// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_GFX_CODEC_JPEG_CODEC_H_ #define UI_GFX_CODEC_JPEG_CODEC_H_ #include #include #include #include "third_party/skia/include/core/SkImageInfo.h" #include "third_party/skia/include/core/SkPixmap.h" #include "third_party/skia/include/encode/SkJpegEncoder.h" #include "ui/gfx/codec/codec_export.h" class SkBitmap; namespace gfx { // Interface for encoding/decoding JPEG data. This is a wrapper around libjpeg, // which has an inconvenient interface for callers. This is only used for UI // elements, WebKit has its own more complicated JPEG decoder which handles, // among other things, partially downloaded data. class CODEC_EXPORT JPEGCodec { public: enum ColorFormat { // 4 bytes per pixel, in RGBA order in mem regardless of endianness. FORMAT_RGBA, // 4 bytes per pixel, in BGRA order in mem regardless of endianness. // This is the default Windows DIB order. FORMAT_BGRA, // 4 bytes per pixel, it can be either RGBA or BGRA. It depends on the bit // order in kARGB_8888_Config skia bitmap. FORMAT_SkBitmap }; // Encodes the given raw 'input' pixmap, which includes a pointer to pixels // as well as information describing the pixel format. The encoded JPEG data // will be written into the supplied vector and true will be returned on // success. On failure (false), the contents of the output buffer are // undefined. // // downsample: specifies how pixels will be sampled in the encoded JPEG image, // can be either k420, k422 or k444. // quality: an integer in the range 0-100, where 100 is the highest quality. static bool Encode(const SkPixmap& input, int quality, SkJpegEncoder::Downsample downsample, std::vector* output); // Encodes the given raw 'input' pixmap, which includes a pointer to pixels // as well as information describing the pixel format. The encoded JPEG data // will be written into the supplied vector and true will be returned on // success. On failure (false), the contents of the output buffer are // undefined. // // quality: an integer in the range 0-100, where 100 is the highest quality. static bool Encode(const SkPixmap& input, int quality, std::vector* output); // Encodes the 'input' bitmap. The encoded JPEG data will be written into // the supplied vector and true will be returned on success. On failure // (false), the contents of the output buffer are undefined. // // quality: an integer in the range 0-100, where 100 is the highest quality. static bool Encode(const SkBitmap& input, int quality, std::vector* output); // Decodes the JPEG data contained in input of length input_size. The // decoded data will be placed in *output with the dimensions in *w and *h // on success (returns true). This data will be written in the'format' // format. On failure, the values of these output variables is undefined. static bool Decode(const unsigned char* input, size_t input_size, ColorFormat format, std::vector* output, int* w, int* h); // Decodes the JPEG data contained in input of length input_size. If // successful, a SkBitmap is created and returned. static std::unique_ptr Decode(const unsigned char* input, size_t input_size); }; } // namespace gfx #endif // UI_GFX_CODEC_JPEG_CODEC_H_