// Copyright 2016 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_ACCESSIBILITY_AX_NODE_POSITION_H_ #define UI_ACCESSIBILITY_AX_NODE_POSITION_H_ #include "ui/accessibility/ax_enums.mojom-forward.h" #include "ui/accessibility/ax_export.h" #include "ui/accessibility/ax_node.h" #include "ui/accessibility/ax_position.h" namespace ui { // Returns a human-readable representation of `AXPositionKind`. AX_EXPORT std::string ToString(const AXPositionKind kind); // AXNodePosition includes implementations of AXPosition methods which require // knowledge of the AXPosition AXNodeType (which is unknown by AXPosition). class AX_EXPORT AXNodePosition : public AXPosition { public: // Creates either a text or a tree position, depending on the type of the node // provided. static AXPositionInstance CreatePosition( const AXNode& node, int child_index_or_text_offset, ax::mojom::TextAffinity affinity = ax::mojom::TextAffinity::kDownstream); AXNodePosition(); ~AXNodePosition() override; AXNodePosition(const AXNodePosition& other); AXPositionInstance Clone() const override; private: // Return true if the provided node should always use a text position, rather // than a tree position. static bool IsTextPositionAnchor(const AXNode& node); }; } // namespace ui #endif // UI_ACCESSIBILITY_AX_NODE_POSITION_H_