// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_SETTINGS_EVDEV_H_ #define UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_SETTINGS_EVDEV_H_ #include namespace ui { enum class DomCode; struct InputDeviceSettingsEvdev { InputDeviceSettingsEvdev(); InputDeviceSettingsEvdev(const InputDeviceSettingsEvdev& other); ~InputDeviceSettingsEvdev(); static const int kDefaultSensitivity = 3; // The initial settings are not critical since they will be shortly be changed // to the user's preferences or the application's own defaults. bool tap_to_click_enabled = true; bool three_finger_click_enabled = false; bool tap_dragging_enabled = false; bool natural_scroll_enabled = false; bool tap_to_click_paused = false; bool touch_event_logging_enabled = true; int touchpad_sensitivity = kDefaultSensitivity; int mouse_sensitivity = kDefaultSensitivity; bool enable_devices = true; // If false, all input is disabled. bool enable_internal_touchpad = true; bool enable_touch_screens = true; bool enable_internal_keyboard_filter = false; std::vector internal_keyboard_allowed_keys; }; } // namespace ui #endif // UI_EVENTS_OZONE_EVDEV_INPUT_DEVICE_SETTINGS_EVDEV_H_