// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_ELASTIC_OVERSCROLL_CONTROLLER_BEZIER_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_ELASTIC_OVERSCROLL_CONTROLLER_BEZIER_H_ #include "base/macros.h" #include "cc/input/scroll_elasticity_helper.h" #include "third_party/blink/renderer/platform/platform_export.h" #include "third_party/blink/renderer/platform/widget/input/elastic_overscroll_controller.h" #include "ui/gfx/geometry/cubic_bezier.h" #include "base/memory/ptr_util.h" #include "base/time/time.h" #include "third_party/blink/public/platform/web_common.h" namespace blink { // Manages scroller stretch and rebounds when overscrolling. This controller // uses a Bezier curve. class PLATFORM_EXPORT ElasticOverscrollControllerBezier : public ElasticOverscrollController { public: explicit ElasticOverscrollControllerBezier( cc::ScrollElasticityHelper* helper); ~ElasticOverscrollControllerBezier() override = default; void DidEnterMomentumAnimatedState() override; gfx::Vector2d StretchAmountForTimeDelta( const base::TimeDelta& delta) const override; gfx::Vector2d StretchAmountForAccumulatedOverscroll( const gfx::Vector2dF& accumulated_overscroll) const override; gfx::Vector2d AccumulatedOverscrollForStretchAmount( const gfx::Vector2dF& delta) const override; gfx::Vector2dF OverscrollBoundary(const gfx::Size& scroller_bounds) const; double StretchAmountForForwardBounce( const gfx::CubicBezier bounce_forwards_curve, const base::TimeDelta& delta, const base::TimeDelta& bounce_forwards_duration, const double velocity, const double initial_stretch, const double bounce_forwards_distance) const; double StretchAmountForBackwardBounce( const gfx::CubicBezier bounce_backwards_curve, const base::TimeDelta& delta, const base::TimeDelta& bounce_backwards_duration, const double bounce_forwards_distance) const; private: FRIEND_TEST_ALL_PREFIXES(ElasticOverscrollControllerBezierTest, VerifyInitialStretchDelta); FRIEND_TEST_ALL_PREFIXES(ElasticOverscrollControllerBezierTest, VerifyForwardAnimationIsNotPlayed); // This is the velocity (in px/ms) of the fling at the moment the scroller // reaches its bounds. This is useful to tweak the Cubic Bezier curve for the // bounce animation that is about to get played. gfx::Vector2dF residual_velocity_; base::TimeDelta bounce_forwards_duration_x_; base::TimeDelta bounce_forwards_duration_y_; gfx::Vector2dF bounce_forwards_distance_; base::TimeDelta bounce_backwards_duration_x_; base::TimeDelta bounce_backwards_duration_y_; DISALLOW_COPY_AND_ASSIGN(ElasticOverscrollControllerBezier); }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_INPUT_ELASTIC_OVERSCROLL_CONTROLLER_BEZIER_H_