/* * Copyright (c) 2006, 2007, 2008, Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_WIN_FONT_FALLBACK_WIN_H_ #define THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_WIN_FONT_FALLBACK_WIN_H_ #include #include #include "mojo/public/cpp/bindings/remote.h" #include "third_party/blink/public/mojom/dwrite_font_proxy/dwrite_font_proxy.mojom-blink-forward.h" #include "third_party/blink/renderer/platform/fonts/font_description.h" #include "third_party/blink/renderer/platform/fonts/font_fallback_priority.h" #include "third_party/blink/renderer/platform/platform_export.h" #include "third_party/blink/renderer/platform/wtf/text/wtf_string.h" #include "third_party/skia/include/core/SkFontStyle.h" class SkFontMgr; namespace blink { // Return a font family that can render |character| based on what script // that characters belong to based on hard-coded tables that have been curated // over time. When scriptChecked is non-zero, the script used to determine the // family is returned. PLATFORM_EXPORT const UChar* GetFallbackFamily( UChar32 character, FontDescription::GenericFamilyType, const LayoutLocale* content_locale, UScriptCode* script_checked, FontFallbackPriority, SkFontMgr* font_manager); // Return a font family that can render |character| based on what script // that characters belong to by performing an out of process lookup and using // system fallback API based on IDWriteTextLayout. This method is only to be // used on pre Windows 8.1, as otherwise IDWriteFontFallback API is available. PLATFORM_EXPORT bool GetOutOfProcessFallbackFamily( UChar32 character, FontDescription::GenericFamilyType, String bcp47_language_tag, FontFallbackPriority, const mojo::Remote& font_proxy, String* fallback_family, SkFontStyle* fallback_style); } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_FONTS_WIN_FONT_FALLBACK_WIN_H_