// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/aura/mus/focus_synchronizer.h" #include "base/auto_reset.h" #include "services/ws/public/mojom/window_tree.mojom.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/focus_client.h" #include "ui/aura/mus/focus_synchronizer_delegate.h" #include "ui/aura/mus/window_mus.h" #include "ui/aura/window.h" namespace aura { FocusSynchronizer::FocusSynchronizer(FocusSynchronizerDelegate* delegate, ws::mojom::WindowTree* window_tree) : delegate_(delegate), window_tree_(window_tree) {} FocusSynchronizer::~FocusSynchronizer() { SetActiveFocusClientInternal(nullptr); if (active_focus_client_root_) active_focus_client_root_->RemoveObserver(this); } void FocusSynchronizer::AddObserver(FocusSynchronizerObserver* observer) { observers_.AddObserver(observer); } void FocusSynchronizer::RemoveObserver(FocusSynchronizerObserver* observer) { observers_.RemoveObserver(observer); } void FocusSynchronizer::SetFocusFromServer(WindowMus* window) { if (focused_window_ == window) return; DCHECK(!setting_focus_); base::AutoReset focus_reset(&setting_focus_, true); base::AutoReset window_setting_focus_to_reset( &window_setting_focus_to_, window); if (window) { Window* root = window->GetWindow()->GetRootWindow(); // The client should provide a focus client for all roots. DCHECK(client::GetFocusClient(root)); if (active_focus_client_root_ != root) SetActiveFocusClient(client::GetFocusClient(root), root); window->GetWindow()->Focus(); } else if (active_focus_client_) { SetActiveFocusClient(nullptr, nullptr); } } void FocusSynchronizer::OnFocusedWindowDestroyed() { focused_window_ = nullptr; } void FocusSynchronizer::SetActiveFocusClient(client::FocusClient* focus_client, Window* focus_client_root) { if (focus_client == active_focus_client_ && focus_client_root == active_focus_client_root_) { return; } if (active_focus_client_root_) active_focus_client_root_->RemoveObserver(this); active_focus_client_root_ = focus_client_root; if (active_focus_client_root_) active_focus_client_root_->AddObserver(this); if (focus_client == active_focus_client_) return; OnActiveFocusClientChanged(focus_client, focus_client_root); for (FocusSynchronizerObserver& observer : observers_) observer.OnActiveFocusClientChanged(focus_client, focus_client_root); } void FocusSynchronizer::SetActiveFocusClientInternal( client::FocusClient* focus_client) { if (focus_client == active_focus_client_) return; if (active_focus_client_) active_focus_client_->RemoveObserver(this); active_focus_client_ = focus_client; if (active_focus_client_) active_focus_client_->AddObserver(this); } void FocusSynchronizer::SetFocusedWindow(WindowMus* window) { const uint32_t change_id = delegate_->CreateChangeIdForFocus(focused_window_); focused_window_ = window; window_tree_->SetFocus(change_id, window ? window->server_id() : kInvalidServerId); } void FocusSynchronizer::OnActiveFocusClientChanged( client::FocusClient* focus_client, Window* focus_client_root) { SetActiveFocusClientInternal(focus_client); if (setting_focus_) return; if (focus_client) { Window* focused_window = focus_client->GetFocusedWindow(); SetFocusedWindow(focused_window ? WindowMus::Get(focused_window) : WindowMus::Get(focus_client_root)); } else { SetFocusedWindow(nullptr); } } void FocusSynchronizer::OnWindowFocused(Window* gained_focus, Window* lost_focus) { WindowMus* gained_focus_mus = WindowMus::Get(gained_focus); if (setting_focus_ && gained_focus_mus == window_setting_focus_to_) { focused_window_ = gained_focus_mus; return; } SetFocusedWindow(gained_focus_mus); } void FocusSynchronizer::OnWindowDestroying(Window* window) { SetActiveFocusClient(nullptr, nullptr); } void FocusSynchronizer::OnWindowPropertyChanged(Window* window, const void* key, intptr_t old) { if (key != client::kFocusClientKey) return; // Assume if the focus client changes the window is being destroyed. SetActiveFocusClient(nullptr, nullptr); } } // namespace aura