// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Test methods and classes common to transport_client_socket_pool_unittest.cc // and websocket_transport_client_socket_pool_unittest.cc. If you find you need // to use these for another purpose, consider moving them to socket_test_util.h. #ifndef NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_TEST_UTIL_H_ #define NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_TEST_UTIL_H_ #include #include "base/callback.h" #include "base/compiler_specific.h" #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "base/time/time.h" #include "net/base/address_list.h" #include "net/log/net_log.h" #include "net/socket/client_socket_factory.h" #include "net/socket/client_socket_handle.h" #include "net/socket/stream_socket.h" namespace net { class ClientSocketHandle; class IPEndPoint; // Make sure |handle| sets load times correctly when it has been assigned a // reused socket. Uses gtest expectations. void TestLoadTimingInfoConnectedReused(const ClientSocketHandle& handle); // Make sure |handle| sets load times correctly when it has been assigned a // fresh socket. Also runs TestLoadTimingInfoConnectedReused, since the owner // of a connection where |is_reused| is false may consider the connection // reused. Uses gtest expectations. void TestLoadTimingInfoConnectedNotReused(const ClientSocketHandle& handle); // Set |address| to 1.1.1.1:80 void SetIPv4Address(IPEndPoint* address); // Set |address| to [1:abcd::3:4:ff]:80 void SetIPv6Address(IPEndPoint* address); // A ClientSocketFactory that produces sockets with the specified connection // behaviours. class MockTransportClientSocketFactory : public ClientSocketFactory { public: enum ClientSocketType { // Connects successfully, synchronously. MOCK_CLIENT_SOCKET, // Fails to connect, synchronously. MOCK_FAILING_CLIENT_SOCKET, // Connects successfully, asynchronously. MOCK_PENDING_CLIENT_SOCKET, // Fails to connect, asynchronously. MOCK_PENDING_FAILING_CLIENT_SOCKET, // A delayed socket will pause before connecting through the message loop. MOCK_DELAYED_CLIENT_SOCKET, // A delayed socket that fails. MOCK_DELAYED_FAILING_CLIENT_SOCKET, // A stalled socket that never connects at all. MOCK_STALLED_CLIENT_SOCKET, // A stalled socket that never connects at all, but returns a failing // ConnectionAttempt in |GetConnectionAttempts|. MOCK_STALLED_FAILING_CLIENT_SOCKET, // A socket that can be triggered to connect explicitly, asynchronously. MOCK_TRIGGERABLE_CLIENT_SOCKET, }; explicit MockTransportClientSocketFactory(NetLog* net_log); ~MockTransportClientSocketFactory() override; scoped_ptr CreateDatagramClientSocket( DatagramSocket::BindType bind_type, const RandIntCallback& rand_int_cb, NetLog* net_log, const NetLog::Source& source) override; scoped_ptr CreateTransportClientSocket( const AddressList& addresses, NetLog* /* net_log */, const NetLog::Source& /* source */) override; scoped_ptr CreateSSLClientSocket( scoped_ptr transport_socket, const HostPortPair& host_and_port, const SSLConfig& ssl_config, const SSLClientSocketContext& context) override; void ClearSSLSessionCache() override; int allocation_count() const { return allocation_count_; } // Set the default ClientSocketType. void set_default_client_socket_type(ClientSocketType type) { client_socket_type_ = type; } // Set a list of ClientSocketTypes to be used. void set_client_socket_types(ClientSocketType* type_list, int num_types); void set_delay(base::TimeDelta delay) { delay_ = delay; } // If one or more MOCK_TRIGGERABLE_CLIENT_SOCKETs has already been created, // then returns a Closure that can be called to cause the first // not-yet-connected one to connect. If no MOCK_TRIGGERABLE_CLIENT_SOCKETs // have been created yet, wait for one to be created before returning the // Closure. This method should be called the same number of times as // MOCK_TRIGGERABLE_CLIENT_SOCKETs are created in the test. base::Closure WaitForTriggerableSocketCreation(); private: NetLog* net_log_; int allocation_count_; ClientSocketType client_socket_type_; ClientSocketType* client_socket_types_; int client_socket_index_; int client_socket_index_max_; base::TimeDelta delay_; std::queue triggerable_sockets_; base::Closure run_loop_quit_closure_; DISALLOW_COPY_AND_ASSIGN(MockTransportClientSocketFactory); }; } // namespace net #endif // NET_SOCKET_TRANSPORT_CLIENT_SOCKET_POOL_TEST_UTIL_H_