/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. * All right reserved. * Copyright (C) 2010 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LINE_LINE_BREAKER_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LINE_LINE_BREAKER_H_ #include "third_party/blink/renderer/core/layout/api/line_layout_block_flow.h" #include "third_party/blink/renderer/core/layout/line/inline_iterator.h" #include "third_party/blink/renderer/core/layout/line/line_info.h" #include "third_party/blink/renderer/platform/wtf/allocator.h" #include "third_party/blink/renderer/platform/wtf/vector.h" namespace blink { enum WhitespacePosition { kLeadingWhitespace, kTrailingWhitespace }; struct LayoutTextInfo; class LineBreaker { STACK_ALLOCATED(); public: friend class BreakingContext; LineBreaker(LineLayoutBlockFlow block) : block_(block) { Reset(); } InlineIterator NextLineBreak(InlineBidiResolver&, LineInfo&, LayoutTextInfo&, WordMeasurements&); bool LineWasHyphenated() { return hyphenated_; } const Vector& PositionedObjects() { return positioned_objects_; } EClear Clear() { return clear_; } private: void Reset(); void SkipLeadingWhitespace(InlineBidiResolver&, LineInfo&, LineWidth&); LineLayoutBlockFlow block_; bool hyphenated_; EClear clear_; Vector positioned_objects_; }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LINE_LINE_BREAKER_H_