/* * Copyright (C) 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/modules/accessibility/ax_table_column.h" #include "third_party/blink/renderer/core/layout/layout_table_cell.h" #include "third_party/blink/renderer/modules/accessibility/ax_object_cache_impl.h" #include "third_party/blink/renderer/modules/accessibility/ax_table_cell.h" namespace blink { using namespace HTMLNames; AXTableColumn::AXTableColumn(AXObjectCacheImpl& ax_object_cache) : AXMockObject(ax_object_cache) {} AXTableColumn::~AXTableColumn() = default; AXTableColumn* AXTableColumn::Create(AXObjectCacheImpl& ax_object_cache) { return new AXTableColumn(ax_object_cache); } void AXTableColumn::SetParent(AXObject* parent) { AXMockObject::SetParent(parent); ClearChildren(); } void AXTableColumn::HeaderObjectsForColumn(AXObjectVector& headers) { if (!parent_) return; LayoutObject* layout_object = parent_->GetLayoutObject(); if (!layout_object) return; if (!parent_->IsAXTable()) return; if (ToAXTable(parent_)->IsAriaTable()) { for (const auto& cell : Children()) { if (cell->RoleValue() == kColumnHeaderRole) headers.push_back(cell); } return; } if (!layout_object->IsTable()) return; LayoutTable* table = ToLayoutTable(layout_object); LayoutTableSection* table_section = table->TopSection(); for (; table_section; table_section = table->SectionBelow(table_section, kSkipEmptySections)) { unsigned num_cols = table_section->NumEffectiveColumns(); if (column_index_ >= num_cols) continue; unsigned num_rows = table_section->NumRows(); for (unsigned r = 0; r < num_rows; r++) { LayoutTableCell* layout_cell = table_section->PrimaryCellAt(r, column_index_); if (!layout_cell) continue; AXObject* cell = AXObjectCache().GetOrCreate(layout_cell->GetNode()); if (!cell || !cell->IsTableCell() || headers.Contains(cell)) continue; if (ToAXTableCell(cell)->ScanToDecideHeaderRole() == kColumnHeaderRole) headers.push_back(cell); } } } AXObject* AXTableColumn::HeaderObject() { AXObjectVector headers; HeaderObjectsForColumn(headers); if (!headers.size()) return nullptr; return headers[0].Get(); } bool AXTableColumn::ComputeAccessibilityIsIgnored( IgnoredReasons* ignored_reasons) const { if (!parent_) return true; if (!parent_->AccessibilityIsIgnored()) return false; if (ignored_reasons) parent_->ComputeAccessibilityIsIgnored(ignored_reasons); return true; } AccessibilityRole AXTableColumn::RoleValue() const { return parent_ && parent_->IsAXTable() && ToAXTable(parent_)->IsDataTable() ? kColumnRole : kLayoutTableColumnRole; } void AXTableColumn::AddChildren() { DCHECK(!IsDetached()); DCHECK(!have_children_); have_children_ = true; if (!parent_ || !parent_->IsAXTable()) return; AXTable* parent_table = ToAXTable(parent_); int num_rows = parent_table->RowCount(); for (int i = 0; i < num_rows; i++) { AXTableCell* cell = parent_table->CellForColumnAndRow(column_index_, i); if (!cell) continue; // make sure the last one isn't the same as this one (rowspan cells) if (children_.size() > 0 && children_.back() == cell) continue; children_.push_back(cell); } } } // namespace blink