// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_ANDROID_VIEW_ANDROID_H_ #define UI_ANDROID_VIEW_ANDROID_H_ #include #include #include "base/android/jni_array.h" #include "base/android/jni_weak_ref.h" #include "base/bind.h" #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/observer_list.h" #include "base/time/time.h" #include "third_party/abseil-cpp/absl/types/optional.h" #include "ui/android/ui_android_export.h" #include "ui/android/view_android_observer.h" #include "ui/gfx/geometry/rect_f.h" namespace cc { class Layer; } namespace gfx { class Point; class Size; } namespace viz { class CopyOutputRequest; } namespace ui { class Cursor; class DragEventAndroid; class EventForwarder; class EventHandlerAndroid; class GestureEventAndroid; class KeyEventAndroid; class MotionEventAndroid; class WindowAndroid; class ViewAndroidObserver; // View-related parameters from frame updates. struct FrameInfo { gfx::SizeF viewport_size; // In dip. // Content offset from the top. Used to translate snapshots to // the correct part of the view. In dip. float content_offset; }; // A simple container for a UI layer. // At the root of the hierarchy is a WindowAndroid, when attached. // Dispatches input/view events coming from Java layer. Hit testing against // those events is implemented so that the |ViewClient| will be invoked // when the event got hit on the area defined by |layout_params_|. // Hit testing is done in the order of parent -> child, and from top // of the stack to back among siblings. class UI_ANDROID_EXPORT ViewAndroid { public: using CopyViewCallback = base::RepeatingCallback)>; // Stores an anchored view to delete itself at the end of its lifetime // automatically. This helps manage the lifecyle without the dependency // on |ViewAndroid|. class ScopedAnchorView { public: ScopedAnchorView(JNIEnv* env, const base::android::JavaRef& jview, const base::android::JavaRef& jdelegate); ScopedAnchorView(); ScopedAnchorView(ScopedAnchorView&& other); ScopedAnchorView& operator=(ScopedAnchorView&& other); // Calls JNI removeView() on the delegate for cleanup. ~ScopedAnchorView(); void Reset(); const base::android::ScopedJavaLocalRef view() const; private: // TODO(jinsukkim): Following weak refs can be cast to strong refs which // cannot be garbage-collected and leak memory. Rewrite not to use them. // see comments in crrev.com/2103243002. JavaObjectWeakGlobalRef view_; JavaObjectWeakGlobalRef delegate_; // Default copy/assign disabled by move constructor. }; enum class LayoutType { // Can have its own size given by |OnSizeChanged| events. NORMAL, // Always follows its parent's size. MATCH_PARENT }; explicit ViewAndroid(LayoutType layout_type); ViewAndroid(); virtual ~ViewAndroid(); void UpdateFrameInfo(const FrameInfo& frame_info); // content_offset is in dip. float content_offset() const { return frame_info_.content_offset; } gfx::SizeF viewport_size() const { return frame_info_.viewport_size; } // Returns the window at the root of this hierarchy, or |null| // if disconnected. virtual WindowAndroid* GetWindowAndroid() const; // Virtual for testing. virtual float GetDipScale(); // Used to return and set the layer for this view. May be |null|. cc::Layer* GetLayer() const; void SetLayer(scoped_refptr layer); void SetDelegate(const base::android::JavaRef& delegate); // Gets (creates one if not present) Java object of the EventForwarder // for a view tree in the view hierarchy including this node. // Only one instance per the view tree is allowed. base::android::ScopedJavaLocalRef GetEventForwarder(); // Adds a child to this view. void AddChild(ViewAndroid* child); // Moves the give child ViewAndroid to the front of the list so that it can be // the first responder of events. void MoveToFront(ViewAndroid* child); // Moves the given child ViewAndroid to the back of the list so that any other // view may respond to events first. void MoveToBack(ViewAndroid* child); // Detaches this view from its parent. void RemoveFromParent(); bool HasFocus(); void RequestFocus(); bool StartDragAndDrop(const base::android::JavaRef& jtext, const base::android::JavaRef& jimage); gfx::Size GetPhysicalBackingSize() const; gfx::Size GetSize() const; gfx::Rect bounds() const { return bounds_; } void OnSizeChanged(int width, int height); // |deadline_override| if not nullopt will be used as the cc::DeadlinePolicy // timeout for this resize. void OnPhysicalBackingSizeChanged( const gfx::Size& size, absl::optional deadline_override = absl::nullopt); void OnCursorChanged(const Cursor& cursor); void OnBackgroundColorChanged(unsigned int color); void OnTopControlsChanged(float top_controls_offset, float top_content_offset, float top_controls_min_height_offset); void OnBottomControlsChanged(float bottom_controls_offset, float bottom_controls_min_height_offset); void OnBrowserControlsHeightChanged(); // |current_scroll_ratio| is the ratio of vertical scroll in [0, 1] range. // Scroll at top of page is 0, and bottom of page is 1. It is defined as 0 // if page is not scrollable, though this should not be called in that case. void OnVerticalScrollDirectionChanged(bool direction_up, float current_scroll_ratio); void OnControlsResizeViewChanged(bool controls_resize_view); // Gets the Visual Viewport inset to apply in physical pixels. int GetViewportInsetBottom(); ScopedAnchorView AcquireAnchorView(); void SetAnchorRect(const base::android::JavaRef& anchor, const gfx::RectF& bounds); // This may return null. base::android::ScopedJavaLocalRef GetContainerView(); // Return the location of the container view in physical pixels. gfx::Point GetLocationOfContainerViewInWindow(); // Return the location of the point relative to screen coordinate in pixels. gfx::PointF GetLocationOnScreen(float x, float y); // ViewAndroid does not own |observer|s. void AddObserver(ViewAndroidObserver* observer); void RemoveObserver(ViewAndroidObserver* observer); void RequestDisallowInterceptTouchEvent(); void RequestUnbufferedDispatch(const MotionEventAndroid& event); void SetCopyOutputCallback(CopyViewCallback callback); // Return the CopyOutputRequest back if view cannot perform readback. std::unique_ptr MaybeRequestCopyOfView( std::unique_ptr request); void set_event_handler(EventHandlerAndroid* handler) { event_handler_ = handler; } ViewAndroid* parent() const { return parent_; } absl::optional GetDisplayFeature(); bool OnTouchEventForTesting(const MotionEventAndroid& event) { return OnTouchEvent(event); } void NotifyVirtualKeyboardOverlayRect(const gfx::Rect& keyboard_rect); void SetLayoutForTesting(int x, int y, int width, int height); protected: void RemoveAllChildren(bool attached_to_window); ViewAndroid* parent_; private: FRIEND_TEST_ALL_PREFIXES(ViewAndroidBoundsTest, MatchesViewInFront); FRIEND_TEST_ALL_PREFIXES(ViewAndroidBoundsTest, MatchesViewArea); FRIEND_TEST_ALL_PREFIXES(ViewAndroidBoundsTest, MatchesViewAfterMove); FRIEND_TEST_ALL_PREFIXES(ViewAndroidBoundsTest, MatchesViewSizeOfkMatchParent); FRIEND_TEST_ALL_PREFIXES(ViewAndroidBoundsTest, MatchesViewsWithOffset); FRIEND_TEST_ALL_PREFIXES(ViewAndroidBoundsTest, OnSizeChanged); friend class EventForwarder; friend class ViewAndroidBoundsTest; bool OnDragEvent(const DragEventAndroid& event); bool OnTouchEvent(const MotionEventAndroid& event); bool OnMouseEvent(const MotionEventAndroid& event); bool OnMouseWheelEvent(const MotionEventAndroid& event); bool OnGestureEvent(const GestureEventAndroid& event); bool OnGenericMotionEvent(const MotionEventAndroid& event); bool OnKeyUp(const KeyEventAndroid& event); bool DispatchKeyEvent(const KeyEventAndroid& event); bool ScrollBy(float delta_x, float delta_y); bool ScrollTo(float x, float y); void RemoveChild(ViewAndroid* child); void OnAttachedToWindow(); void OnDetachedFromWindow(); template using EventHandlerCallback = const base::RepeatingCallback; template bool HitTest(EventHandlerCallback handler_callback, const E& event, const gfx::PointF& point); static bool SendDragEventToHandler(EventHandlerAndroid* handler, const DragEventAndroid& event); static bool SendTouchEventToHandler(EventHandlerAndroid* handler, const MotionEventAndroid& event); static bool SendMouseEventToHandler(EventHandlerAndroid* handler, const MotionEventAndroid& event); static bool SendMouseWheelEventToHandler(EventHandlerAndroid* handler, const MotionEventAndroid& event); static bool SendGestureEventToHandler(EventHandlerAndroid* handler, const GestureEventAndroid& event); bool has_event_forwarder() const { return !!event_forwarder_; } bool match_parent() const { return layout_type_ == LayoutType::MATCH_PARENT; } // Checks if there is any event forwarder in any node up to root. static bool RootPathHasEventForwarder(ViewAndroid* view); // Checks if there is any event forwarder in the node paths down to // each leaf of subtree. static bool SubtreeHasEventForwarder(ViewAndroid* view); void OnSizeChangedInternal(const gfx::Size& size); void DispatchOnSizeChanged(); // Returns the Java delegate for this view. This is used to delegate work // up to the embedding view (or the embedder that can deal with the // implementation details). const base::android::ScopedJavaLocalRef GetViewAndroidDelegate() const; std::list children_; base::ObserverList::Unchecked observer_list_; scoped_refptr layer_; JavaObjectWeakGlobalRef delegate_; EventHandlerAndroid* event_handler_ = nullptr; // Not owned // Basic view layout information. Used to do hit testing deciding whether // the passed events should be processed by the view. Unit in DIP. gfx::Rect bounds_; const LayoutType layout_type_; // In physical pixel. gfx::Size physical_size_; FrameInfo frame_info_; std::unique_ptr event_forwarder_; // Copy output of View rather than window. CopyViewCallback copy_view_callback_; bool controls_resize_view_ = false; DISALLOW_COPY_AND_ASSIGN(ViewAndroid); }; } // namespace ui #endif // UI_ANDROID_VIEW_ANDROID_H_