// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/core/css/properties/longhands/scroll_margin_left.h" #include "third_party/blink/renderer/core/css/parser/css_parser_context.h" #include "third_party/blink/renderer/core/css/parser/css_property_parser_helpers.h" #include "third_party/blink/renderer/core/css/properties/computed_style_utils.h" #include "third_party/blink/renderer/core/css/zoom_adjusted_pixel_value.h" namespace blink { namespace css_longhand { const CSSValue* ScrollMarginLeft::ParseSingleValue( CSSParserTokenRange& range, const CSSParserContext& context, const CSSParserLocalContext&) const { return ConsumeLength(range, context.Mode(), kValueRangeAll, css_property_parser_helpers::UnitlessQuirk::kForbid); } const CSSValue* ScrollMarginLeft::CSSValueFromComputedStyleInternal( const ComputedStyle& style, const SVGComputedStyle&, const LayoutObject*, Node*, bool allow_visited_style) const { return ZoomAdjustedPixelValue(style.ScrollMarginLeft(), style); } } // namespace css_longhand } // namespace blink