/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Google Inc. nor the names of its contributors * may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_V0_CUSTOM_ELEMENT_CALLBACK_QUEUE_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_V0_CUSTOM_ELEMENT_CALLBACK_QUEUE_H_ #include "base/macros.h" #include "third_party/blink/renderer/core/dom/element.h" #include "third_party/blink/renderer/core/html/custom/v0_custom_element_processing_step.h" #include "third_party/blink/renderer/platform/heap/handle.h" #include "third_party/blink/renderer/platform/wtf/vector.h" namespace blink { // FIXME: Rename this because it contains resolution and upgrade as // well as callbacks. class V0CustomElementCallbackQueue : public GarbageCollected { public: static V0CustomElementCallbackQueue* Create(Element*); typedef int ElementQueueId; ElementQueueId Owner() const { return owner_; } void SetOwner(ElementQueueId new_owner) { // ElementCallbackQueues only migrate towards the top of the // processing stack. DCHECK_GE(new_owner, owner_); owner_ = new_owner; } bool ProcessInElementQueue(ElementQueueId); void Append(V0CustomElementProcessingStep* invocation) { queue_.push_back(invocation); } bool InCreatedCallback() const { return in_created_callback_; } void Trace(blink::Visitor*); private: explicit V0CustomElementCallbackQueue(Element*); Member element_; HeapVector> queue_; ElementQueueId owner_; wtf_size_t index_; bool in_created_callback_; DISALLOW_COPY_AND_ASSIGN(V0CustomElementCallbackQueue); }; } // namespace blink #endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_CUSTOM_V0_CUSTOM_ELEMENT_CALLBACK_QUEUE_H_