_list); if (multiline()) line_breaker.ConstructMultiLines(); else line_breaker.ConstructSingleLine(); std::vector lines; line_breaker.FinalizeLines(&lines, &total_size_); if (multiline() && max_lines()) { // TODO(crbug.com/866720): no more than max_lines() should be rendered. // Remove the IsHomogeneous() condition for the following DCHECK when the // bug is fixed. if (IsHomogeneous()) { DCHECK_LE(lines.size(), max_lines()); } } set_shaped_text(std::make_unique(lines)); } } void RenderTextHarfBuzz::DrawVisualText(internal::SkiaTextRenderer* renderer, const std::vector& selections) { DCHECK(!update_layout_run_list_); DCHECK(!update_display_run_list_); DCHECK(!update_display_text_); const internal::ShapedText* shaped_text = GetShapedText(); if (shaped_text->lines().empty()) return; ApplyFadeEffects(renderer); ApplyTextShadows(renderer); // Apply the selected text color to the [un-reversed] selection range. BreakList colors = layout_colors(); for (auto selection : selections) { if (!selection.is_empty()) { const Range grapheme_range = ExpandRangeToGraphemeBoundary(selection); colors.ApplyValue( selection_color(), Range(TextIndexToDisplayIndex(grapheme_range.GetMin()), TextIndexToDisplayIndex(grapheme_range.GetMax()))); } } internal::TextRunList* run_list = GetRunList(); const std::u16string& display_text = GetDisplayText(); for (size_t i = 0; i < shaped_text->lines().size(); ++i) { const internal::Line& line = shaped_text->lines()[i]; const Vector2d origin = GetLineOffset(i) + Vector2d(0, line.baseline); SkScalar preceding_segment_widths = 0; for (const internal::LineSegment& segment : line.segments) { // Don't draw the newline glyph (crbug.com/680430). if (IsNewlineSegment(display_text, segment)) continue; const internal::TextRunHarfBuzz& run = *run_list->runs()[segment.run]; renderer->SetTypeface(run.font_params.skia_face); renderer->SetTextSize(SkIntToScalar(run.font_params.font_size)); renderer->SetFontRenderParams(run.font_params.render_params, subpixel_rendering_suppressed()); Range glyphs_range = run.CharRangeToGlyphRange(segment.char_range); std::vector positions(glyphs_range.length()); SkScalar offset_x = preceding_segment_widths - ((glyphs_range.GetMin() != 0) ? run.shape.positions[glyphs_range.GetMin()].x() : 0); for (size_t j = 0; j < glyphs_range.length(); ++j) { positions[j] = run.shape.positions[(glyphs_range.is_reversed()) ? (glyphs_range.start() - j) : (glyphs_range.start() + j)]; positions[j].offset( SkIntToScalar(origin.x()) + offset_x, SkIntToScalar(origin.y() + run.font_params.baseline_offset)); } for (auto it = colors.GetBreak(segment.char_range.start()); it != colors.breaks().end() && it->first < segment.char_range.end(); ++it) { const Range intersection = colors.GetRange(it).Intersect(segment.char_range); const Range colored_glyphs = run.CharRangeToGlyphRange(intersection); // The range may be empty if a portion of a multi-character grapheme is // selected, yielding two colors for a single glyph. For now, this just // paints the glyph with a single style, but it should paint it twice, // clipped according to selection bounds. See http://crbug.com/366786 if (colored_glyphs.is_empty()) continue; renderer->SetForegroundColor(it->second); renderer->DrawPosText( &positions[colored_glyphs.start() - glyphs_range.start()], &run.shape.glyphs[colored_glyphs.start()], colored_glyphs.length()); int start_x = SkScalarRoundToInt( positions[colored_glyphs.start() - glyphs_range.start()].x()); int end_x = SkScalarRoundToInt( (colored_glyphs.end() == glyphs_range.end()) ? (SkFloatToScalar(segment.width()) + preceding_segment_widths + SkIntToScalar(origin.x())) : positions[colored_glyphs.end() - glyphs_range.start()].x()); if (run.font_params.heavy_underline) renderer->DrawUnderline(start_x, origin.y(), end_x - start_x, 2.0); else if (run.font_params.underline) renderer->DrawUnderline(start_x, origin.y(), end_x - start_x); if (run.font_params.strike) renderer->DrawStrike(start_x, origin.y(), end_x - start_x, strike_thickness_factor()); } preceding_segment_widths += SkFloatToScalar(segment.width()); } } } size_t RenderTextHarfBuzz::GetRunContainingCaret( const SelectionModel& caret) { DCHECK(!update_display_run_list_); size_t layout_position = TextIndexToDisplayIndex(caret.caret_pos()); LogicalCursorDirection affinity = caret.caret_affinity(); internal::TextRunList* run_list = GetRunList(); for (size_t i = 0; i < run_list->size(); ++i) { internal::TextRunHarfBuzz* run = run_list->runs()[i].get(); if (RangeContainsCaret(run->range, layout_position, affinity)) return i; } return run_list->size(); } SelectionModel RenderTextHarfBuzz::FirstSelectionModelInsideRun( const internal::TextRunHarfBuzz* run) { size_t position = DisplayIndexToTextIndex(run->range.start()); position = IndexOfAdjacentGrapheme(position, CURSOR_FORWARD); return SelectionModel(position, CURSOR_BACKWARD); } SelectionModel RenderTextHarfBuzz::LastSelectionModelInsideRun( const internal::TextRunHarfBuzz* run) { size_t position = DisplayIndexToTextIndex(run->range.end()); position = IndexOfAdjacentGrapheme(position, CURSOR_BACKWARD); return SelectionModel(position, CURSOR_FORWARD); } void RenderTextHarfBuzz::ItemizeAndShapeText(const std::u16string& text, internal::TextRunList* run_list) { CommonizedRunsMap commonized_run_map; ItemizeTextToRuns(text, run_list, &commonized_run_map); for (auto iter = commonized_run_map.begin(); iter != commonized_run_map.end(); ++iter) { internal::TextRunHarfBuzz::FontParams font_params = iter->first; font_params.ComputeRenderParamsFontSizeAndBaselineOffset(); ShapeRuns(text, font_params, std::move(iter->second)); } run_list->InitIndexMap(); run_list->ComputePrecedingRunWidths(); } void RenderTextHarfBuzz::ItemizeTextToRuns( const std::u16string& text, internal::TextRunList* out_run_list, CommonizedRunsMap* out_commonized_run_map) { TRACE_EVENT1("ui", "RenderTextHarfBuzz::ItemizeTextToRuns", "text_length", text.length()); DCHECK(!text.empty()); const Font& primary_font = font_list().GetPrimaryFont(); // If ICU fails to itemize the text, we create a run that spans the entire // text. This is needed because leaving the runs set empty causes some clients // to misbehave since they expect non-zero text metrics from a non-empty text. ui::gfx::BiDiLineIterator bidi_iterator; if (!bidi_iterator.Open(text, GetTextDirectionForGivenText(text))) { auto run = std::make_unique( font_list().GetPrimaryFont()); run->range = Range(0, text.length()); internal::TextRunHarfBuzz::FontParams font_params(primary_font); (*out_commonized_run_map)[font_params].push_back(run.get()); out_run_list->Add(std::move(run)); return; } // Iterator to split ranged styles and baselines. The color attributes don't // break text runs to keep ligature between graphemes (e.g. Arabic word). internal::StyleIterator style = GetLayoutTextStyleIterator(); // Split the original text by logical runs, then each logical run by common // script and each sequence at special characters and style boundaries. This // invariant holds: bidi_run_start <= script_run_start <= breaking_run_start // <= breaking_run_end <= script_run_end <= bidi_run_end for (size_t bidi_run_start = 0; bidi_run_start < text.length();) { // Determine the longest logical run (e.g. same bidi direction) from this // point. int32_t bidi_run_break = 0; UBiDiLevel bidi_level = 0; bidi_iterator.GetLogicalRun(bidi_run_start, &bidi_run_break, &bidi_level); size_t bidi_run_end = static_cast(bidi_run_break); DCHECK_LT(bidi_run_start, bidi_run_end); ApplyForcedDirection(&bidi_level); for (size_t script_run_start = bidi_run_start; script_run_start < bidi_run_end;) { // Find the longest sequence of characters that have at least one common // UScriptCode value. UScriptCode script = USCRIPT_INVALID_CODE; size_t script_run_end = ScriptInterval(text, script_run_start, bidi_run_end - script_run_start, &script) + script_run_start; DCHECK_LT(script_run_start, script_run_end); for (size_t breaking_run_start = script_run_start; breaking_run_start < script_run_end;) { // Find the break boundary for style. The style won't break a grapheme // since the style of the first character is applied to the whole // grapheme. style.IncrementToPosition(breaking_run_start); size_t text_style_end = style.GetTextBreakingRange().end(); // Break runs at certain characters that need to be rendered separately // to prevent an unusual character from forcing a fallback font on the // entire run. After script intersection, many codepoints end up in the // script COMMON but can't be rendered together. size_t breaking_run_end = FindRunBreakingCharacter( text, script, breaking_run_start, text_style_end, script_run_end); DCHECK_LT(breaking_run_start, breaking_run_end); DCHECK(IsValidCodePointIndex(text, breaking_run_end)); // Set the font params for the current run for the current run break. internal::TextRunHarfBuzz::FontParams font_params = CreateFontParams(primary_font, bidi_level, script, style); // Create the current run from [breaking_run_start, breaking_run_end[. auto run = std::make_unique(primary_font); run->range = Range(breaking_run_start, breaking_run_end); // Add the created run to the set of runs. (*out_commonized_run_map)[font_params].push_back(run.get()); out_run_list->Add(std::move(run)); // Move to the next run. breaking_run_start = breaking_run_end; } // Move to the next script sequence. script_run_start = script_run_end; } // Move to the next direction sequence. bidi_run_start = bidi_run_end; } } void RenderTextHarfBuzz::ShapeRuns( const std::u16string& text, const internal::TextRunHarfBuzz::FontParams& font_params, std::vector runs) { TRACE_EVENT1("ui", "RenderTextHarfBuzz::ShapeRuns", "run_count", runs.size()); // Runs with a single newline character should be skipped since they can't be // rendered (see http://crbug/680430). The following code sets the runs // shaping output to report report the missing glyph and removes the runs from // the vector of runs to shape. The newline character doesn't have a // glyph, which otherwise forces this function to go through the expensive // font fallbacks before reporting a missing glyph (see http://crbug/972090). std::vector need_shaping_runs; for (internal::TextRunHarfBuzz*& run : runs) { if ((run->range.length() == 1 && (text[run->range.start()] == '\r' || text[run->range.start()] == '\n')) || (run->range.length() == 2 && text[run->range.start()] == '\r' && text[run->range.start() + 1] == '\n')) { // Newline runs can't be shaped. Shape this run as if the glyph is // missing. run->font_params = font_params; run->shape.missing_glyph_count = 1; run->shape.glyph_count = 1; run->shape.glyphs.resize(run->shape.glyph_count); run->shape.glyph_to_char.resize(run->shape.glyph_count); run->shape.positions.resize(run->shape.glyph_count); run->shape.width = glyph_width_for_test_; } else { // This run needs shaping. need_shaping_runs.push_back(run); } } runs.swap(need_shaping_runs); if (runs.empty()) { RecordShapeRunsFallback(ShapeRunFallback::NO_FALLBACK); return; } // Keep a set of fonts already tried for shaping runs. std::set fallback_fonts_already_tried; std::vector fallback_font_candidates; // Shaping with primary configured fonts from font_list(). for (const Font& font : font_list().GetFonts()) { internal::TextRunHarfBuzz::FontParams test_font_params = font_params; if (test_font_params.SetRenderParamsRematchFont( font, font.GetFontRenderParams()) && !FontWasAlreadyTried(test_font_params.skia_face, &fallback_fonts_already_tried)) { ShapeRunsWithFont(text, test_font_params, &runs); MarkFontAsTried(test_font_params.skia_face, &fallback_fonts_already_tried); fallback_font_candidates.push_back(font); } if (runs.empty()) { RecordShapeRunsFallback(ShapeRunFallback::NO_FALLBACK); return; } } const Font& primary_font = font_list().GetPrimaryFont(); // Find fallback fonts for the remaining runs using a worklist algorithm. Try // to shape the first run by using GetFallbackFont(...) and then try shaping // other runs with the same font. If the first font can't be shaped, remove it // and continue with the remaining runs until the worklist is empty. The // fallback font returned by GetFallbackFont(...) depends on the text of the // run and the results may differ between runs. std::vector remaining_unshaped_runs; while (!runs.empty()) { Font fallback_font(primary_font); bool fallback_found; internal::TextRunHarfBuzz* current_run = *runs.begin(); { SCOPED_UMA_HISTOGRAM_LONG_TIMER("RenderTextHarfBuzz.GetFallbackFontTime"); TRACE_EVENT1("ui", "RenderTextHarfBuzz::GetFallbackFont", "script", TRACE_STR_COPY(uscript_getShortName(font_params.script))); const base::StringPiece16 run_text(&text[current_run->range.start()], current_run->range.length()); fallback_found = GetFallbackFont(primary_font, locale_, run_text, &fallback_font); } if (fallback_found) { internal::TextRunHarfBuzz::FontParams test_font_params = font_params; if (test_font_params.SetRenderParamsOverrideSkiaFaceFromFont( fallback_font, fallback_font.GetFontRenderParams()) && !FontWasAlreadyTried(test_font_params.skia_face, &fallback_fonts_already_tried)) { ShapeRunsWithFont(text, test_font_params, &runs); MarkFontAsTried(test_font_params.skia_face, &fallback_fonts_already_tried); } } // Remove the first run if not fully shaped with its associated fallback // font. if (!runs.empty() && runs[0] == current_run) { remaining_unshaped_runs.push_back(current_run); runs.erase(runs.begin()); } } runs.swap(remaining_unshaped_runs); if (runs.empty()) { RecordShapeRunsFallback(ShapeRunFallback::FALLBACK); return; } std::vector fallback_font_list; { SCOPED_UMA_HISTOGRAM_LONG_TIMER("RenderTextHarfBuzz.GetFallbackFontsTime"); TRACE_EVENT1("ui", "RenderTextHarfBuzz::GetFallbackFonts", "script", TRACE_STR_COPY(uscript_getShortName(font_params.script))); fallback_font_list = GetFallbackFonts(primary_font); #if defined(OS_WIN) // Append fonts in the fallback list of the fallback fonts. // TODO(tapted): Investigate whether there's a case that benefits from this // on Mac. for (const auto& fallback_font : fallback_font_candidates) { std::vector fallback_fonts = GetFallbackFonts(fallback_font); fallback_font_list.insert(fallback_font_list.end(), fallback_fonts.begin(), fallback_fonts.end()); } // Add Segoe UI and its associated linked fonts to the fallback font list to // ensure that the fallback list covers the basic cases. // http://crbug.com/467459. On some Windows configurations the default font // could be a raster font like System, which would not give us a reasonable // fallback font list. Font segoe("Segoe UI", 13); if (!FontWasAlreadyTried(segoe.platform_font()->GetNativeSkTypeface(), &fallback_fonts_already_tried)) { std::vector default_fallback_families = GetFallbackFonts(segoe); fallback_font_list.insert(fallback_font_list.end(), default_fallback_families.begin(), default_fallback_families.end()); } #endif } // Use a set to track the fallback fonts and avoid duplicate entries. SCOPED_UMA_HISTOGRAM_LONG_TIMER( "RenderTextHarfBuzz.ShapeRunsWithFallbackFontsTime"); TRACE_EVENT1("ui", "RenderTextHarfBuzz::ShapeRunsWithFallbackFonts", "fonts_count", fallback_font_list.size()); // Try shaping with the fallback fonts. for (const auto& font : fallback_font_list) { std::string font_name = font.GetFontName(); FontRenderParamsQuery query; query.families.push_back(font_name); query.pixel_size = font_params.font_size; query.style = font_params.italic ? Font::ITALIC : 0; FontRenderParams fallback_render_params = GetFontRenderParams(query, NULL); internal::TextRunHarfBuzz::FontParams test_font_params = font_params; if (test_font_params.SetRenderParamsOverrideSkiaFaceFromFont( font, fallback_render_params) && !FontWasAlreadyTried(test_font_params.skia_face, &fallback_fonts_already_tried)) { ShapeRunsWithFont(text, test_font_params, &runs); MarkFontAsTried(test_font_params.skia_face, &fallback_fonts_already_tried); } if (runs.empty()) { TRACE_EVENT_INSTANT2("ui", "RenderTextHarfBuzz::FallbackFont", TRACE_EVENT_SCOPE_THREAD, "font_name", TRACE_STR_COPY(font_name.c_str()), "primary_font_name", primary_font.GetFontName()); RecordShapeRunsFallback(ShapeRunFallback::FALLBACKS); return; } } for (internal::TextRunHarfBuzz*& run : runs) { if (run->shape.missing_glyph_count == std::numeric_limits::max()) { run->shape.glyph_count = 0; run->shape.width = 0.0f; } } RecordShapeRunsFallback(ShapeRunFallback::FAILED); } void RenderTextHarfBuzz::ShapeRunsWithFont( const std::u16string& text, const internal::TextRunHarfBuzz::FontParams& font_params, std::vector* in_out_runs) { // ShapeRunWithFont can be extremely slow, so use cached results if possible. // Only do this on the UI thread, to avoid synchronization overhead (and // because almost all calls are on the UI thread. Also avoid caching long // strings, to avoid blowing up the cache size. constexpr size_t kMaxRunLengthToCache = 25; static base::NoDestructor cache; std::vector runs_with_missing_glyphs; for (internal::TextRunHarfBuzz*& run : *in_out_runs) { // First do a cache lookup. bool can_use_cache = base::CurrentUIThread::IsSet() && run->range.length() <= kMaxRunLengthToCache; bool found_in_cache = false; const internal::ShapeRunWithFontInput cache_key( text, font_params, run->range, obscured(), glyph_width_for_test_, obscured_glyph_spacing(), subpixel_rendering_suppressed()); if (can_use_cache) { auto found = cache.get()->Get(cache_key); if (found != cache.get()->end()) { run->UpdateFontParamsAndShape(font_params, found->second); found_in_cache = true; } } // If that fails, compute the shape of the run, and add the result to the // cache. // TODO(ccameron): Coalesce calls to ShapeRunsWithFont when possible. if (!found_in_cache) { internal::TextRunHarfBuzz::ShapeOutput output; ShapeRunWithFont(cache_key, &output); run->UpdateFontParamsAndShape(font_params, output); if (can_use_cache) cache.get()->Put(cache_key, output); } // Check to see if we still have missing glyphs. if (run->shape.missing_glyph_count) runs_with_missing_glyphs.push_back(run); } in_out_runs->swap(runs_with_missing_glyphs); } void RenderTextHarfBuzz::EnsureLayoutRunList() { // Update layout run list if the device scale factor has changed since the // layout run list was last updated, as changes in device scale factor change // subpixel positioning, at least on Linux and Chrome OS. const float device_scale_factor = GetFontRenderParamsDeviceScaleFactor(); if (update_layout_run_list_ || device_scale_factor_ != device_scale_factor) { device_scale_factor_ = device_scale_factor; layout_run_list_.Reset(); const std::u16string& text = GetLayoutText(); if (!text.empty()) ItemizeAndShapeText(text, &layout_run_list_); display_run_list_.reset(); update_display_text_ = true; update_layout_run_list_ = false; } if (update_display_text_) { set_shaped_text(nullptr); UpdateDisplayText(multiline() ? 0 : layout_run_list_.width()); update_display_text_ = false; update_display_run_list_ = text_elided(); } } // Returns the current run list, |display_run_list_| if the text is elided, or // |layout_run_list_| otherwise. internal::TextRunList* RenderTextHarfBuzz::GetRunList() { DCHECK(!update_layout_run_list_); DCHECK(!update_display_run_list_); return text_elided() ? display_run_list_.get() : &layout_run_list_; } const internal::TextRunList* RenderTextHarfBuzz::GetRunList() const { return const_cast(this)->GetRunList(); } bool RenderTextHarfBuzz::IsValidDisplayRange(Range display_range) { // The |display_text_| is an elided version of |layout_text_|. Removing // codepoints from the text may break the conversion for codepoint offsets // between text to display_text offset. For elding behaviors that truncate // codepoint at the end, the conversion will work just fine. But for eliding // behavior that truncate at the beginning of middle of the text, the offsets // are completely wrong and should not be used. // TODO(http://crbug.com/1085014): Fix eliding for the broken cases. switch (elide_behavior()) { case NO_ELIDE: case FADE_TAIL: return display_range.IsBoundedBy(Range(0, GetDisplayText().length())); case TRUNCATE: case ELIDE_TAIL: return display_range.IsBoundedBy(Range(0, GetLayoutText().length())); case ELIDE_HEAD: case ELIDE_MIDDLE: case ELIDE_EMAIL: return !text_elided(); } } bool RenderTextHarfBuzz::GetDecoratedTextForRange( const Range& range, DecoratedText* decorated_text) { if (obscured()) return false; EnsureLayout(); decorated_text->attributes.clear(); decorated_text->text = GetTextFromRange(range); const internal::TextRunList* run_list = GetRunList(); for (size_t i = 0; i < run_list->size(); i++) { const internal::TextRunHarfBuzz& run = *run_list->runs()[i]; const Range intersection = range.Intersect(run.range); DCHECK(!intersection.is_reversed()); if (!intersection.is_empty()) { int style = Font::NORMAL; if (run.font_params.italic) style |= Font::ITALIC; if (run.font_params.underline || run.font_params.heavy_underline) style |= Font::UNDERLINE; // Get range relative to the decorated text. DecoratedText::RangedAttribute attribute( Range(intersection.start() - range.GetMin(), intersection.end() - range.GetMin()), run.font_params.font.Derive(0, style, run.font_params.weight)); attribute.strike = run.font_params.strike; decorated_text->attributes.push_back(attribute); } } return true; } } // namespace gfx