// Copyright (c) 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef PPAPI_CPP_VIDEO_DECODER_H_ #define PPAPI_CPP_VIDEO_DECODER_H_ #include #include "ppapi/c/pp_codecs.h" #include "ppapi/c/pp_size.h" #include "ppapi/cpp/completion_callback.h" #include "ppapi/cpp/graphics_3d.h" #include "ppapi/cpp/resource.h" #include "ppapi/cpp/size.h" /// @file /// This file defines the API to create and use a VideoDecoder resource. namespace pp { class InstanceHandle; /// Video decoder interface. /// /// Typical usage: /// - Call Create() to create a new video decoder resource. /// - Call Initialize() to initialize it with a 3d graphics context and the /// desired codec profile. /// - Call Decode() continuously (waiting for each previous call to complete) to /// push bitstream buffers to the decoder. /// - Call GetPicture() continuously (waiting for each previous call to /// complete) to pull decoded pictures from the decoder. /// - Call Flush() to signal end of stream to the decoder and perform shutdown /// when it completes. /// - Call Reset() to quickly stop the decoder (e.g. to implement Seek) and wait /// for the callback before restarting decoding at another point. /// - To destroy the decoder, the plugin should release all of its references to /// it. Any pending callbacks will abort before the decoder is destroyed. /// /// Available video codecs vary by platform. /// All: theora, vorbis, vp8. /// Chrome and ChromeOS: aac, h264. /// ChromeOS: mpeg4. class VideoDecoder : public Resource { public: /// Default constructor for creating an is_null() VideoDecoder /// object. VideoDecoder(); /// A constructor used to create a VideoDecoder and associate it /// with the provided Instance. /// @param[in] instance The instance with which this resource will be /// associated. explicit VideoDecoder(const InstanceHandle& instance); /// The copy constructor for VideoDecoder. /// @param[in] other A reference to a VideoDecoder. VideoDecoder(const VideoDecoder& other); /// Initializes a video decoder resource. This should be called after Create() /// and before any other functions. /// /// @param[in] graphics3d_context A PPB_Graphics3D resource to /// use during decoding. /// @param[in] profile A PP_VideoProfile specifying the video /// codec profile. /// @param[in] acceleration A PP_HardwareAcceleration specifying /// whether to use a hardware accelerated or a software implementation. /// @param[in] min_picture_count A count of pictures the plugin would like to /// have in flight. This is effectively the number of times the plugin can /// call GetPicture() and get a decoded frame without calling /// RecyclePicture(). The decoder has its own internal minimum count, and will /// take the larger of its internal and this value. A client that doesn't care /// can therefore just pass in zero for this argument. /// @param[in] callback A PP_CompletionCallback to be called upon /// completion. /// /// @return An int32_t containing an error code from pp_errors.h. /// Returns PP_ERROR_NOTSUPPORTED if video decoding is not available, or the /// requested profile is not supported. In this case, the client may call /// Initialize() again with different parameters to find a good configuration. int32_t Initialize(const Graphics3D& graphics3d_context, PP_VideoProfile profile, PP_HardwareAcceleration acceleration, uint32_t min_picture_count, const CompletionCallback& callback); /// Decodes a bitstream buffer. Copies |size| bytes of data from the plugin's /// |buffer|. The plugin should wait until the decoder signals completion by /// returning PP_OK or by running |callback| before calling Decode() again. /// /// In general, each bitstream buffer should contain a demuxed bitstream frame /// for the selected video codec. For example, H264 decoders expect to receive /// one AnnexB NAL unit, including the 4 byte start code prefix, while VP8 /// decoders expect to receive a bitstream frame without the IVF frame header. /// /// If the call to Decode() eventually results in a picture, the |decode_id| /// parameter is copied into the returned picture. The plugin can use this to /// associate decoded pictures with Decode() calls (e.g. to assign timestamps /// or frame numbers to pictures.) This value is opaque to the API so the /// plugin is free to pass any value. /// /// @param[in] decode_id An optional value, chosen by the plugin, that can be /// used to associate calls to Decode() with decoded pictures returned by /// GetPicture(). /// @param[in] size Buffer size in bytes. /// @param[in] buffer Starting address of buffer. /// @param[in] callback A CompletionCallback to be called on /// completion. /// /// @return An int32_t containing an error code from pp_errors.h. /// Returns PP_ERROR_FAILED if the decoder isn't initialized or if a Flush() /// or Reset() call is pending. /// Returns PP_ERROR_INPROGRESS if there is another Decode() call pending. /// Returns PP_ERROR_NOMEMORY if a bitstream buffer can't be created. /// Returns PP_ERROR_ABORTED when Reset() is called while Decode() is pending. int32_t Decode(uint32_t decode_id, uint32_t size, const void* buffer, const CompletionCallback& callback); /// Gets the next picture from the decoder. The picture is valid after the /// decoder signals completion by returning PP_OK or running |callback|. The /// plugin can call GetPicture() again after the decoder signals completion. /// When the plugin is finished using the picture, it should return it to the /// system by calling RecyclePicture(). /// /// @param[in] callback A CompletionCallbackWithOutput to be /// called on completion, and on success, to hold the picture descriptor. /// /// @return An int32_t containing an error code from pp_errors.h. /// Returns PP_ERROR_FAILED if the decoder isn't initialized or if a Reset() /// call is pending. /// Returns PP_ERROR_INPROGRESS if there is another GetPicture() call pending. /// Returns PP_ERROR_ABORTED when Reset() is called, or if a call to Flush() /// completes while GetPicture() is pending. int32_t GetPicture( const CompletionCallbackWithOutput& callback); /// Recycles a picture that the plugin has received from the decoder. /// The plugin should call this as soon as it has finished using the texture /// so the decoder can decode more pictures. /// /// @param[in] picture A PP_VideoPicture to return to the /// decoder. void RecyclePicture(const PP_VideoPicture& picture); /// Flushes the decoder. The plugin should call Flush() when it reaches the /// end of its video stream in order to stop cleanly. The decoder will run any /// pending Decode() call to completion. The plugin should make no further /// calls to the decoder other than GetPicture() and RecyclePicture() until /// the decoder signals completion by running |callback|. Just before /// completion, any pending GetPicture() call will complete by running its /// callback with result PP_ERROR_ABORTED to signal that no more pictures are /// available. Any pictures held by the plugin remain valid during and after /// the flush and should be recycled back to the decoder. /// /// @param[in] callback A CompletionCallback to be called on /// completion. /// /// @return An int32_t containing an error code from pp_errors.h. /// Returns PP_ERROR_FAILED if the decoder isn't initialized. int32_t Flush(const CompletionCallback& callback); /// Resets the decoder as quickly as possible. The plugin can call Reset() to /// skip to another position in the video stream. After Reset() returns, any /// pending calls to Decode() and GetPicture()) abort, causing their callbacks /// to run with PP_ERROR_ABORTED. The plugin should not make further calls to /// the decoder other than RecyclePicture() until the decoder signals /// completion by running |callback|. Any pictures held by the plugin remain /// valid during and after the reset and should be recycled back to the /// decoder. /// /// @param[in] callback A CompletionCallback to be called on /// completion. /// /// @return An int32_t containing an error code from pp_errors.h. /// Returns PP_ERROR_FAILED if the decoder isn't initialized. int32_t Reset(const CompletionCallback& callback); }; } // namespace pp #endif // PPAPI_CPP_VIDEO_DECODER_H_