/* * Copyright (C) 2007, 2008, 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "third_party/blink/renderer/core/css/css_font_face.h" #include #include "third_party/blink/renderer/core/css/css_font_face_source.h" #include "third_party/blink/renderer/core/css/css_font_selector.h" #include "third_party/blink/renderer/core/css/css_segmented_font_face.h" #include "third_party/blink/renderer/core/css/font_face_set_document.h" #include "third_party/blink/renderer/core/css/font_face_set_worker.h" #include "third_party/blink/renderer/core/css/remote_font_face_source.h" #include "third_party/blink/renderer/core/frame/local_dom_window.h" #include "third_party/blink/renderer/core/workers/worker_global_scope.h" #include "third_party/blink/renderer/platform/fonts/font_description.h" #include "third_party/blink/renderer/platform/fonts/simple_font_data.h" #include "third_party/blink/renderer/platform/instrumentation/use_counter.h" namespace blink { void CSSFontFace::AddSource(CSSFontFaceSource* source) { sources_.push_back(source); } void CSSFontFace::AddSegmentedFontFace( CSSSegmentedFontFace* segmented_font_face) { DCHECK(!segmented_font_faces_.Contains(segmented_font_face)); segmented_font_faces_.insert(segmented_font_face); } void CSSFontFace::RemoveSegmentedFontFace( CSSSegmentedFontFace* segmented_font_face) { DCHECK(segmented_font_faces_.Contains(segmented_font_face)); segmented_font_faces_.erase(segmented_font_face); } void CSSFontFace::DidBeginLoad() { if (LoadStatus() == FontFace::kUnloaded) SetLoadStatus(FontFace::kLoading); } bool CSSFontFace::FontLoaded(CSSFontFaceSource* source) { if (!IsValid() || source != sources_.front()) return false; if (LoadStatus() == FontFace::kLoading) { if (source->IsValid()) { SetLoadStatus(FontFace::kLoaded); } else if (source->IsInFailurePeriod()) { sources_.clear(); SetLoadStatus(FontFace::kError); } else { sources_.pop_front(); Load(); } } for (CSSSegmentedFontFace* segmented_font_face : segmented_font_faces_) segmented_font_face->FontFaceInvalidated(); return true; } void CSSFontFace::SetDisplay(FontDisplay value) { for (auto& source : sources_) { source->SetDisplay(value); } } size_t CSSFontFace::ApproximateBlankCharacterCount() const { if (sources_.IsEmpty() || !sources_.front()->IsInBlockPeriod()) return 0; size_t approximate_character_count_ = 0; for (CSSSegmentedFontFace* segmented_font_face : segmented_font_faces_) { approximate_character_count_ += segmented_font_face->ApproximateCharacterCount(); } return approximate_character_count_; } bool CSSFontFace::FallbackVisibilityChanged(RemoteFontFaceSource* source) { if (!IsValid() || source != sources_.front()) return false; for (CSSSegmentedFontFace* segmented_font_face : segmented_font_faces_) segmented_font_face->FontFaceInvalidated(); return true; } scoped_refptr CSSFontFace::GetFontData( const FontDescription& font_description) { if (!IsValid()) return nullptr; // Apply the 'size-adjust' descriptor before font selection. // https://drafts.csswg.org/css-fonts-5/#descdef-font-face-size-adjust const FontDescription& size_adjusted_description = font_face_->HasSizeAdjust() ? font_description.SizeAdjustedFontDescription( font_face_->GetSizeAdjust()) : font_description; // https://www.w3.org/TR/css-fonts-4/#src-desc // "When a font is needed the user agent iterates over the set of references // listed, using the first one it can successfully activate." while (!sources_.IsEmpty()) { Member& source = sources_.front(); // Bail out if the first source is in the Failure period, causing fallback // to next font-family. if (source->IsInFailurePeriod()) return nullptr; if (scoped_refptr result = source->GetFontData(size_adjusted_description, font_face_->GetFontSelectionCapabilities())) { if (font_face_->HasFontMetricsOverride()) { // TODO(xiaochengh): Try not to create a temporary // SimpleFontData. result = result->MetricsOverriddenFontData( font_face_->GetFontMetricsOverride()); } // The active source may already be loading or loaded. Adjust our // FontFace status accordingly. if (LoadStatus() == FontFace::kUnloaded && (source->IsLoading() || source->IsLoaded())) SetLoadStatus(FontFace::kLoading); if (LoadStatus() == FontFace::kLoading && source->IsLoaded()) SetLoadStatus(FontFace::kLoaded); return result; } sources_.pop_front(); } // We ran out of source. Set the FontFace status to "error" and return. if (LoadStatus() == FontFace::kUnloaded) SetLoadStatus(FontFace::kLoading); if (LoadStatus() == FontFace::kLoading) SetLoadStatus(FontFace::kError); return nullptr; } bool CSSFontFace::MaybeLoadFont(const FontDescription& font_description, const String& text) { // This is a fast path of loading web font in style phase. For speed, this // only checks if the first character of the text is included in the font's // unicode range. If this font is needed by subsequent characters, load is // kicked off in layout phase. UChar32 character = text.CharacterStartingAt(0); if (ranges_->Contains(character)) { if (LoadStatus() == FontFace::kUnloaded) Load(font_description); return true; } return false; } bool CSSFontFace::MaybeLoadFont(const FontDescription& font_description, const FontDataForRangeSet& range_set) { if (ranges_ == range_set.Ranges()) { if (LoadStatus() == FontFace::kUnloaded) { Load(font_description); } return true; } return false; } void CSSFontFace::Load() { FontDescription font_description; FontFamily font_family; font_family.SetFamily(font_face_->family()); font_description.SetFamily(font_family); Load(font_description); } void CSSFontFace::Load(const FontDescription& font_description) { if (LoadStatus() == FontFace::kUnloaded) SetLoadStatus(FontFace::kLoading); DCHECK_EQ(LoadStatus(), FontFace::kLoading); while (!sources_.IsEmpty()) { Member& source = sources_.front(); if (source->IsValid()) { if (source->IsLocalNonBlocking()) { if (source->IsLocalFontAvailable(font_description)) { SetLoadStatus(FontFace::kLoaded); return; } } else { if (!source->IsLoaded()) source->BeginLoadIfNeeded(); else SetLoadStatus(FontFace::kLoaded); return; } } sources_.pop_front(); } SetLoadStatus(FontFace::kError); } void CSSFontFace::SetLoadStatus(FontFace::LoadStatusType new_status) { DCHECK(font_face_); if (new_status == FontFace::kError) font_face_->SetError(); else font_face_->SetLoadStatus(new_status); if (segmented_font_faces_.IsEmpty() || !font_face_->GetExecutionContext()) return; if (auto* window = DynamicTo(font_face_->GetExecutionContext())) { if (new_status == FontFace::kLoading) { FontFaceSetDocument::From(*window->document()) ->BeginFontLoading(font_face_); } } else if (auto* scope = DynamicTo( font_face_->GetExecutionContext())) { if (new_status == FontFace::kLoading) FontFaceSetWorker::From(*scope)->BeginFontLoading(font_face_); } } bool CSSFontFace::UpdatePeriod() { if (LoadStatus() == FontFace::kLoaded) return false; bool changed = false; for (CSSFontFaceSource* source : sources_) { if (source->UpdatePeriod()) changed = true; } return changed; } void CSSFontFace::Trace(Visitor* visitor) const { visitor->Trace(segmented_font_faces_); visitor->Trace(sources_); visitor->Trace(font_face_); } } // namespace blink