/* * (C) 1999 Lars Knoll (knoll@kde.org) * (C) 2000 Dirk Mueller (mueller@kde.org) * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_TEXT_FRAGMENT_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_TEXT_FRAGMENT_H_ #include "third_party/blink/renderer/core/editing/editing_utilities.h" #include "third_party/blink/renderer/core/layout/layout_text.h" #include "third_party/blink/renderer/platform/heap/handle.h" namespace blink { class FirstLetterPseudoElement; // Used to represent a text substring of an element, e.g., for text runs that // are split because of first letter and that must therefore have different // styles (and positions in the layout tree). // We cache offsets so that text transformations can be applied in such a way // that we can recover the original unaltered string from our corresponding DOM // node. class CORE_EXPORT LayoutTextFragment : public LayoutText { public: ~LayoutTextFragment() override; static LayoutTextFragment* Create(Node*, StringImpl*, int start_offset, int length, LegacyLayout); static LayoutTextFragment* CreateAnonymous(PseudoElement&, StringImpl*, LegacyLayout); static LayoutTextFragment* CreateAnonymous(PseudoElement&, StringImpl*, unsigned start, unsigned length, LegacyLayout); Position PositionForCaretOffset(unsigned) const override; base::Optional CaretOffsetForPosition( const Position&) const override; unsigned Start() const { return start_; } unsigned FragmentLength() const { return fragment_length_; } unsigned TextStartOffset() const override { return Start(); } void SetContentString(StringImpl*); StringImpl* ContentString() const { return content_string_.get(); } // The complete text is all of the text in the associated DOM text node. scoped_refptr CompleteText() const; // The fragment text is the text which will be used by this // LayoutTextFragment. For things like first-letter this may differ from the // completeText as we maybe using only a portion of the text nodes content. scoped_refptr OriginalText() const override; void SetTextFragment(scoped_refptr, unsigned start, unsigned length); void TransformText() override; const char* GetName() const override { return "LayoutTextFragment"; } void SetFirstLetterPseudoElement(FirstLetterPseudoElement* element) { first_letter_pseudo_element_ = element; } FirstLetterPseudoElement* GetFirstLetterPseudoElement() const { return first_letter_pseudo_element_; } void SetIsRemainingTextLayoutObject(bool is_remaining_text) { is_remaining_text_layout_object_ = is_remaining_text; } bool IsRemainingTextLayoutObject() const { return is_remaining_text_layout_object_; } Text* AssociatedTextNode() const; LayoutText* GetFirstLetterPart() const override; protected: friend class LayoutObjectFactory; LayoutTextFragment(Node*, StringImpl*, int start_offset, int length); void WillBeDestroyed() override; private: LayoutBlock* BlockForAccompanyingFirstLetter() const; UChar PreviousCharacter() const override; void TextDidChange() override; void UpdateHitTestResult(HitTestResult&, const PhysicalOffset&) const override; unsigned start_; unsigned fragment_length_; bool is_remaining_text_layout_object_; scoped_refptr content_string_; // Reference back to FirstLetterPseudoElement; cleared by // FirstLetterPseudoElement::detachLayoutTree() if it goes away first. UntracedMember first_letter_pseudo_element_; }; DEFINE_TYPE_CASTS(LayoutTextFragment, LayoutObject, object, (object->IsText() && ToLayoutText(object)->IsTextFragment()), (object.IsText() && ToLayoutText(object).IsTextFragment())); } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_TEXT_FRAGMENT_H_