// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_PROXY_COMMAND_BUFFER_PROXY_H_ #define PPAPI_PROXY_COMMAND_BUFFER_PROXY_H_ #include #include #include #include "base/callback.h" #include "base/containers/hash_tables.h" #include "base/macros.h" #include "gpu/command_buffer/client/gpu_control.h" #include "gpu/command_buffer/common/command_buffer.h" #include "gpu/command_buffer/common/command_buffer_id.h" #include "gpu/command_buffer/common/command_buffer_shared.h" #include "ppapi/proxy/plugin_dispatcher.h" #include "ppapi/proxy/ppapi_proxy_export.h" #include "ppapi/shared_impl/host_resource.h" namespace IPC { class Message; } namespace ppapi { namespace proxy { class SerializedHandle; class PPAPI_PROXY_EXPORT PpapiCommandBufferProxy : public gpu::CommandBuffer, public gpu::GpuControl { public: PpapiCommandBufferProxy(const HostResource& resource, InstanceData::FlushInfo* flush_info, LockedSender* sender, const gpu::Capabilities& capabilities, SerializedHandle shared_state, gpu::CommandBufferId command_buffer_id); ~PpapiCommandBufferProxy() override; // gpu::CommandBuffer implementation: State GetLastState() override; void Flush(int32_t put_offset) override; void OrderingBarrier(int32_t put_offset) override; State WaitForTokenInRange(int32_t start, int32_t end) override; State WaitForGetOffsetInRange(uint32_t set_get_buffer_count, int32_t start, int32_t end) override; void SetGetBuffer(int32_t transfer_buffer_id) override; scoped_refptr CreateTransferBuffer(size_t size, int32_t* id) override; void DestroyTransferBuffer(int32_t id) override; // gpu::GpuControl implementation: void SetGpuControlClient(gpu::GpuControlClient*) override; const gpu::Capabilities& GetCapabilities() const override; int32_t CreateImage(ClientBuffer buffer, size_t width, size_t height, unsigned internalformat) override; void DestroyImage(int32_t id) override; void SignalQuery(uint32_t query, base::OnceClosure callback) override; void CreateGpuFence(uint32_t gpu_fence_id, ClientGpuFence source) override; void GetGpuFence(uint32_t gpu_fence_id, base::OnceCallback)> callback) override; void SetLock(base::Lock*) override; void EnsureWorkVisible() override; gpu::CommandBufferNamespace GetNamespaceID() const override; gpu::CommandBufferId GetCommandBufferID() const override; void FlushPendingWork() override; uint64_t GenerateFenceSyncRelease() override; bool IsFenceSyncReleased(uint64_t release) override; void SignalSyncToken(const gpu::SyncToken& sync_token, base::OnceClosure callback) override; void WaitSyncTokenHint(const gpu::SyncToken& sync_token) override; bool CanWaitUnverifiedSyncToken(const gpu::SyncToken& sync_token) override; private: bool Send(IPC::Message* msg); void UpdateState(const gpu::CommandBuffer::State& state, bool success); // Try to read an updated copy of the state from shared memory. void TryUpdateState(); // The shared memory area used to update state. gpu::CommandBufferSharedState* shared_state() const; void FlushInternal(); const gpu::CommandBufferId command_buffer_id_; gpu::Capabilities capabilities_; State last_state_; base::WritableSharedMemoryMapping shared_state_mapping_; HostResource resource_; InstanceData::FlushInfo* flush_info_; LockedSender* sender_; base::Closure channel_error_callback_; uint64_t next_fence_sync_release_; uint64_t pending_fence_sync_release_; uint64_t flushed_fence_sync_release_; uint64_t validated_fence_sync_release_; DISALLOW_COPY_AND_ASSIGN(PpapiCommandBufferProxy); }; } // namespace proxy } // namespace ppapi #endif // PPAPI_PROXY_COMMAND_BUFFER_PROXY_H_