// Copyright 2012 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_STREAM_FACTORY_JOB_H_ #define NET_HTTP_HTTP_STREAM_FACTORY_JOB_H_ #include #include #include "base/memory/raw_ptr.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/time/time.h" #include "net/base/completion_repeating_callback.h" #include "net/base/net_export.h" #include "net/base/proxy_server.h" #include "net/base/request_priority.h" #include "net/dns/public/resolve_error_info.h" #include "net/dns/public/secure_dns_policy.h" #include "net/http/bidirectional_stream_impl.h" #include "net/http/http_auth.h" #include "net/http/http_auth_controller.h" #include "net/http/http_request_info.h" #include "net/http/http_stream_factory.h" #include "net/http/http_stream_request.h" #include "net/proxy_resolution/proxy_resolution_service.h" #include "net/quic/quic_stream_factory.h" #include "net/socket/client_socket_handle.h" #include "net/socket/client_socket_pool.h" #include "net/socket/client_socket_pool_manager.h" #include "net/socket/next_proto.h" #include "net/socket/ssl_client_socket.h" #include "net/spdy/spdy_session_key.h" #include "net/spdy/spdy_session_pool.h" #include "net/ssl/ssl_config_service.h" #include "url/scheme_host_port.h" namespace net { namespace test { class HttpStreamFactoryJobPeer; } // namespace test class ClientSocketHandle; class HttpAuthController; class HttpNetworkSession; class HttpStream; class SpdySessionPool; class NetLog; struct SSLConfig; // An HttpStreamRequest exists for each stream which is in progress of being // created for the HttpStreamFactory. class HttpStreamFactory::Job : public SpdySessionPool::SpdySessionRequest::Delegate { public: // For jobs issued simultaneously to an HTTP/2 supported server, a delay is // applied to avoid unnecessary socket connection establishments. // https://crbug.com/718576 static const int kHTTP2ThrottleMs = 300; // Delegate to report Job's status to HttpStreamRequest and HttpStreamFactory. class NET_EXPORT_PRIVATE Delegate { public: virtual ~Delegate() = default; // Invoked when |job| has an HttpStream ready. virtual void OnStreamReady(Job* job, const SSLConfig& used_ssl_config) = 0; // Invoked when |job| has a BidirectionalStream ready. virtual void OnBidirectionalStreamImplReady( Job* job, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info) = 0; // Invoked when |job| has a WebSocketHandshakeStream ready. virtual void OnWebSocketHandshakeStreamReady( Job* job, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, std::unique_ptr stream) = 0; // Invoked when |job| fails to create a stream. virtual void OnStreamFailed(Job* job, int status, const SSLConfig& used_ssl_config) = 0; // Invoked when |job| fails on the default network. virtual void OnFailedOnDefaultNetwork(Job* job) = 0; // Invoked when |job| has a certificate error for the HttpStreamRequest. virtual void OnCertificateError(Job* job, int status, const SSLConfig& used_ssl_config, const SSLInfo& ssl_info) = 0; // Invoked when |job| raises failure for SSL Client Auth. virtual void OnNeedsClientAuth(Job* job, const SSLConfig& used_ssl_config, SSLCertRequestInfo* cert_info) = 0; // Invoked when |job| needs proxy authentication. virtual void OnNeedsProxyAuth(Job* job, const HttpResponseInfo& proxy_response, const SSLConfig& used_ssl_config, const ProxyInfo& used_proxy_info, HttpAuthController* auth_controller) = 0; // Invoked when the |job| finishes pre-connecting sockets. virtual void OnPreconnectsComplete(Job* job, int result) = 0; // Invoked to record connection attempts made by the socket layer to // HttpStreamRequest if |job| is associated with HttpStreamRequest. virtual void AddConnectionAttemptsToRequest( Job* job, const ConnectionAttempts& attempts) = 0; // Invoked when |job| finishes initiating a connection. virtual void OnConnectionInitialized(Job* job, int rv) = 0; // Return false if |job| can advance to the next state. Otherwise, |job| // will wait for Job::Resume() to be called before advancing. virtual bool ShouldWait(Job* job) = 0; virtual const NetLogWithSource* GetNetLog() const = 0; virtual WebSocketHandshakeStreamBase::CreateHelper* websocket_handshake_stream_create_helper() = 0; virtual void MaybeSetWaitTimeForMainJob(const base::TimeDelta& delay) = 0; }; // Job is owned by |delegate|, hence |delegate| is valid for the lifetime of // the Job. // // |alternative_protocol| is the protocol required by Alternative Service, if // any: // * |alternative_protocol == kProtoUnknown| means that the Job can pool to an // existing SpdySession, or bind to a idle TCP socket that might use either // HTTP/1.1 or HTTP/2. // * |alternative_protocol == kProtoHTTP2| means that the Job can pool to an // existing SpdySession, or bind to a idle TCP socket. In the latter case, // if the socket does not use HTTP/2, then the Job fails. // * |alternative_protocol == kProtoQUIC| means that the Job can pool to an // existing QUIC connection or open a new one. // Note that this can be overwritten by specifying a QUIC proxy in // |proxy_info|, or by setting // HttpNetworkSession::Params::origins_to_force_quic_on. Job(Delegate* delegate, JobType job_type, HttpNetworkSession* session, const HttpRequestInfo& request_info, RequestPriority priority, const ProxyInfo& proxy_info, const SSLConfig& server_ssl_config, const SSLConfig& proxy_ssl_config, url::SchemeHostPort destination, GURL origin_url, NextProto alternative_protocol, quic::ParsedQuicVersion quic_version, bool is_websocket, bool enable_ip_based_pooling, NetLog* net_log); Job(const Job&) = delete; Job& operator=(const Job&) = delete; ~Job() override; // Start initiates the process of creating a new HttpStream. // |delegate_| will be notified upon completion. void Start(HttpStreamRequest::StreamType stream_type); // Preconnect will attempt to request |num_streams| sockets from the // appropriate ClientSocketPool. int Preconnect(int num_streams); int RestartTunnelWithProxyAuth(); LoadState GetLoadState() const; // Tells |this| that |delegate_| has determined it still needs to continue // connecting. virtual void Resume(); // Called when |this| is orphaned by Delegate. This is valid for // ALTERNATIVE job and DNS_ALPN_H3 job. void Orphan(); void SetPriority(RequestPriority priority); // Returns true if the current request can be immediately sent on a existing // spdy session. bool HasAvailableSpdySession() const; // Returns true if the current request can be immediately sent on a existing // QUIC session. bool HasAvailableQuicSession() const; // Returns true if a connected (idle or handed out) or connecting socket // exists for the job. This method is not supported for WebSocket and QUIC. bool TargettedSocketGroupHasActiveSocket() const; const GURL& origin_url() const { return origin_url_; } RequestPriority priority() const { return priority_; } bool was_alpn_negotiated() const; NextProto negotiated_protocol() const; bool using_spdy() const; const NetLogWithSource& net_log() const { return net_log_; } HttpStreamRequest::StreamType stream_type() const { return stream_type_; } std::unique_ptr ReleaseStream() { return std::move(stream_); } std::unique_ptr ReleaseBidirectionalStream() { return std::move(bidirectional_stream_impl_); } bool is_waiting() const { return next_state_ == STATE_WAIT_COMPLETE; } const ProxyInfo& proxy_info() const; ResolveErrorInfo resolve_error_info() const; JobType job_type() const { return job_type_; } bool using_existing_quic_session() const { return using_existing_quic_session_; } bool using_quic() const { return using_quic_; } bool should_reconsider_proxy() const { return should_reconsider_proxy_; } NetErrorDetails* net_error_details() { return &net_error_details_; } private: friend class test::HttpStreamFactoryJobPeer; enum State { STATE_START, // The main and alternative jobs are started in parallel. The main job // can wait if it's paused. The alternative job never waits. // // An HTTP/2 alternative job notifies the JobController in DoInitConnection // unless it can pool to an existing SpdySession. JobController, in turn, // resumes the main job. // // A QUIC alternative job notifies the JobController in DoInitConnection // regardless of whether it pools to an existing QUIC session, but the main // job is only resumed after some delay. // // If the main job is resumed, then it races the alternative job. STATE_WAIT, STATE_WAIT_COMPLETE, STATE_INIT_CONNECTION, STATE_INIT_CONNECTION_COMPLETE, STATE_WAITING_USER_ACTION, STATE_CREATE_STREAM, STATE_CREATE_STREAM_COMPLETE, STATE_DONE, STATE_NONE, }; void OnStreamReadyCallback(); void OnBidirectionalStreamImplReadyCallback(); void OnWebSocketHandshakeStreamReadyCallback(); // This callback function is called when a new SPDY session is created. void OnNewSpdySessionReadyCallback(); void OnStreamFailedCallback(int result); void OnCertificateErrorCallback(int result, const SSLInfo& ssl_info); void OnNeedsProxyAuthCallback(const HttpResponseInfo& response_info, HttpAuthController* auth_controller, base::OnceClosure restart_with_auth_callback); void OnNeedsClientAuthCallback(SSLCertRequestInfo* cert_info); void OnPreconnectsComplete(int result); void OnIOComplete(int result); // RunLoop() finishes asynchronously and invokes one of the On* methods (see // above) when done. void RunLoop(int result); int DoLoop(int result); int StartInternal(); int DoInitConnectionImpl(); int DoInitConnectionImplQuic(); // If this is a QUIC alt job, then this function is called when host // resolution completes. It's called with the next result after host // resolution, not the result of host resolution itself. void OnQuicHostResolution(int result); // Invoked when the underlying connection fails on the default network. void OnFailedOnDefaultNetwork(int result); // Each of these methods corresponds to a State value. Those with an input // argument receive the result from the previous state. If a method returns // ERR_IO_PENDING, then the result from OnIOComplete will be passed to the // next state method as the result arg. int DoStart(); int DoWait(); int DoWaitComplete(int result); int DoInitConnection(); int DoInitConnectionComplete(int result); int DoWaitingUserAction(int result); int DoCreateStream(); int DoCreateStreamComplete(int result); void ResumeInitConnection(); // Creates a SpdyHttpStream or a BidirectionalStreamImpl from the given values // and sets to |stream_| or |bidirectional_stream_impl_| respectively. Does // nothing if |stream_factory_| is for WebSocket. int SetSpdyHttpStreamOrBidirectionalStreamImpl( base::WeakPtr session); // SpdySessionPool::SpdySessionRequest::Delegate implementation: void OnSpdySessionAvailable(base::WeakPtr spdy_session) override; // Retrieve SSLInfo from our SSL Socket. // This must only be called when we are using an SSLSocket. void GetSSLInfo(SSLInfo* ssl_info); // Called in Job constructor: should Job be forced to use QUIC. static bool ShouldForceQuic(HttpNetworkSession* session, const url::SchemeHostPort& destination, const ProxyInfo& proxy_info, bool using_ssl); // Called in Job constructor. Use |spdy_session_key_| after construction. static SpdySessionKey GetSpdySessionKey( const ProxyServer& proxy_server, const GURL& origin_url, PrivacyMode privacy_mode, const SocketTag& socket_tag, const NetworkAnonymizationKey& network_anonymization_key, SecureDnsPolicy secure_dns_policy); // Returns true if the current request can use an existing spdy session. bool CanUseExistingSpdySession() const; // Called when we encounter a network error that could be resolved by trying // a new proxy configuration. If there is another proxy configuration to try // then this method sets next_state_ appropriately and returns either OK or // ERR_IO_PENDING depending on whether or not the new proxy configuration is // available synchronously or asynchronously. Otherwise, the given error // code is simply returned. int ReconsiderProxyAfterError(int error); void MaybeCopyConnectionAttemptsFromHandle(); // Returns true if the request should be throttled to allow for only one // connection attempt to be made to an H2 server at a time. bool ShouldThrottleConnectForSpdy() const; const HttpRequestInfo request_info_; RequestPriority priority_; const ProxyInfo proxy_info_; SSLConfig server_ssl_config_; SSLConfig proxy_ssl_config_; const NetLogWithSource net_log_; const CompletionRepeatingCallback io_callback_; std::unique_ptr connection_; const raw_ptr session_; State next_state_ = STATE_NONE; // The server we are trying to reach, could be that of the origin or of the // alternative service (after applying host mapping rules). const url::SchemeHostPort destination_; // The origin url we're trying to reach. This url may be different from the // original request when host mapping rules are set-up. const GURL origin_url_; // True if request is for Websocket. const bool is_websocket_; // True if WebSocket request is allowed to use a WebSocket-capable existing // HTTP/2 connection. In this case FindAvailableSession() must be called with // |enable_websocket = true|. const bool try_websocket_over_http2_; // Enable pooling to a SpdySession with matching IP and certificate // even if the SpdySessionKey is different. const bool enable_ip_based_pooling_; // Unowned. |this| job is owned by |delegate_|. const raw_ptr delegate_; const JobType job_type_; // True if handling a HTTPS request. Note this only describes the origin URL. // If false (an HTTP request), the request may still be sent over an HTTPS // proxy. This differs from `using_quic_` and `using_spdy_`, which also // describe some proxy cases. const bool using_ssl_; // True if Job actually uses QUIC. Note this describes both using QUIC // with an HTTPS origin, and proxying a cleartext HTTP request over an QUIC // proxy. This differs from `using_ssl_`, which only describes the origin. const bool using_quic_; // quic::ParsedQuicVersion that should be used to connect to the QUIC // server if Job uses QUIC. quic::ParsedQuicVersion quic_version_; // True if Alternative Service protocol field requires that HTTP/2 is used. // In this case, Job fails if it cannot pool to an existing SpdySession and // the server does not negotiate HTTP/2 on a new socket. const bool expect_spdy_; // True if Job actually uses HTTP/2. Note this describes both using HTTP/2 // with an HTTPS origin, and proxying a cleartext HTTP request over an HTTP/2 // proxy. This differs from `using_ssl_`, which only describes the origin. bool using_spdy_ = false; // True if this job might succeed with a different proxy config. bool should_reconsider_proxy_ = false; QuicStreamRequest quic_request_; // Only valid for a QUIC job. Set when a QUIC connection is started. If true, // then OnQuicHostResolution() is expected to be called in the future. bool expect_on_quic_host_resolution_ = false; // True if this job used an existing QUIC session. bool using_existing_quic_session_ = false; // True when the tunnel is in the process of being established - we can't // read from the socket until the tunnel is done. bool establishing_tunnel_ = false; std::unique_ptr stream_; std::unique_ptr websocket_stream_; std::unique_ptr bidirectional_stream_impl_; // True if we negotiated ALPN. bool was_alpn_negotiated_ = false; // Protocol negotiated with the server. NextProto negotiated_protocol_ = kProtoUnknown; // 0 if we're not preconnecting. Otherwise, the number of streams to // preconnect. int num_streams_ = 0; // Initialized when we have an existing SpdySession. base::WeakPtr existing_spdy_session_; // Once Job claims a pushed stream on a SpdySession, |pushed_stream_id_| is // the ID of the claimed stream, and |existing_spdy_session_| points to that // SpdySession. Otherwise |pushed_stream_id_| is set to kNoPushedStreamFound // (but |existing_spdy_session_| can still be non-null). spdy::SpdyStreamId pushed_stream_id_; // Which SpdySessions in the pool to use. Note that, if requesting an HTTP URL // through an HTTPS proxy, this key matches the proxy, not the origin server. const SpdySessionKey spdy_session_key_; // Type of stream that is requested. HttpStreamRequest::StreamType stream_type_ = HttpStreamRequest::BIDIRECTIONAL_STREAM; // Whether Job has continued to DoInitConnection(). bool init_connection_already_resumed_ = false; base::OnceClosure restart_with_auth_callback_; NetErrorDetails net_error_details_; ResolveErrorInfo resolve_error_info_; std::unique_ptr spdy_session_request_; base::WeakPtrFactory ptr_factory_{this}; }; // Factory for creating Jobs. class HttpStreamFactory::JobFactory { public: JobFactory(); virtual ~JobFactory(); virtual std::unique_ptr CreateJob( HttpStreamFactory::Job::Delegate* delegate, HttpStreamFactory::JobType job_type, HttpNetworkSession* session, const HttpRequestInfo& request_info, RequestPriority priority, const ProxyInfo& proxy_info, const SSLConfig& server_ssl_config, const SSLConfig& proxy_ssl_config, url::SchemeHostPort destination, GURL origin_url, bool is_websocket, bool enable_ip_based_pooling, NetLog* net_log, NextProto alternative_protocol = kProtoUnknown, quic::ParsedQuicVersion quic_version = quic::ParsedQuicVersion::Unsupported()); }; } // namespace net #endif // NET_HTTP_HTTP_STREAM_FACTORY_JOB_H_