// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/codec/jpeg_codec.h" #include #include #include "base/logging.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkColorPriv.h" #include "third_party/skia/include/encode/SkJpegEncoder.h" #include "ui/gfx/codec/vector_wstream.h" extern "C" { #if defined(USE_SYSTEM_LIBJPEG) #include #elif defined(USE_LIBJPEG_TURBO) #include "third_party/libjpeg_turbo/jpeglib.h" #else #include "third_party/libjpeg/jpeglib.h" #endif } namespace gfx { // Encoder/decoder shared stuff ------------------------------------------------ namespace { // used to pass error info through the JPEG library struct CoderErrorMgr { jpeg_error_mgr pub; jmp_buf setjmp_buffer; }; void ErrorExit(jpeg_common_struct* cinfo) { CoderErrorMgr *err = reinterpret_cast(cinfo->err); // Return control to the setjmp point. longjmp(err->setjmp_buffer, false); } } // namespace // Encoder --------------------------------------------------------------------- bool JPEGCodec::Encode(const SkPixmap& src, int quality, std::vector* output) { output->clear(); VectorWStream dst(output); SkJpegEncoder::Options options; options.fQuality = quality; return SkJpegEncoder::Encode(&dst, src, options); } bool JPEGCodec::Encode(const SkBitmap& src, int quality, std::vector* output) { SkPixmap pixmap; if (!src.peekPixels(&pixmap)) { return false; } return JPEGCodec::Encode(pixmap, quality, output); } // Decoder -------------------------------------------------------------------- namespace { struct JpegDecoderState { JpegDecoderState(const unsigned char* in, size_t len) : input_buffer(in), input_buffer_length(len) { } const unsigned char* input_buffer; size_t input_buffer_length; }; // Callback to initialize the source. // // From the JPEG library: // "Initialize source. This is called by jpeg_read_header() before any data is // actually read. May leave bytes_in_buffer set to 0 (in which case a // fill_input_buffer() call will occur immediately)." void InitSource(j_decompress_ptr cinfo) { JpegDecoderState* state = static_cast(cinfo->client_data); cinfo->src->next_input_byte = state->input_buffer; cinfo->src->bytes_in_buffer = state->input_buffer_length; } // Callback to fill the buffer. Since our buffer already contains all the data, // we should never need to provide more data. If libjpeg thinks it needs more // data, our input is probably corrupt. // // From the JPEG library: // "This is called whenever bytes_in_buffer has reached zero and more data is // wanted. In typical applications, it should read fresh data into the buffer // (ignoring the current state of next_input_byte and bytes_in_buffer), reset // the pointer & count to the start of the buffer, and return TRUE indicating // that the buffer has been reloaded. It is not necessary to fill the buffer // entirely, only to obtain at least one more byte. bytes_in_buffer MUST be // set to a positive value if TRUE is returned. A FALSE return should only // be used when I/O suspension is desired." boolean FillInputBuffer(j_decompress_ptr cinfo) { return FALSE; } // Skip data in the buffer. Since we have all the data at once, this operation // is easy. It is not clear if this ever gets called because the JPEG library // should be able to do the skip itself (it has all the data). // // From the JPEG library: // "Skip num_bytes worth of data. The buffer pointer and count should be // advanced over num_bytes input bytes, refilling the buffer as needed. This // is used to skip over a potentially large amount of uninteresting data // (such as an APPn marker). In some applications it may be possible to // optimize away the reading of the skipped data, but it's not clear that // being smart is worth much trouble; large skips are uncommon. // bytes_in_buffer may be zero on return. A zero or negative skip count // should be treated as a no-op." void SkipInputData(j_decompress_ptr cinfo, long num_bytes) { if (num_bytes > static_cast(cinfo->src->bytes_in_buffer)) { // Since all our data should be in the buffer, trying to skip beyond it // means that there is some kind of error or corrupt input data. A 0 for // bytes left means it will call FillInputBuffer which will then fail. cinfo->src->next_input_byte += cinfo->src->bytes_in_buffer; cinfo->src->bytes_in_buffer = 0; } else if (num_bytes > 0) { cinfo->src->bytes_in_buffer -= static_cast(num_bytes); cinfo->src->next_input_byte += num_bytes; } } // Our source doesn't need any cleanup, so this is a NOP. // // From the JPEG library: // "Terminate source --- called by jpeg_finish_decompress() after all data has // been read to clean up JPEG source manager. NOT called by jpeg_abort() or // jpeg_destroy()." void TermSource(j_decompress_ptr cinfo) { } // This class destroys the given jpeg_decompress object when it goes out of // scope. It simplifies the error handling in Decode (and even applies to the // success case). class DecompressDestroyer { public: DecompressDestroyer() : cinfo_(NULL) { } ~DecompressDestroyer() { DestroyManagedObject(); } void SetManagedObject(jpeg_decompress_struct* ci) { DestroyManagedObject(); cinfo_ = ci; } void DestroyManagedObject() { if (cinfo_) { jpeg_destroy_decompress(cinfo_); cinfo_ = NULL; } } private: jpeg_decompress_struct* cinfo_; }; } // namespace bool JPEGCodec::Decode(const unsigned char* input, size_t input_size, ColorFormat format, std::vector* output, int* w, int* h) { jpeg_decompress_struct cinfo; DecompressDestroyer destroyer; destroyer.SetManagedObject(&cinfo); output->clear(); // We set up the normal JPEG error routines, then override error_exit. // This must be done before the call to create_decompress. CoderErrorMgr errmgr; cinfo.err = jpeg_std_error(&errmgr.pub); errmgr.pub.error_exit = ErrorExit; // Establish the setjmp return context for ErrorExit to use. if (setjmp(errmgr.setjmp_buffer)) { // If we get here, the JPEG code has signaled an error. // See note in JPEGCodec::Encode() for why we need to destroy the cinfo // manually here. destroyer.DestroyManagedObject(); return false; } // The destroyer will destroy() cinfo on exit. We don't want to set the // destroyer's object until cinfo is initialized. jpeg_create_decompress(&cinfo); // set up the source manager jpeg_source_mgr srcmgr; srcmgr.init_source = InitSource; srcmgr.fill_input_buffer = FillInputBuffer; srcmgr.skip_input_data = SkipInputData; srcmgr.resync_to_restart = jpeg_resync_to_restart; // use default routine srcmgr.term_source = TermSource; cinfo.src = &srcmgr; JpegDecoderState state(input, input_size); cinfo.client_data = &state; // fill the file metadata into our buffer if (jpeg_read_header(&cinfo, TRUE) != JPEG_HEADER_OK) return false; // we want to always get RGB data out switch (cinfo.jpeg_color_space) { case JCS_GRAYSCALE: case JCS_RGB: case JCS_YCbCr: // Choose an output colorspace and return if it is an unsupported one. // Same as JPEGCodec::Encode(), libjpeg-turbo supports all input formats // used by Chromium (i.e. RGBA and BGRA) and we just map the input // parameters to a colorspace. if (format == FORMAT_RGBA || (format == FORMAT_SkBitmap && SK_R32_SHIFT == 0)) { cinfo.out_color_space = JCS_EXT_RGBX; cinfo.output_components = 4; } else if (format == FORMAT_BGRA || (format == FORMAT_SkBitmap && SK_B32_SHIFT == 0)) { cinfo.out_color_space = JCS_EXT_BGRX; cinfo.output_components = 4; } else { // We can exit this function without calling jpeg_destroy_decompress() // because DecompressDestroyer automaticaly calls it. NOTREACHED() << "Invalid pixel format"; return false; } break; case JCS_CMYK: case JCS_YCCK: default: // Mozilla errors out on these color spaces, so I presume that the jpeg // library can't do automatic color space conversion for them. We don't // care about these anyway. return false; } jpeg_calc_output_dimensions(&cinfo); *w = cinfo.output_width; *h = cinfo.output_height; jpeg_start_decompress(&cinfo); // FIXME(brettw) we may want to allow the capability for callers to request // how to align row lengths as we do for the compressor. int row_read_stride = cinfo.output_width * cinfo.output_components; // Create memory for a decoded image and write decoded lines to the memory // without conversions same as JPEGCodec::Encode(). int row_write_stride = row_read_stride; output->resize(row_write_stride * cinfo.output_height); for (int row = 0; row < static_cast(cinfo.output_height); row++) { unsigned char* rowptr = &(*output)[row * row_write_stride]; if (!jpeg_read_scanlines(&cinfo, &rowptr, 1)) return false; } jpeg_finish_decompress(&cinfo); jpeg_destroy_decompress(&cinfo); return true; } // static std::unique_ptr JPEGCodec::Decode(const unsigned char* input, size_t input_size) { int w, h; std::vector data_vector; if (!Decode(input, input_size, FORMAT_SkBitmap, &data_vector, &w, &h)) return nullptr; // Skia only handles 32 bit images. int data_length = w * h * 4; std::unique_ptr bitmap(new SkBitmap()); bitmap->allocN32Pixels(w, h); memcpy(bitmap->getAddr32(0, 0), &data_vector[0], data_length); return bitmap; } } // namespace gfx