// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/events/event.h" #include #include "base/memory/ptr_util.h" #if defined(USE_X11) #include #include #include #endif #include #include #include "base/memory/ptr_util.h" #include "base/metrics/histogram.h" #include "base/metrics/histogram_macros.h" #include "base/strings/stringprintf.h" #include "build/build_config.h" #include "ui/events/base_event_utils.h" #include "ui/events/event_utils.h" #include "ui/events/keycodes/dom/dom_code.h" #include "ui/events/keycodes/dom/dom_key.h" #include "ui/events/keycodes/dom/keycode_converter.h" #include "ui/events/keycodes/keyboard_code_conversion.h" #include "ui/gfx/geometry/point3_f.h" #include "ui/gfx/geometry/point_conversions.h" #include "ui/gfx/geometry/safe_integer_conversions.h" #include "ui/gfx/transform.h" #include "ui/gfx/transform_util.h" #if defined(USE_X11) #include "ui/events/keycodes/keyboard_code_conversion_x.h" // nogncheck #elif defined(USE_OZONE) #include "ui/events/ozone/layout/keyboard_layout_engine.h" // nogncheck #include "ui/events/ozone/layout/keyboard_layout_engine_manager.h" // nogncheck #endif #if defined(OS_WIN) #include "ui/events/keycodes/platform_key_map_win.h" #endif namespace ui { namespace { const char* EventTypeName(EventType type) { if (type >= ET_LAST) return ""; #define CASE_TYPE(t) \ case t: \ return #t switch (type) { CASE_TYPE(ET_UNKNOWN); CASE_TYPE(ET_MOUSE_PRESSED); CASE_TYPE(ET_MOUSE_DRAGGED); CASE_TYPE(ET_MOUSE_RELEASED); CASE_TYPE(ET_MOUSE_MOVED); CASE_TYPE(ET_MOUSE_ENTERED); CASE_TYPE(ET_MOUSE_EXITED); CASE_TYPE(ET_KEY_PRESSED); CASE_TYPE(ET_KEY_RELEASED); CASE_TYPE(ET_MOUSEWHEEL); CASE_TYPE(ET_MOUSE_CAPTURE_CHANGED); CASE_TYPE(ET_TOUCH_RELEASED); CASE_TYPE(ET_TOUCH_PRESSED); CASE_TYPE(ET_TOUCH_MOVED); CASE_TYPE(ET_TOUCH_CANCELLED); CASE_TYPE(ET_DROP_TARGET_EVENT); CASE_TYPE(ET_POINTER_DOWN); CASE_TYPE(ET_POINTER_MOVED); CASE_TYPE(ET_POINTER_UP); CASE_TYPE(ET_POINTER_CANCELLED); CASE_TYPE(ET_POINTER_ENTERED); CASE_TYPE(ET_POINTER_EXITED); CASE_TYPE(ET_POINTER_WHEEL_CHANGED); CASE_TYPE(ET_POINTER_CAPTURE_CHANGED); CASE_TYPE(ET_GESTURE_SCROLL_BEGIN); CASE_TYPE(ET_GESTURE_SCROLL_END); CASE_TYPE(ET_GESTURE_SCROLL_UPDATE); CASE_TYPE(ET_GESTURE_SHOW_PRESS); CASE_TYPE(ET_GESTURE_TAP); CASE_TYPE(ET_GESTURE_TAP_DOWN); CASE_TYPE(ET_GESTURE_TAP_CANCEL); CASE_TYPE(ET_GESTURE_BEGIN); CASE_TYPE(ET_GESTURE_END); CASE_TYPE(ET_GESTURE_TWO_FINGER_TAP); CASE_TYPE(ET_GESTURE_PINCH_BEGIN); CASE_TYPE(ET_GESTURE_PINCH_END); CASE_TYPE(ET_GESTURE_PINCH_UPDATE); CASE_TYPE(ET_GESTURE_LONG_PRESS); CASE_TYPE(ET_GESTURE_LONG_TAP); CASE_TYPE(ET_GESTURE_SWIPE); CASE_TYPE(ET_GESTURE_TAP_UNCONFIRMED); CASE_TYPE(ET_GESTURE_DOUBLE_TAP); CASE_TYPE(ET_SCROLL); CASE_TYPE(ET_SCROLL_FLING_START); CASE_TYPE(ET_SCROLL_FLING_CANCEL); CASE_TYPE(ET_CANCEL_MODE); CASE_TYPE(ET_UMA_DATA); case ET_LAST: NOTREACHED(); return ""; // Don't include default, so that we get an error when new type is added. } #undef CASE_TYPE NOTREACHED(); return ""; } SourceEventType EventTypeToLatencySourceEventType(EventType type) { switch (type) { case ET_UNKNOWN: // SourceEventType for PointerEvents/GestureEvents can be either TOUCH or // WHEEL. The proper value is assigned in the constructors. case ET_POINTER_DOWN: case ET_POINTER_MOVED: case ET_POINTER_UP: case ET_POINTER_CANCELLED: case ET_POINTER_ENTERED: case ET_POINTER_EXITED: case ET_POINTER_CAPTURE_CHANGED: case ET_GESTURE_SCROLL_BEGIN: case ET_GESTURE_SCROLL_END: case ET_GESTURE_SCROLL_UPDATE: case ET_GESTURE_TAP: case ET_GESTURE_TAP_DOWN: case ET_GESTURE_TAP_CANCEL: case ET_GESTURE_TAP_UNCONFIRMED: case ET_GESTURE_DOUBLE_TAP: case ET_GESTURE_BEGIN: case ET_GESTURE_END: case ET_GESTURE_TWO_FINGER_TAP: case ET_GESTURE_PINCH_BEGIN: case ET_GESTURE_PINCH_END: case ET_GESTURE_PINCH_UPDATE: case ET_GESTURE_LONG_PRESS: case ET_GESTURE_LONG_TAP: case ET_GESTURE_SWIPE: case ET_GESTURE_SHOW_PRESS: // Flings can be GestureEvents too. case ET_SCROLL_FLING_START: case ET_SCROLL_FLING_CANCEL: return SourceEventType::UNKNOWN; case ui::ET_KEY_PRESSED: return ui::SourceEventType::KEY_PRESS; case ET_MOUSE_PRESSED: case ET_MOUSE_DRAGGED: case ET_MOUSE_RELEASED: case ET_MOUSE_MOVED: case ET_MOUSE_ENTERED: case ET_MOUSE_EXITED: // We measure latency for key presses, not key releases. Most behavior is // keyed off of presses, and release latency is higher than press latency as // it's impacted by event handling of the press event. case ET_KEY_RELEASED: case ET_MOUSE_CAPTURE_CHANGED: case ET_DROP_TARGET_EVENT: case ET_CANCEL_MODE: case ET_UMA_DATA: return SourceEventType::OTHER; case ET_TOUCH_RELEASED: case ET_TOUCH_PRESSED: case ET_TOUCH_MOVED: case ET_TOUCH_CANCELLED: return SourceEventType::TOUCH; case ET_MOUSEWHEEL: case ET_POINTER_WHEEL_CHANGED: case ET_SCROLL: return SourceEventType::WHEEL; case ET_LAST: NOTREACHED(); return SourceEventType::UNKNOWN; } NOTREACHED(); return SourceEventType::UNKNOWN; } bool IsX11SendEventTrue(const base::NativeEvent& event) { #if defined(USE_X11) return event && event->xany.send_event; #else return false; #endif } #if defined(USE_X11) bool X11EventHasNonStandardState(const base::NativeEvent& event) { const unsigned int kAllStateMask = Button1Mask | Button2Mask | Button3Mask | Button4Mask | Button5Mask | Mod1Mask | Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask | ShiftMask | LockMask | ControlMask | AnyModifier; return event && (event->xkey.state & ~kAllStateMask) != 0; } #endif } // namespace //////////////////////////////////////////////////////////////////////////////// // Event // static std::unique_ptr Event::Clone(const Event& event) { if (event.IsKeyEvent()) { return base::MakeUnique(static_cast(event)); } if (event.IsMouseEvent()) { if (event.IsMouseWheelEvent()) { return base::MakeUnique( static_cast(event)); } return base::MakeUnique(static_cast(event)); } if (event.IsTouchEvent()) { return base::MakeUnique(static_cast(event)); } if (event.IsGestureEvent()) { return base::MakeUnique( static_cast(event)); } if (event.IsPointerEvent()) { return base::MakeUnique( static_cast(event)); } if (event.IsScrollEvent()) { return base::MakeUnique( static_cast(event)); } return base::WrapUnique(new Event(event)); } Event::~Event() { if (delete_native_event_) ReleaseCopiedNativeEvent(native_event_); } const char* Event::GetName() const { return EventTypeName(type_); } bool Event::IsMousePointerEvent() const { return IsPointerEvent() && AsPointerEvent()->pointer_details().pointer_type == EventPointerType::POINTER_TYPE_MOUSE; } bool Event::IsTouchPointerEvent() const { return IsPointerEvent() && AsPointerEvent()->pointer_details().pointer_type == EventPointerType::POINTER_TYPE_TOUCH; } CancelModeEvent* Event::AsCancelModeEvent() { CHECK(IsCancelModeEvent()); return static_cast(this); } const CancelModeEvent* Event::AsCancelModeEvent() const { CHECK(IsCancelModeEvent()); return static_cast(this); } GestureEvent* Event::AsGestureEvent() { CHECK(IsGestureEvent()); return static_cast(this); } const GestureEvent* Event::AsGestureEvent() const { CHECK(IsGestureEvent()); return static_cast(this); } KeyEvent* Event::AsKeyEvent() { CHECK(IsKeyEvent()); return static_cast(this); } const KeyEvent* Event::AsKeyEvent() const { CHECK(IsKeyEvent()); return static_cast(this); } LocatedEvent* Event::AsLocatedEvent() { CHECK(IsLocatedEvent()); return static_cast(this); } const LocatedEvent* Event::AsLocatedEvent() const { CHECK(IsLocatedEvent()); return static_cast(this); } MouseEvent* Event::AsMouseEvent() { CHECK(IsMouseEvent()); return static_cast(this); } const MouseEvent* Event::AsMouseEvent() const { CHECK(IsMouseEvent()); return static_cast(this); } MouseWheelEvent* Event::AsMouseWheelEvent() { CHECK(IsMouseWheelEvent()); return static_cast(this); } const MouseWheelEvent* Event::AsMouseWheelEvent() const { CHECK(IsMouseWheelEvent()); return static_cast(this); } PointerEvent* Event::AsPointerEvent() { CHECK(IsPointerEvent()); return static_cast(this); } const PointerEvent* Event::AsPointerEvent() const { CHECK(IsPointerEvent()); return static_cast(this); } ScrollEvent* Event::AsScrollEvent() { CHECK(IsScrollEvent()); return static_cast(this); } const ScrollEvent* Event::AsScrollEvent() const { CHECK(IsScrollEvent()); return static_cast(this); } TouchEvent* Event::AsTouchEvent() { CHECK(IsTouchEvent()); return static_cast(this); } const TouchEvent* Event::AsTouchEvent() const { CHECK(IsTouchEvent()); return static_cast(this); } bool Event::HasNativeEvent() const { base::NativeEvent null_event; std::memset(&null_event, 0, sizeof(null_event)); return !!std::memcmp(&native_event_, &null_event, sizeof(null_event)); } void Event::StopPropagation() { // TODO(sad): Re-enable these checks once View uses dispatcher to dispatch // events. // CHECK(phase_ != EP_PREDISPATCH && phase_ != EP_POSTDISPATCH); CHECK(cancelable_); result_ = static_cast(result_ | ER_CONSUMED); } void Event::SetHandled() { // TODO(sad): Re-enable these checks once View uses dispatcher to dispatch // events. // CHECK(phase_ != EP_PREDISPATCH && phase_ != EP_POSTDISPATCH); CHECK(cancelable_); result_ = static_cast(result_ | ER_HANDLED); } Event::Event(EventType type, base::TimeTicks time_stamp, int flags) : type_(type), time_stamp_(time_stamp), flags_(flags), native_event_(base::NativeEvent()), delete_native_event_(false), cancelable_(true), target_(NULL), phase_(EP_PREDISPATCH), result_(ER_UNHANDLED), source_device_id_(ED_UNKNOWN_DEVICE) { if (type_ < ET_LAST) latency()->set_source_event_type(EventTypeToLatencySourceEventType(type)); } Event::Event(const base::NativeEvent& native_event, EventType type, int flags) : type_(type), time_stamp_(EventTimeFromNative(native_event)), flags_(flags), native_event_(native_event), delete_native_event_(false), cancelable_(true), target_(NULL), phase_(EP_PREDISPATCH), result_(ER_UNHANDLED), source_device_id_(ED_UNKNOWN_DEVICE) { if (type_ < ET_LAST) latency()->set_source_event_type(EventTypeToLatencySourceEventType(type)); ComputeEventLatencyOS(native_event); #if defined(USE_X11) if (native_event->type == GenericEvent) { XIDeviceEvent* xiev = static_cast(native_event->xcookie.data); source_device_id_ = xiev->sourceid; } #endif #if defined(USE_OZONE) source_device_id_ = static_cast(native_event)->source_device_id(); #endif } Event::Event(const Event& copy) : type_(copy.type_), time_stamp_(copy.time_stamp_), latency_(copy.latency_), flags_(copy.flags_), native_event_(CopyNativeEvent(copy.native_event_)), delete_native_event_(true), cancelable_(true), target_(NULL), phase_(EP_PREDISPATCH), result_(ER_UNHANDLED), source_device_id_(copy.source_device_id_) { } void Event::SetType(EventType type) { type_ = type; if (type_ < ET_LAST) latency()->set_source_event_type(EventTypeToLatencySourceEventType(type)); } //////////////////////////////////////////////////////////////////////////////// // CancelModeEvent CancelModeEvent::CancelModeEvent() : Event(ET_CANCEL_MODE, base::TimeTicks(), 0) { set_cancelable(false); } CancelModeEvent::~CancelModeEvent() { } //////////////////////////////////////////////////////////////////////////////// // LocatedEvent LocatedEvent::~LocatedEvent() { } LocatedEvent::LocatedEvent(const base::NativeEvent& native_event) : Event(native_event, EventTypeFromNative(native_event), EventFlagsFromNative(native_event)), location_(EventLocationFromNative(native_event)), root_location_(location_) {} LocatedEvent::LocatedEvent(EventType type, const gfx::PointF& location, const gfx::PointF& root_location, base::TimeTicks time_stamp, int flags) : Event(type, time_stamp, flags), location_(location), root_location_(root_location) {} void LocatedEvent::UpdateForRootTransform( const gfx::Transform& reversed_root_transform, const gfx::Transform& reversed_local_transform) { if (target()) { gfx::Point3F transformed_location(location_); reversed_local_transform.TransformPoint(&transformed_location); location_ = transformed_location.AsPointF(); gfx::Point3F transformed_root_location(root_location_); reversed_root_transform.TransformPoint(&transformed_root_location); root_location_ = transformed_root_location.AsPointF(); } else { // This mirrors what the code previously did. gfx::Point3F transformed_location(location_); reversed_root_transform.TransformPoint(&transformed_location); root_location_ = location_ = transformed_location.AsPointF(); } } //////////////////////////////////////////////////////////////////////////////// // PointerDetails PointerDetails::PointerDetails() {} PointerDetails::PointerDetails(EventPointerType pointer_type, PointerId pointer_id) : PointerDetails(pointer_type, pointer_id, /* radius_x */ 0.0f, /* radius_y */ 0.0f, /* force */ std::numeric_limits::quiet_NaN()) {} PointerDetails::PointerDetails(EventPointerType pointer_type, PointerId pointer_id, float radius_x, float radius_y, float force, float tilt_x, float tilt_y, float tangential_pressure, int twist) : pointer_type(pointer_type), // If we aren't provided with a radius on one axis, use the // information from the other axis. radius_x(radius_x > 0 ? radius_x : radius_y), radius_y(radius_y > 0 ? radius_y : radius_x), force(force), tilt_x(tilt_x), tilt_y(tilt_y), tangential_pressure(tangential_pressure), twist(twist), id(pointer_id) { if (pointer_id == PointerDetails::kUnknownPointerId) { id = pointer_type == EventPointerType::POINTER_TYPE_MOUSE ? MouseEvent::kMousePointerId : 0; } } PointerDetails::PointerDetails(EventPointerType pointer_type, const gfx::Vector2d& pointer_offset, PointerId pointer_id) : PointerDetails(pointer_type, pointer_id) { offset = pointer_offset; } PointerDetails::PointerDetails(const PointerDetails& other) : pointer_type(other.pointer_type), radius_x(other.radius_x), radius_y(other.radius_y), force(other.force), tilt_x(other.tilt_x), tilt_y(other.tilt_y), tangential_pressure(other.tangential_pressure), twist(other.twist), id(other.id), offset(other.offset) {} const PointerId PointerDetails::kUnknownPointerId = -1; //////////////////////////////////////////////////////////////////////////////// // MouseEvent MouseEvent::MouseEvent(const base::NativeEvent& native_event) : LocatedEvent(native_event), changed_button_flags_(GetChangedMouseButtonFlagsFromNative(native_event)), pointer_details_(GetMousePointerDetailsFromNative(native_event)) { latency()->AddLatencyNumberWithTimestamp( INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, 0, time_stamp(), 1); latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); if (type() == ET_MOUSE_PRESSED || type() == ET_MOUSE_RELEASED) SetClickCount(GetRepeatCount(*this)); } MouseEvent::MouseEvent(const PointerEvent& pointer_event) : LocatedEvent(pointer_event), changed_button_flags_(pointer_event.changed_button_flags()), pointer_details_(pointer_event.pointer_details()) { DCHECK(pointer_event.IsMousePointerEvent()); switch (pointer_event.type()) { case ET_POINTER_DOWN: SetType(ET_MOUSE_PRESSED); break; case ET_POINTER_MOVED: if (pointer_event.flags() & (EF_LEFT_MOUSE_BUTTON | EF_MIDDLE_MOUSE_BUTTON | EF_RIGHT_MOUSE_BUTTON)) { SetType(ET_MOUSE_DRAGGED); } else { SetType(ET_MOUSE_MOVED); } break; case ET_POINTER_ENTERED: SetType(ET_MOUSE_ENTERED); break; case ET_POINTER_EXITED: SetType(ET_MOUSE_EXITED); break; case ET_POINTER_UP: SetType(ET_MOUSE_RELEASED); break; case ET_POINTER_WHEEL_CHANGED: // Explicitly not setting a type here. MouseWheelEvent should be converted // from PointerEvent using its own ctor. break; case ET_POINTER_CAPTURE_CHANGED: SetType(ET_MOUSE_CAPTURE_CHANGED); break; default: NOTREACHED(); } } MouseEvent::MouseEvent(EventType type, const gfx::Point& location, const gfx::Point& root_location, base::TimeTicks time_stamp, int flags, int changed_button_flags, const PointerDetails& pointer_details) : LocatedEvent(type, gfx::PointF(location), gfx::PointF(root_location), time_stamp, flags), changed_button_flags_(changed_button_flags), pointer_details_(pointer_details) { DCHECK_NE(ET_MOUSEWHEEL, type); latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); if (this->type() == ET_MOUSE_MOVED && IsAnyButton()) SetType(ET_MOUSE_DRAGGED); } // static bool MouseEvent::IsRepeatedClickEvent( const MouseEvent& event1, const MouseEvent& event2) { // These values match the Windows defaults. static const int kDoubleClickTimeMS = 500; static const int kDoubleClickWidth = 4; static const int kDoubleClickHeight = 4; if (event1.type() != ET_MOUSE_PRESSED || event2.type() != ET_MOUSE_PRESSED) return false; // Compare flags, but ignore EF_IS_DOUBLE_CLICK to allow triple clicks. if ((event1.flags() & ~EF_IS_DOUBLE_CLICK) != (event2.flags() & ~EF_IS_DOUBLE_CLICK)) return false; // The new event has been created from the same native event. if (event1.time_stamp() == event2.time_stamp()) return false; base::TimeDelta time_difference = event2.time_stamp() - event1.time_stamp(); if (time_difference.InMilliseconds() > kDoubleClickTimeMS) return false; if (std::abs(event2.x() - event1.x()) > kDoubleClickWidth / 2) return false; if (std::abs(event2.y() - event1.y()) > kDoubleClickHeight / 2) return false; return true; } // static int MouseEvent::GetRepeatCount(const MouseEvent& event) { int click_count = 1; if (last_click_event_) { if (event.type() == ui::ET_MOUSE_RELEASED) { if (event.changed_button_flags() == last_click_event_->changed_button_flags()) { last_click_complete_ = true; return last_click_event_->GetClickCount(); } else { // If last_click_event_ has changed since this button was pressed // return a click count of 1. return click_count; } } if (event.time_stamp() != last_click_event_->time_stamp()) last_click_complete_ = true; if (!last_click_complete_ || IsX11SendEventTrue(event.native_event())) { click_count = last_click_event_->GetClickCount(); } else if (IsRepeatedClickEvent(*last_click_event_, event)) { click_count = last_click_event_->GetClickCount() + 1; } delete last_click_event_; } last_click_event_ = new MouseEvent(event); last_click_complete_ = false; if (click_count > 3) click_count = 3; last_click_event_->SetClickCount(click_count); return click_count; } void MouseEvent::ResetLastClickForTest() { if (last_click_event_) { delete last_click_event_; last_click_event_ = NULL; last_click_complete_ = false; } } // static MouseEvent* MouseEvent::last_click_event_ = NULL; bool MouseEvent::last_click_complete_ = false; int MouseEvent::GetClickCount() const { if (type() != ET_MOUSE_PRESSED && type() != ET_MOUSE_RELEASED) return 0; if (flags() & EF_IS_TRIPLE_CLICK) return 3; else if (flags() & EF_IS_DOUBLE_CLICK) return 2; else return 1; } void MouseEvent::SetClickCount(int click_count) { if (type() != ET_MOUSE_PRESSED && type() != ET_MOUSE_RELEASED) return; DCHECK_LT(0, click_count); DCHECK_GE(3, click_count); int f = flags(); switch (click_count) { case 1: f &= ~EF_IS_DOUBLE_CLICK; f &= ~EF_IS_TRIPLE_CLICK; break; case 2: f |= EF_IS_DOUBLE_CLICK; f &= ~EF_IS_TRIPLE_CLICK; break; case 3: f &= ~EF_IS_DOUBLE_CLICK; f |= EF_IS_TRIPLE_CLICK; break; } set_flags(f); } const PointerId MouseEvent::kMousePointerId = std::numeric_limits::max(); //////////////////////////////////////////////////////////////////////////////// // MouseWheelEvent MouseWheelEvent::MouseWheelEvent(const base::NativeEvent& native_event) : MouseEvent(native_event), offset_(GetMouseWheelOffset(native_event)) { } MouseWheelEvent::MouseWheelEvent(const ScrollEvent& scroll_event) : MouseEvent(scroll_event), offset_(gfx::ToRoundedInt(scroll_event.x_offset()), gfx::ToRoundedInt(scroll_event.y_offset())) { SetType(ET_MOUSEWHEEL); } MouseWheelEvent::MouseWheelEvent(const PointerEvent& pointer_event) : MouseEvent(pointer_event), offset_(pointer_event.pointer_details().offset.x(), pointer_event.pointer_details().offset.y()) { SetType(ET_MOUSEWHEEL); } MouseWheelEvent::MouseWheelEvent(const MouseEvent& mouse_event, int x_offset, int y_offset) : MouseEvent(mouse_event), offset_(x_offset, y_offset) { SetType(ET_MOUSEWHEEL); } MouseWheelEvent::MouseWheelEvent(const MouseWheelEvent& mouse_wheel_event) : MouseEvent(mouse_wheel_event), offset_(mouse_wheel_event.offset()) { DCHECK_EQ(ET_MOUSEWHEEL, type()); } MouseWheelEvent::MouseWheelEvent(const gfx::Vector2d& offset, const gfx::Point& location, const gfx::Point& root_location, base::TimeTicks time_stamp, int flags, int changed_button_flags) : MouseEvent(ui::ET_UNKNOWN, location, root_location, time_stamp, flags, changed_button_flags), offset_(offset) { // Set event type to ET_UNKNOWN initially in MouseEvent() to pass the // DCHECK for type to enforce that we use MouseWheelEvent() to create // a MouseWheelEvent. SetType(ui::ET_MOUSEWHEEL); } #if defined(OS_WIN) // This value matches windows WHEEL_DELTA. // static const int MouseWheelEvent::kWheelDelta = 120; #else // This value matches GTK+ wheel scroll amount. const int MouseWheelEvent::kWheelDelta = 53; #endif //////////////////////////////////////////////////////////////////////////////// // TouchEvent TouchEvent::TouchEvent(const base::NativeEvent& native_event) : LocatedEvent(native_event), unique_event_id_(ui::GetNextTouchEventId()), rotation_angle_(GetTouchAngle(native_event)), may_cause_scrolling_(false), should_remove_native_touch_id_mapping_(false), pointer_details_(GetTouchPointerDetailsFromNative(native_event)) { latency()->AddLatencyNumberWithTimestamp( INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, 0, time_stamp(), 1); latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); FixRotationAngle(); if (type() == ET_TOUCH_RELEASED || type() == ET_TOUCH_CANCELLED) should_remove_native_touch_id_mapping_ = true; } TouchEvent::TouchEvent(const PointerEvent& pointer_event) : LocatedEvent(pointer_event), unique_event_id_(ui::GetNextTouchEventId()), rotation_angle_(0.0f), may_cause_scrolling_(false), should_remove_native_touch_id_mapping_(false), pointer_details_(pointer_event.pointer_details()) { DCHECK(pointer_event.IsTouchPointerEvent()); switch (pointer_event.type()) { case ET_POINTER_DOWN: SetType(ET_TOUCH_PRESSED); break; case ET_POINTER_MOVED: SetType(ET_TOUCH_MOVED); break; case ET_POINTER_UP: SetType(ET_TOUCH_RELEASED); break; case ET_POINTER_CANCELLED: SetType(ET_TOUCH_CANCELLED); break; default: NOTREACHED(); } } TouchEvent::TouchEvent(EventType type, const gfx::Point& location, base::TimeTicks time_stamp, const PointerDetails& pointer_details, int flags, float angle) : LocatedEvent(type, gfx::PointF(location), gfx::PointF(location), time_stamp, flags), unique_event_id_(ui::GetNextTouchEventId()), rotation_angle_(angle), may_cause_scrolling_(false), should_remove_native_touch_id_mapping_(false), pointer_details_(pointer_details) { latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); FixRotationAngle(); } TouchEvent::TouchEvent(const TouchEvent& copy) : LocatedEvent(copy), unique_event_id_(copy.unique_event_id_), rotation_angle_(copy.rotation_angle_), may_cause_scrolling_(copy.may_cause_scrolling_), should_remove_native_touch_id_mapping_(false), pointer_details_(copy.pointer_details_) { // Copied events should not remove touch id mapping, as this either causes the // mapping to be lost before the initial event has finished dispatching, or // the copy to attempt to remove the mapping from a null |native_event_|. } TouchEvent::~TouchEvent() { // In ctor TouchEvent(native_event) we call GetTouchId() which in X11 // platform setups the tracking_id to slot mapping. So in dtor here, // if this touch event is a release event, we clear the mapping accordingly. if (should_remove_native_touch_id_mapping_) { DCHECK(type() == ET_TOUCH_RELEASED || type() == ET_TOUCH_CANCELLED); if (type() == ET_TOUCH_RELEASED || type() == ET_TOUCH_CANCELLED) ClearTouchIdIfReleased(native_event()); } } void TouchEvent::UpdateForRootTransform( const gfx::Transform& inverted_root_transform, const gfx::Transform& inverted_local_transform) { LocatedEvent::UpdateForRootTransform(inverted_root_transform, inverted_local_transform); gfx::DecomposedTransform decomp; bool success = gfx::DecomposeTransform(&decomp, inverted_root_transform); DCHECK(success); if (decomp.scale[0]) pointer_details_.radius_x *= decomp.scale[0]; if (decomp.scale[1]) pointer_details_.radius_y *= decomp.scale[1]; } void TouchEvent::DisableSynchronousHandling() { DispatcherApi dispatcher_api(this); dispatcher_api.set_result( static_cast(result() | ER_DISABLE_SYNC_HANDLING)); } void TouchEvent::FixRotationAngle() { while (rotation_angle_ < 0) rotation_angle_ += 180; while (rotation_angle_ >= 180) rotation_angle_ -= 180; } void TouchEvent::set_pointer_details(const PointerDetails& pointer_details) { DCHECK_EQ(pointer_details_.id, pointer_details.id); pointer_details_ = pointer_details; } //////////////////////////////////////////////////////////////////////////////// // PointerEvent bool PointerEvent::CanConvertFrom(const Event& event) { switch (event.type()) { case ET_MOUSE_PRESSED: case ET_MOUSE_DRAGGED: case ET_MOUSE_MOVED: case ET_MOUSE_ENTERED: case ET_MOUSE_EXITED: case ET_MOUSE_RELEASED: case ET_MOUSEWHEEL: case ET_MOUSE_CAPTURE_CHANGED: case ET_TOUCH_PRESSED: case ET_TOUCH_MOVED: case ET_TOUCH_RELEASED: case ET_TOUCH_CANCELLED: return true; default: return false; } } PointerEvent::PointerEvent(const PointerEvent& pointer_event) : LocatedEvent(pointer_event), changed_button_flags_(pointer_event.changed_button_flags()), details_(pointer_event.pointer_details()) { if (details_.pointer_type == EventPointerType::POINTER_TYPE_TOUCH) latency()->set_source_event_type(ui::SourceEventType::TOUCH); else if (pointer_event.type() == ET_POINTER_WHEEL_CHANGED) latency()->set_source_event_type(ui::SourceEventType::WHEEL); else latency()->set_source_event_type(ui::SourceEventType::OTHER); } PointerEvent::PointerEvent(const MouseEvent& mouse_event) : LocatedEvent(mouse_event), changed_button_flags_(mouse_event.changed_button_flags()), details_(mouse_event.pointer_details()) { DCHECK(CanConvertFrom(mouse_event)); switch (mouse_event.type()) { case ET_MOUSE_PRESSED: SetType(ET_POINTER_DOWN); latency()->set_source_event_type(ui::SourceEventType::OTHER); break; case ET_MOUSE_DRAGGED: case ET_MOUSE_MOVED: SetType(ET_POINTER_MOVED); latency()->set_source_event_type(ui::SourceEventType::OTHER); break; case ET_MOUSE_ENTERED: SetType(ET_POINTER_ENTERED); latency()->set_source_event_type(ui::SourceEventType::OTHER); break; case ET_MOUSE_EXITED: SetType(ET_POINTER_EXITED); latency()->set_source_event_type(ui::SourceEventType::OTHER); break; case ET_MOUSE_RELEASED: SetType(ET_POINTER_UP); latency()->set_source_event_type(ui::SourceEventType::OTHER); break; case ET_MOUSEWHEEL: SetType(ET_POINTER_WHEEL_CHANGED); details_ = PointerDetails(EventPointerType::POINTER_TYPE_MOUSE, mouse_event.AsMouseWheelEvent()->offset(), mouse_event.pointer_details().id); latency()->set_source_event_type(ui::SourceEventType::WHEEL); break; case ET_MOUSE_CAPTURE_CHANGED: SetType(ET_POINTER_CAPTURE_CHANGED); break; default: NOTREACHED(); } } PointerEvent::PointerEvent(const TouchEvent& touch_event) : LocatedEvent(touch_event), changed_button_flags_(0), details_(touch_event.pointer_details()) { DCHECK(CanConvertFrom(touch_event)); switch (touch_event.type()) { case ET_TOUCH_PRESSED: SetType(ET_POINTER_DOWN); break; case ET_TOUCH_MOVED: SetType(ET_POINTER_MOVED); break; case ET_TOUCH_RELEASED: SetType(ET_POINTER_UP); break; case ET_TOUCH_CANCELLED: SetType(ET_POINTER_CANCELLED); break; default: NOTREACHED(); } latency()->set_source_event_type(ui::SourceEventType::TOUCH); } PointerEvent::PointerEvent(EventType type, const gfx::Point& location, const gfx::Point& root_location, int flags, int changed_button_flags, const PointerDetails& pointer_details, base::TimeTicks time_stamp) : LocatedEvent(type, gfx::PointF(location), gfx::PointF(root_location), time_stamp, flags), changed_button_flags_(changed_button_flags), details_(pointer_details) { if (details_.pointer_type == EventPointerType::POINTER_TYPE_TOUCH) latency()->set_source_event_type(ui::SourceEventType::TOUCH); else if (type == ET_POINTER_WHEEL_CHANGED) latency()->set_source_event_type(ui::SourceEventType::WHEEL); else latency()->set_source_event_type(ui::SourceEventType::OTHER); } //////////////////////////////////////////////////////////////////////////////// // KeyEvent // static KeyEvent* KeyEvent::last_key_event_ = nullptr; #if defined(USE_X11) KeyEvent* KeyEvent::last_ibus_key_event_ = nullptr; #endif // static bool KeyEvent::IsRepeated(const KeyEvent& event) { // A safe guard in case if there were continous key pressed events that are // not auto repeat. const int kMaxAutoRepeatTimeMs = 2000; KeyEvent** last_key_event; #if defined(USE_X11) // Use a different static variable for key events that have non standard // state masks as it may be reposted by an IME. IBUS-GTK uses this field // to detect the re-posted event for example. crbug.com/385873. last_key_event = X11EventHasNonStandardState(event.native_event()) ? &last_ibus_key_event_ : &last_key_event_; #else last_key_event = &last_key_event_; #endif if (event.is_char()) return false; if (event.type() == ui::ET_KEY_RELEASED) { delete *last_key_event; *last_key_event = nullptr; return false; } CHECK_EQ(ui::ET_KEY_PRESSED, event.type()); if (!(*last_key_event)) { *last_key_event = new KeyEvent(event); return false; } else if (event.time_stamp() == (*last_key_event)->time_stamp()) { // The KeyEvent is created from the same native event. return ((*last_key_event)->flags() & ui::EF_IS_REPEAT) != 0; } if (event.key_code() == (*last_key_event)->key_code() && event.flags() == ((*last_key_event)->flags() & ~ui::EF_IS_REPEAT) && (event.time_stamp() - (*last_key_event)->time_stamp()).InMilliseconds() < kMaxAutoRepeatTimeMs) { (*last_key_event)->set_time_stamp(event.time_stamp()); (*last_key_event)->set_flags((*last_key_event)->flags() | ui::EF_IS_REPEAT); return true; } delete *last_key_event; *last_key_event = new KeyEvent(event); return false; } KeyEvent::KeyEvent(const base::NativeEvent& native_event) : KeyEvent(native_event, EventFlagsFromNative(native_event)) {} KeyEvent::KeyEvent(const base::NativeEvent& native_event, int event_flags) : Event(native_event, EventTypeFromNative(native_event), event_flags), key_code_(KeyboardCodeFromNative(native_event)), code_(CodeFromNative(native_event)), is_char_(IsCharFromNative(native_event)) { latency()->AddLatencyNumberWithTimestamp( INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, 0, time_stamp(), 1); latency()->AddLatencyNumber(INPUT_EVENT_LATENCY_UI_COMPONENT, 0, 0); if (IsRepeated(*this)) set_flags(flags() | ui::EF_IS_REPEAT); #if defined(USE_X11) NormalizeFlags(); #endif #if defined(OS_WIN) // Only Windows has native character events. if (is_char_) key_ = DomKey::FromCharacter(native_event.wParam); else key_ = PlatformKeyMap::DomKeyFromKeyboardCode(key_code(), flags()); #endif } KeyEvent::KeyEvent(EventType type, KeyboardCode key_code, int flags, base::TimeTicks time_stamp) : Event(type, time_stamp == base::TimeTicks() ? EventTimeForNow() : time_stamp, flags), key_code_(key_code), code_(UsLayoutKeyboardCodeToDomCode(key_code)) {} KeyEvent::KeyEvent(EventType type, KeyboardCode key_code, DomCode code, int flags) : Event(type, EventTimeForNow(), flags), key_code_(key_code), code_(code) { } KeyEvent::KeyEvent(EventType type, KeyboardCode key_code, DomCode code, int flags, DomKey key, base::TimeTicks time_stamp) : Event(type, time_stamp, flags), key_code_(key_code), code_(code), key_(key) {} KeyEvent::KeyEvent(base::char16 character, KeyboardCode key_code, int flags, base::TimeTicks time_stamp) : Event(ET_KEY_PRESSED, time_stamp == base::TimeTicks() ? EventTimeForNow() : time_stamp, flags), key_code_(key_code), code_(DomCode::NONE), is_char_(true), key_(DomKey::FromCharacter(character)) {} KeyEvent::KeyEvent(const KeyEvent& rhs) : Event(rhs), key_code_(rhs.key_code_), code_(rhs.code_), is_char_(rhs.is_char_), key_(rhs.key_), properties_(rhs.properties_ ? base::MakeUnique(*rhs.properties_) : nullptr) {} KeyEvent& KeyEvent::operator=(const KeyEvent& rhs) { if (this != &rhs) { Event::operator=(rhs); key_code_ = rhs.key_code_; code_ = rhs.code_; key_ = rhs.key_; is_char_ = rhs.is_char_; if (rhs.properties_) properties_ = base::MakeUnique(*rhs.properties_); else properties_.reset(); } latency()->set_source_event_type(ui::SourceEventType::OTHER); return *this; } KeyEvent::~KeyEvent() {} void KeyEvent::ApplyLayout() const { ui::DomCode code = code_; if (code == DomCode::NONE) { // Catch old code that tries to do layout without a physical key, and try // to recover using the KeyboardCode. Once key events are fully defined // on construction (see TODO in event.h) this will go away. VLOG(2) << "DomCode::NONE keycode=" << key_code_; code = UsLayoutKeyboardCodeToDomCode(key_code_); if (code == DomCode::NONE) { key_ = DomKey::UNIDENTIFIED; return; } } KeyboardCode dummy_key_code; #if defined(OS_WIN) // Native Windows character events always have is_char_ == true, // so this is a synthetic or native keystroke event. // Therefore, perform only the fallback action. #elif defined(USE_X11) if (native_event()) { key_ = GetDomKeyFromXEvent(native_event()); return; } #elif defined(USE_OZONE) if (KeyboardLayoutEngineManager::GetKeyboardLayoutEngine()->Lookup( code, flags(), &key_, &dummy_key_code)) { return; } #else if (native_event()) { DCHECK(EventTypeFromNative(native_event()) == ET_KEY_PRESSED || EventTypeFromNative(native_event()) == ET_KEY_RELEASED); } #endif if (!DomCodeToUsLayoutDomKey(code, flags(), &key_, &dummy_key_code)) key_ = DomKey::UNIDENTIFIED; } DomKey KeyEvent::GetDomKey() const { // Determination of key_ may be done lazily. if (key_ == DomKey::NONE) ApplyLayout(); return key_; } base::char16 KeyEvent::GetCharacter() const { // Determination of key_ may be done lazily. if (key_ == DomKey::NONE) ApplyLayout(); if (key_.IsCharacter()) { // Historically ui::KeyEvent has held only BMP characters. // Until this explicitly changes, require |key_| to hold a BMP character. DomKey::Base utf32_character = key_.ToCharacter(); base::char16 ucs2_character = static_cast(utf32_character); DCHECK_EQ(static_cast(ucs2_character), utf32_character); // Check if the control character is down. Note that ALTGR is represented // on Windows as CTRL|ALT, so we need to make sure that is not set. if ((flags() & (EF_ALTGR_DOWN | EF_CONTROL_DOWN)) == EF_CONTROL_DOWN) { // For a control character, key_ contains the corresponding printable // character. To preserve existing behaviour for now, return the control // character here; this will likely change -- see e.g. crbug.com/471488. if (ucs2_character >= 0x20 && ucs2_character <= 0x7E) return ucs2_character & 0x1F; if (ucs2_character == '\r') return '\n'; } return ucs2_character; } return 0; } base::char16 KeyEvent::GetText() const { if ((flags() & EF_CONTROL_DOWN) != 0) { ui::DomKey key; ui::KeyboardCode key_code; if (DomCodeToControlCharacter(code_, flags(), &key, &key_code)) return key.ToCharacter(); } return GetUnmodifiedText(); } base::char16 KeyEvent::GetUnmodifiedText() const { if (!is_char_ && (key_code_ == VKEY_RETURN)) return '\r'; return GetCharacter(); } bool KeyEvent::IsUnicodeKeyCode() const { #if defined(OS_WIN) if (!IsAltDown()) return false; const int key = key_code(); if (key >= VKEY_NUMPAD0 && key <= VKEY_NUMPAD9) return true; // Check whether the user is using the numeric keypad with num-lock off. // In that case, EF_EXTENDED will not be set; if it is set, the key event // originated from the relevant non-numpad dedicated key, e.g. [Insert]. return (!(flags() & EF_IS_EXTENDED_KEY) && (key == VKEY_INSERT || key == VKEY_END || key == VKEY_DOWN || key == VKEY_NEXT || key == VKEY_LEFT || key == VKEY_CLEAR || key == VKEY_RIGHT || key == VKEY_HOME || key == VKEY_UP || key == VKEY_PRIOR)); #else return false; #endif } void KeyEvent::NormalizeFlags() { int mask = 0; switch (key_code()) { case VKEY_CONTROL: mask = EF_CONTROL_DOWN; break; case VKEY_SHIFT: mask = EF_SHIFT_DOWN; break; case VKEY_MENU: mask = EF_ALT_DOWN; break; default: return; } if (type() == ET_KEY_PRESSED) set_flags(flags() | mask); else set_flags(flags() & ~mask); } void KeyEvent::SetProperties(const Properties& properties) { properties_ = base::MakeUnique(properties); } KeyboardCode KeyEvent::GetLocatedWindowsKeyboardCode() const { return NonLocatedToLocatedKeyboardCode(key_code_, code_); } uint16_t KeyEvent::GetConflatedWindowsKeyCode() const { if (is_char_) return key_.ToCharacter(); return key_code_; } std::string KeyEvent::GetCodeString() const { return KeycodeConverter::DomCodeToCodeString(code_); } //////////////////////////////////////////////////////////////////////////////// // ScrollEvent ScrollEvent::ScrollEvent(const base::NativeEvent& native_event) : MouseEvent(native_event), x_offset_(0.0f), y_offset_(0.0f), x_offset_ordinal_(0.0f), y_offset_ordinal_(0.0f), finger_count_(0), momentum_phase_(EventMomentumPhase::NONE) { if (type() == ET_SCROLL) { GetScrollOffsets(native_event, &x_offset_, &y_offset_, &x_offset_ordinal_, &y_offset_ordinal_, &finger_count_, &momentum_phase_); } else if (type() == ET_SCROLL_FLING_START || type() == ET_SCROLL_FLING_CANCEL) { GetFlingData(native_event, &x_offset_, &y_offset_, &x_offset_ordinal_, &y_offset_ordinal_, NULL); } else { NOTREACHED() << "Unexpected event type " << type() << " when constructing a ScrollEvent."; } if (IsScrollEvent()) latency()->set_source_event_type(ui::SourceEventType::WHEEL); else latency()->set_source_event_type(ui::SourceEventType::TOUCH); } ScrollEvent::ScrollEvent(EventType type, const gfx::Point& location, base::TimeTicks time_stamp, int flags, float x_offset, float y_offset, float x_offset_ordinal, float y_offset_ordinal, int finger_count, EventMomentumPhase momentum_phase) : MouseEvent(type, location, location, time_stamp, flags, 0), x_offset_(x_offset), y_offset_(y_offset), x_offset_ordinal_(x_offset_ordinal), y_offset_ordinal_(y_offset_ordinal), finger_count_(finger_count), momentum_phase_(momentum_phase) { CHECK(IsScrollEvent()); latency()->set_source_event_type(ui::SourceEventType::WHEEL); } void ScrollEvent::Scale(const float factor) { x_offset_ *= factor; y_offset_ *= factor; x_offset_ordinal_ *= factor; y_offset_ordinal_ *= factor; } //////////////////////////////////////////////////////////////////////////////// // GestureEvent GestureEvent::GestureEvent(float x, float y, int flags, base::TimeTicks time_stamp, const GestureEventDetails& details, uint32_t unique_touch_event_id) : LocatedEvent(details.type(), gfx::PointF(x, y), gfx::PointF(x, y), time_stamp, flags | EF_FROM_TOUCH), details_(details), unique_touch_event_id_(unique_touch_event_id) { latency()->set_source_event_type(ui::SourceEventType::TOUCH); } GestureEvent::~GestureEvent() { } } // namespace ui