// Copyright 2022 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef QUICHE_QUIC_CORE_IO_EVENT_LOOP_SOCKET_FACTORY_H_ #define QUICHE_QUIC_CORE_IO_EVENT_LOOP_SOCKET_FACTORY_H_ #include #include "quiche/quic/core/connecting_client_socket.h" #include "quiche/quic/core/io/quic_event_loop.h" #include "quiche/quic/core/quic_types.h" #include "quiche/quic/core/socket_factory.h" #include "quiche/quic/platform/api/quic_socket_address.h" #include "quiche/common/platform/api/quiche_export.h" #include "quiche/common/quiche_buffer_allocator.h" namespace quic { // A socket factory that creates sockets implemented using an underlying // QuicEventLoop. class QUICHE_EXPORT_PRIVATE EventLoopSocketFactory : public SocketFactory { public: // `event_loop` and `buffer_allocator` must outlive the created factory. EventLoopSocketFactory(QuicEventLoop* event_loop, quiche::QuicheBufferAllocator* buffer_allocator); // SocketFactory: std::unique_ptr CreateTcpClientSocket( const quic::QuicSocketAddress& peer_address, QuicByteCount receive_buffer_size, QuicByteCount send_buffer_size, ConnectingClientSocket::AsyncVisitor* async_visitor) override; std::unique_ptr CreateConnectingUdpClientSocket( const quic::QuicSocketAddress& peer_address, QuicByteCount receive_buffer_size, QuicByteCount send_buffer_size, ConnectingClientSocket::AsyncVisitor* async_visitor) override; private: QuicEventLoop* const event_loop_; // unowned quiche::QuicheBufferAllocator* buffer_allocator_; // unowned }; } // namespace quic #endif // QUICHE_QUIC_CORE_IO_EVENT_LOOP_SOCKET_FACTORY_H_