// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_BASE_IDLE_IDLE_H_ #define UI_BASE_IDLE_IDLE_H_ #include "base/component_export.h" #include "build/build_config.h" namespace ui { enum IdleState { IDLE_STATE_ACTIVE = 0, IDLE_STATE_IDLE = 1, // No activity within threshold. IDLE_STATE_LOCKED = 2, // Only available on supported systems. IDLE_STATE_UNKNOWN = 3 // Used when waiting for the Idle state or in error // conditions }; // For MacOSX, InitIdleMonitor needs to be called first to setup the monitor. #if defined(OS_APPLE) COMPONENT_EXPORT(UI_BASE_IDLE) void InitIdleMonitor(); #endif // Calculate the Idle state. |idle_threshold| is the amount of time (in seconds) // before the user is considered idle. COMPONENT_EXPORT(UI_BASE_IDLE) IdleState CalculateIdleState(int idle_threshold); // Calculate Idle time in seconds. COMPONENT_EXPORT(UI_BASE_IDLE) int CalculateIdleTime(); // Checks synchronously if Idle state is IDLE_STATE_LOCKED. COMPONENT_EXPORT(UI_BASE_IDLE) bool CheckIdleStateIsLocked(); } // namespace ui #endif // UI_BASE_IDLE_IDLE_H_