// Copyright (c) 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/half_float.h" namespace gfx { void FloatToHalfFloat(const float* input, HalfFloat* output, size_t num) { for (size_t i = 0; i < num; i++) { float tmp = input[i] * 1.9259299444e-34f; uint32_t tmp2 = *reinterpret_cast(&tmp) + (1 << 12); output[i] = (tmp2 & 0x80000000UL) >> 16 | (tmp2 >> 13); } } } // namespace gfx