// Copyright 2016 The SwiftShader Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef libEGL_hpp #define libEGL_hpp #include #include #include "Common/SharedLibrary.hpp" class LibEGLexports { public: LibEGLexports(); EGLint (*eglGetError)(void); EGLDisplay (*eglGetDisplay)(EGLNativeDisplayType display_id); EGLBoolean (*eglInitialize)(EGLDisplay dpy, EGLint *major, EGLint *minor); EGLBoolean (*eglTerminate)(EGLDisplay dpy); const char *(*eglQueryString)(EGLDisplay dpy, EGLint name); EGLBoolean (*eglGetConfigs)(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config); EGLBoolean (*eglChooseConfig)(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config); EGLBoolean (*eglGetConfigAttrib)(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value); EGLSurface (*eglCreateWindowSurface)(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType window, const EGLint *attrib_list); EGLSurface (*eglCreatePbufferSurface)(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list); EGLSurface (*eglCreatePixmapSurface)(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list); EGLBoolean (*eglDestroySurface)(EGLDisplay dpy, EGLSurface surface); EGLBoolean (*eglQuerySurface)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value); EGLBoolean (*eglBindAPI)(EGLenum api); EGLenum (*eglQueryAPI)(void); EGLBoolean (*eglWaitClient)(void); EGLBoolean (*eglReleaseThread)(void); EGLSurface (*eglCreatePbufferFromClientBuffer)(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list); EGLBoolean (*eglSurfaceAttrib)(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value); EGLBoolean (*eglBindTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); EGLBoolean (*eglReleaseTexImage)(EGLDisplay dpy, EGLSurface surface, EGLint buffer); EGLBoolean (*eglSwapInterval)(EGLDisplay dpy, EGLint interval); EGLContext (*eglCreateContext)(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list); EGLBoolean (*eglDestroyContext)(EGLDisplay dpy, EGLContext ctx); EGLBoolean (*eglMakeCurrent)(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx); EGLContext (*eglGetCurrentContext)(void); EGLSurface (*eglGetCurrentSurface)(EGLint readdraw); EGLDisplay (*eglGetCurrentDisplay)(void); EGLBoolean (*eglQueryContext)(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value); EGLBoolean (*eglWaitGL)(void); EGLBoolean (*eglWaitNative)(EGLint engine); EGLBoolean (*eglSwapBuffers)(EGLDisplay dpy, EGLSurface surface); EGLBoolean (*eglCopyBuffers)(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target); EGLImageKHR (*eglCreateImageKHR)(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); EGLBoolean (*eglDestroyImageKHR)(EGLDisplay dpy, EGLImageKHR image); __eglMustCastToProperFunctionPointerType (*eglGetProcAddress)(const char*); EGLSyncKHR (*eglCreateSyncKHR)(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list); EGLBoolean (*eglDestroySyncKHR)(EGLDisplay dpy, EGLSyncKHR sync); EGLint (*eglClientWaitSyncKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout); EGLBoolean (*eglGetSyncAttribKHR)(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value); // Functions that don't change the error code, for use by client APIs egl::Context *(*clientGetCurrentContext)(); }; class LibEGL { public: LibEGL() { } ~LibEGL() { freeLibrary(libEGL); } LibEGLexports *operator->() { return loadExports(); } private: LibEGLexports *loadExports() { if(!loadLibraryAttempted && !libEGL) { #if defined(_WIN32) #if defined(__LP64__) const char *libEGL_lib[] = {"libEGL.dll", "lib64EGL_translator.dll"}; #else const char *libEGL_lib[] = {"libEGL.dll", "libEGL_translator.dll"}; #endif #elif defined(__ANDROID__) const char *libEGL_lib[] = {"libEGL_swiftshader.so", "libEGL_swiftshader.so"}; #elif defined(__linux__) #if defined(__LP64__) const char *libEGL_lib[] = {"lib64EGL_translator.so", "libEGL.so.1", "libEGL.so"}; #else const char *libEGL_lib[] = {"libEGL_translator.so", "libEGL.so.1", "libEGL.so"}; #endif #elif defined(__APPLE__) #if defined(__LP64__) const char *libEGL_lib[] = {"libswiftshader_libEGL.dylib", "lib64EGL_translator.dylib", "libEGL.so", "libEGL.dylib"}; #else const char *libEGL_lib[] = {"libswiftshader_libEGL.dylib", "libEGL_translator.dylib", "libEGL.so", "libEGL.dylib"}; #endif #elif defined(__Fuchsia__) const char *libEGL_lib[] = {"libswiftshader_libEGL.so", "libEGL.so"}; #else #error "libEGL::loadExports unimplemented for this platform" #endif std::string directory = getModuleDirectory(); libEGL = loadLibrary(directory, libEGL_lib, "libEGL_swiftshader"); if(libEGL) { auto libEGL_swiftshader = (LibEGLexports *(*)())getProcAddress(libEGL, "libEGL_swiftshader"); libEGLexports = libEGL_swiftshader(); } loadLibraryAttempted = true; } return libEGLexports; } void *libEGL = nullptr; LibEGLexports *libEGLexports = nullptr; bool loadLibraryAttempted = false; }; #endif // libEGL_hpp