/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGRect_h #define SVGRect_h #include "core/platform/graphics/FloatRect.h" #include "core/svg/properties/SVGPropertyTraits.h" #include "wtf/text/StringBuilder.h" namespace WebCore { typedef FloatRect SVGRect; template<> struct SVGPropertyTraits { static SVGRect initialValue() { return SVGRect(); } static String toString(const SVGRect& type) { StringBuilder builder; builder.append(String::number(type.x())); builder.append(' '); builder.append(String::number(type.y())); builder.append(' '); builder.append(String::number(type.width())); builder.append(' '); builder.append(String::number(type.height())); return builder.toString(); } }; } // namespace WebCore #endif // SVGRect_h