/* * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above * copyright notice, this list of conditions and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following * disclaimer in the documentation and/or other materials * provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED * OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_RECTANGLE_SHAPE_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_RECTANGLE_SHAPE_H_ #include "third_party/blink/renderer/core/layout/shapes/shape.h" #include "third_party/blink/renderer/platform/geometry/float_point.h" #include "third_party/blink/renderer/platform/geometry/float_rect.h" #include "third_party/blink/renderer/platform/geometry/float_size.h" #include "third_party/blink/renderer/platform/wtf/assertions.h" namespace blink { class RectangleShape final : public Shape { public: RectangleShape(const FloatRect& bounds, const FloatSize& radii) : Shape(), bounds_(bounds), radii_(radii) {} LayoutRect ShapeMarginLogicalBoundingBox() const override { return static_cast(ShapeMarginBounds()); } bool IsEmpty() const override { return bounds_.IsEmpty(); } LineSegment GetExcludedInterval(LayoutUnit logical_top, LayoutUnit logical_height) const override; void BuildDisplayPaths(DisplayPaths&) const override; private: FloatRect ShapeMarginBounds() const; float Rx() const { return radii_.Width(); } float Ry() const { return radii_.Height(); } float X() const { return bounds_.X(); } float Y() const { return bounds_.Y(); } float Width() const { return bounds_.Width(); } float Height() const { return bounds_.Height(); } FloatRect bounds_; FloatSize radii_; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_SHAPES_RECTANGLE_SHAPE_H_