// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/tcp_server_socket.h" #include #include #include #include "base/compiler_specific.h" #include "base/memory/ref_counted.h" #include "net/base/address_list.h" #include "net/base/io_buffer.h" #include "net/base/ip_address.h" #include "net/base/ip_endpoint.h" #include "net/base/net_errors.h" #include "net/base/test_completion_callback.h" #include "net/log/net_log_source.h" #include "net/socket/tcp_client_socket.h" #include "net/test/gtest_util.h" #include "net/traffic_annotation/network_traffic_annotation_test_helper.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" #include "testing/platform_test.h" using net::test::IsError; using net::test::IsOk; namespace net { namespace { const int kListenBacklog = 5; class TCPServerSocketTest : public PlatformTest { protected: TCPServerSocketTest() : socket_(nullptr, NetLogSource()) {} void SetUpIPv4() { IPEndPoint address(IPAddress::IPv4Localhost(), 0); ASSERT_THAT(socket_.Listen(address, kListenBacklog), IsOk()); ASSERT_THAT(socket_.GetLocalAddress(&local_address_), IsOk()); } void SetUpIPv6(bool* success) { *success = false; IPEndPoint address(IPAddress::IPv6Localhost(), 0); if (socket_.Listen(address, kListenBacklog) != 0) { LOG(ERROR) << "Failed to listen on ::1 - probably because IPv6 is " "disabled. Skipping the test"; return; } ASSERT_THAT(socket_.GetLocalAddress(&local_address_), IsOk()); *success = true; } static IPEndPoint GetPeerAddress(StreamSocket* socket) { IPEndPoint address; EXPECT_THAT(socket->GetPeerAddress(&address), IsOk()); return address; } AddressList local_address_list() const { return AddressList(local_address_); } TCPServerSocket socket_; IPEndPoint local_address_; }; TEST_F(TCPServerSocketTest, Accept) { ASSERT_NO_FATAL_FAILURE(SetUpIPv4()); TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr, NetLogSource()); int connect_result = connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback accept_callback; std::unique_ptr accepted_socket; int result = socket_.Accept(&accepted_socket, accept_callback.callback()); result = accept_callback.GetResult(result); ASSERT_THAT(result, IsOk()); ASSERT_TRUE(accepted_socket.get() != nullptr); // Both sockets should be on the loopback network interface. EXPECT_EQ(GetPeerAddress(accepted_socket.get()).address(), local_address_.address()); EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); } // Test Accept() callback. TEST_F(TCPServerSocketTest, AcceptAsync) { ASSERT_NO_FATAL_FAILURE(SetUpIPv4()); TestCompletionCallback accept_callback; std::unique_ptr accepted_socket; ASSERT_THAT(socket_.Accept(&accepted_socket, accept_callback.callback()), IsError(ERR_IO_PENDING)); TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr, NetLogSource()); int connect_result = connecting_socket.Connect(connect_callback.callback()); EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); EXPECT_THAT(accept_callback.WaitForResult(), IsOk()); EXPECT_TRUE(accepted_socket != nullptr); // Both sockets should be on the loopback network interface. EXPECT_EQ(GetPeerAddress(accepted_socket.get()).address(), local_address_.address()); } // Accept two connections simultaneously. TEST_F(TCPServerSocketTest, Accept2Connections) { ASSERT_NO_FATAL_FAILURE(SetUpIPv4()); TestCompletionCallback accept_callback; std::unique_ptr accepted_socket; ASSERT_EQ(ERR_IO_PENDING, socket_.Accept(&accepted_socket, accept_callback.callback())); TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr, NetLogSource()); int connect_result = connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback connect_callback2; TCPClientSocket connecting_socket2(local_address_list(), nullptr, nullptr, NetLogSource()); int connect_result2 = connecting_socket2.Connect(connect_callback2.callback()); EXPECT_THAT(accept_callback.WaitForResult(), IsOk()); TestCompletionCallback accept_callback2; std::unique_ptr accepted_socket2; int result = socket_.Accept(&accepted_socket2, accept_callback2.callback()); result = accept_callback2.GetResult(result); ASSERT_THAT(result, IsOk()); EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); EXPECT_THAT(connect_callback2.GetResult(connect_result2), IsOk()); EXPECT_TRUE(accepted_socket != nullptr); EXPECT_TRUE(accepted_socket2 != nullptr); EXPECT_NE(accepted_socket.get(), accepted_socket2.get()); EXPECT_EQ(GetPeerAddress(accepted_socket.get()).address(), local_address_.address()); EXPECT_EQ(GetPeerAddress(accepted_socket2.get()).address(), local_address_.address()); } TEST_F(TCPServerSocketTest, AcceptIPv6) { bool initialized = false; ASSERT_NO_FATAL_FAILURE(SetUpIPv6(&initialized)); if (!initialized) return; TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr, NetLogSource()); int connect_result = connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback accept_callback; std::unique_ptr accepted_socket; int result = socket_.Accept(&accepted_socket, accept_callback.callback()); result = accept_callback.GetResult(result); ASSERT_THAT(result, IsOk()); ASSERT_TRUE(accepted_socket.get() != nullptr); // Both sockets should be on the loopback network interface. EXPECT_EQ(GetPeerAddress(accepted_socket.get()).address(), local_address_.address()); EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); } TEST_F(TCPServerSocketTest, AcceptIO) { ASSERT_NO_FATAL_FAILURE(SetUpIPv4()); TestCompletionCallback connect_callback; TCPClientSocket connecting_socket(local_address_list(), nullptr, nullptr, NetLogSource()); int connect_result = connecting_socket.Connect(connect_callback.callback()); TestCompletionCallback accept_callback; std::unique_ptr accepted_socket; int result = socket_.Accept(&accepted_socket, accept_callback.callback()); ASSERT_THAT(accept_callback.GetResult(result), IsOk()); ASSERT_TRUE(accepted_socket.get() != nullptr); // Both sockets should be on the loopback network interface. EXPECT_EQ(GetPeerAddress(accepted_socket.get()).address(), local_address_.address()); EXPECT_THAT(connect_callback.GetResult(connect_result), IsOk()); const std::string message("test message"); std::vector buffer(message.size()); size_t bytes_written = 0; while (bytes_written < message.size()) { scoped_refptr write_buffer( new IOBufferWithSize(message.size() - bytes_written)); memmove(write_buffer->data(), message.data(), message.size()); TestCompletionCallback write_callback; int write_result = accepted_socket->Write( write_buffer.get(), write_buffer->size(), write_callback.callback(), TRAFFIC_ANNOTATION_FOR_TESTS); write_result = write_callback.GetResult(write_result); ASSERT_TRUE(write_result >= 0); ASSERT_TRUE(bytes_written + write_result <= message.size()); bytes_written += write_result; } size_t bytes_read = 0; while (bytes_read < message.size()) { scoped_refptr read_buffer( new IOBufferWithSize(message.size() - bytes_read)); TestCompletionCallback read_callback; int read_result = connecting_socket.Read( read_buffer.get(), read_buffer->size(), read_callback.callback()); read_result = read_callback.GetResult(read_result); ASSERT_TRUE(read_result >= 0); ASSERT_TRUE(bytes_read + read_result <= message.size()); memmove(&buffer[bytes_read], read_buffer->data(), read_result); bytes_read += read_result; } std::string received_message(buffer.begin(), buffer.end()); ASSERT_EQ(message, received_message); } } // namespace } // namespace net