// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/socket/client_socket_pool.h" #include "base/logging.h" namespace { // The maximum duration, in seconds, to keep unused idle persistent sockets // alive. // TODO(ziadh): Change this timeout after getting histogram data on how long it // should be. int64_t g_unused_idle_socket_timeout_s = 10; // The maximum duration, in seconds, to keep used idle persistent sockets alive. int64_t g_used_idle_socket_timeout_s = 300; // 5 minutes } // namespace namespace net { // static base::TimeDelta ClientSocketPool::unused_idle_socket_timeout() { return base::TimeDelta::FromSeconds(g_unused_idle_socket_timeout_s); } // static void ClientSocketPool::set_unused_idle_socket_timeout(base::TimeDelta timeout) { DCHECK_GT(timeout.InSeconds(), 0); g_unused_idle_socket_timeout_s = timeout.InSeconds(); } // static base::TimeDelta ClientSocketPool::used_idle_socket_timeout() { return base::TimeDelta::FromSeconds(g_used_idle_socket_timeout_s); } // static void ClientSocketPool::set_used_idle_socket_timeout(base::TimeDelta timeout) { DCHECK_GT(timeout.InSeconds(), 0); g_used_idle_socket_timeout_s = timeout.InSeconds(); } ClientSocketPool::ClientSocketPool() = default; ClientSocketPool::~ClientSocketPool() = default; } // namespace net