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IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_SCROLL_SCROLL_ANIMATOR_BASE_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_SCROLL_SCROLL_ANIMATOR_BASE_H_ #include "third_party/blink/renderer/core/core_export.h" #include "third_party/blink/renderer/core/scroll/scroll_animator_compositor_coordinator.h" #include "third_party/blink/renderer/core/scroll/scroll_types.h" #include "third_party/blink/renderer/core/scroll/scrollable_area.h" #include "third_party/blink/renderer/platform/heap/handle.h" #include "third_party/blink/renderer/platform/wtf/forward.h" namespace blink { class CompositorAnimationTimeline; class ScrollableArea; class Scrollbar; // ScrollAnimatorBase is the common base class for all user scroll animators. // Every scrollable area has a lazily-created animator for user-input scrolls // (ScrollableArea::scroll_animator_). // // ScrollAnimatorBase is directly instantiated when scroll animations are // disabled. In this case, all scrolls are instantaneous. class CORE_EXPORT ScrollAnimatorBase : public ScrollAnimatorCompositorCoordinator { public: static ScrollAnimatorBase* Create(ScrollableArea*); explicit ScrollAnimatorBase(ScrollableArea*); ~ScrollAnimatorBase() override; virtual void Dispose() {} // A possibly animated scroll. The base class implementation always scrolls // immediately, never animates. If the scroll is animated and currently the // animator has an in-progress animation, the ScrollResult will always return // no unusedDelta and didScroll=true, i.e. fully consuming the scroll request. // This makes animations latch to a single scroller. Note, the semantics are // currently somewhat different on Mac - see ScrollAnimatorMac.mm. virtual ScrollResult UserScroll(ScrollGranularity, const ScrollOffset& delta, ScrollableArea::ScrollCallback on_finish); virtual void ScrollToOffsetWithoutAnimation(const ScrollOffset&); void SetCurrentOffset(const ScrollOffset&); ScrollOffset CurrentOffset() const; virtual ScrollOffset DesiredTargetOffset() const { return CurrentOffset(); } // Returns how much of pixelDelta will be used by the underlying scrollable // area. virtual ScrollOffset ComputeDeltaToConsume(const ScrollOffset& delta) const; // ScrollAnimatorCompositorCoordinator implementation. ScrollableArea* GetScrollableArea() const override { return scrollable_area_; } void TickAnimation(double monotonic_time) override {} void CancelAnimation() override {} void TakeOverCompositorAnimation() override {} void UpdateCompositorAnimations() override {} void NotifyCompositorAnimationFinished(int group_id) override {} void NotifyCompositorAnimationAborted(int group_id) override {} void LayerForCompositedScrollingDidChange( CompositorAnimationTimeline*) override {} virtual void ContentAreaWillPaint() const {} virtual void MouseEnteredContentArea() const {} virtual void MouseExitedContentArea() const {} virtual void MouseMovedInContentArea() const {} virtual void MouseEnteredScrollbar(Scrollbar&) const {} virtual void MouseExitedScrollbar(Scrollbar&) const {} virtual void ContentsResized() const {} virtual void ContentAreaDidShow() const {} virtual void ContentAreaDidHide() const {} virtual void FinishCurrentScrollAnimations() {} virtual void DidAddVerticalScrollbar(Scrollbar&) {} virtual void WillRemoveVerticalScrollbar(Scrollbar&) {} virtual void DidAddHorizontalScrollbar(Scrollbar&) {} virtual void WillRemoveHorizontalScrollbar(Scrollbar&) {} virtual void NotifyContentAreaScrolled(const ScrollOffset&, mojom::blink::ScrollType) {} virtual bool SetScrollbarsVisibleForTesting(bool) { return false; } void Trace(Visitor*) override; protected: virtual void NotifyOffsetChanged(); Member scrollable_area_; ScrollOffset current_offset_; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_SCROLL_SCROLL_ANIMATOR_BASE_H_