// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_NETWORK_SESSION_H_ #define NET_HTTP_HTTP_NETWORK_SESSION_H_ #include #include #include #include #include #include #include #include #include "base/bind.h" #include "base/memory/memory_coordinator_client.h" #include "base/memory/memory_pressure_monitor.h" #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/threading/thread_checker.h" #include "net/base/host_mapping_rules.h" #include "net/base/host_port_pair.h" #include "net/base/net_export.h" #include "net/dns/host_resolver.h" #include "net/http/http_auth_cache.h" #include "net/http/http_stream_factory.h" #include "net/quic/chromium/quic_stream_factory.h" #include "net/socket/next_proto.h" #include "net/spdy/chromium/spdy_session_pool.h" #include "net/spdy/core/spdy_protocol.h" #include "net/ssl/ssl_client_auth_cache.h" namespace base { class Value; namespace trace_event { class ProcessMemoryDump; } } namespace net { class CTPolicyEnforcer; class CertVerifier; class ChannelIDService; class ClientSocketFactory; class ClientSocketPoolManager; class CTVerifier; class HostResolver; class HttpAuthHandlerFactory; class HttpNetworkSessionPeer; class HttpProxyClientSocketPool; class HttpResponseBodyDrainer; class HttpServerProperties; class NetLog; class NetworkQualityProvider; class NetworkThrottleManager; class ProxyDelegate; class ProxyService; class QuicClock; class QuicCryptoClientStreamFactory; class SocketPerformanceWatcherFactory; class SOCKSClientSocketPool; class SSLClientSocketPool; class SSLConfigService; class TransportClientSocketPool; class TransportSecurityState; // Specifies the maximum HPACK dynamic table size the server is allowed to set. const uint32_t kSpdyMaxHeaderTableSize = 64 * 1024; // Specifies the maximum concurrent streams server could send (via push). const uint32_t kSpdyMaxConcurrentPushedStreams = 1000; // This class holds session objects used by HttpNetworkTransaction objects. class NET_EXPORT HttpNetworkSession : public base::MemoryCoordinatorClient { public: // Self-contained structure with all the simple configuration options // supported by the HttpNetworkSession. struct NET_EXPORT Params { Params(); Params(const Params& other); ~Params(); enum class TcpFastOpenMode { DISABLED, // If true, TCP fast open will be used for all HTTPS connections. ENABLED_FOR_SSL_ONLY, // TCP fast open will be used for all HTTP/HTTPS connections. // TODO(mmenke): With 0-RTT session resumption, does this option make // sense? ENABLED_FOR_ALL, }; bool enable_server_push_cancellation; HostMappingRules host_mapping_rules; bool ignore_certificate_errors; uint16_t testing_fixed_http_port; uint16_t testing_fixed_https_port; TcpFastOpenMode tcp_fast_open_mode; bool enable_user_alternate_protocol_ports; // Use SPDY ping frames to test for connection health after idle. bool enable_spdy_ping_based_connection_checking; bool enable_http2; size_t spdy_session_max_recv_window_size; // HTTP/2 connection settings. // Unknown settings will still be sent to the server. SettingsMap http2_settings; // Source of time for SPDY connections. SpdySessionPool::TimeFunc time_func; // Whether to enable HTTP/2 Alt-Svc entries. bool enable_http2_alternative_service; // Enables QUIC support. bool enable_quic; // QUIC runtime configuration options. // Versions of QUIC which may be used. QuicTransportVersionVector quic_supported_versions; // User agent description to send in the QUIC handshake. std::string quic_user_agent_id; // Limit on the size of QUIC packets. size_t quic_max_packet_length; // Maximum number of server configs that are to be stored in // HttpServerProperties, instead of the disk cache. size_t quic_max_server_configs_stored_in_properties; // QUIC will be used for all connections in this set. std::set origins_to_force_quic_on; // Set of QUIC tags to send in the handshake's connection options. QuicTagVector quic_connection_options; // Set of QUIC tags to send in the handshake's connection options that only // affect the client. QuicTagVector quic_client_connection_options; // Active QUIC experiments // Marks a QUIC server broken when a connection blackholes after the // handshake is confirmed. bool mark_quic_broken_when_network_blackholes; // Retry requests which fail with QUIC_PROTOCOL_ERROR, and mark QUIC // broken if the retry succeeds. bool retry_without_alt_svc_on_quic_errors; // Specifies QUIC idle connection state lifetime. int quic_idle_connection_timeout_seconds; // Specifies the reduced ping timeout subsequent connections should use when // a connection was timed out with open streams. int quic_reduced_ping_timeout_seconds; // If true, QUIC will attempt to explicitly use default network for sockets. bool quic_connect_using_default_network; // If true, active QUIC sessions may be migrated onto a new network when // the platform indicates that the default network is changing. bool quic_migrate_sessions_on_network_change; // If true, active QUIC sessions experiencing poor connectivity may be // migrated onto a new network. bool quic_migrate_sessions_early; // If true, allows migration of QUIC connections to a server-specified // alternate server address. bool quic_allow_server_migration; // If true, allows QUIC to use alternative services with a different // hostname from the origin. bool quic_allow_remote_alt_svc; // If true, bidirectional streams over QUIC will be disabled. bool quic_disable_bidirectional_streams; // If true, enable force HOL blocking. For measurement purposes. bool quic_force_hol_blocking; // If true, race cert verification with host resolution. bool quic_race_cert_verification; // If true, estimate the initial RTT for QUIC connections based on network. bool quic_estimate_initial_rtt; // Enable support for Token Binding. bool enable_token_binding; // Enable HTTP/0.9 for HTTP/HTTPS on ports other than the default one for // each protocol. bool http_09_on_non_default_ports_enabled; }; // Structure with pointers to the dependencies of the HttpNetworkSession. // These objects must all outlive the HttpNetworkSession. struct NET_EXPORT Context { Context(); Context(const Context& other); ~Context(); ClientSocketFactory* client_socket_factory; HostResolver* host_resolver; CertVerifier* cert_verifier; ChannelIDService* channel_id_service; TransportSecurityState* transport_security_state; CTVerifier* cert_transparency_verifier; CTPolicyEnforcer* ct_policy_enforcer; ProxyService* proxy_service; SSLConfigService* ssl_config_service; HttpAuthHandlerFactory* http_auth_handler_factory; HttpServerProperties* http_server_properties; NetLog* net_log; SocketPerformanceWatcherFactory* socket_performance_watcher_factory; NetworkQualityProvider* network_quality_provider; // Source of time for QUIC connections. QuicClock* quic_clock; // Source of entropy for QUIC connections. QuicRandom* quic_random; // Optional factory to use for creating QuicCryptoClientStreams. QuicCryptoClientStreamFactory* quic_crypto_client_stream_factory; ProxyDelegate* proxy_delegate; }; enum SocketPoolType { NORMAL_SOCKET_POOL, WEBSOCKET_SOCKET_POOL, NUM_SOCKET_POOL_TYPES }; HttpNetworkSession(const Params& params, const Context& context); ~HttpNetworkSession() override; HttpAuthCache* http_auth_cache() { return &http_auth_cache_; } SSLClientAuthCache* ssl_client_auth_cache() { return &ssl_client_auth_cache_; } void AddResponseDrainer(std::unique_ptr drainer); // Removes the drainer from the session. Does not dispose of it. void RemoveResponseDrainer(HttpResponseBodyDrainer* drainer); TransportClientSocketPool* GetTransportSocketPool(SocketPoolType pool_type); SSLClientSocketPool* GetSSLSocketPool(SocketPoolType pool_type); SOCKSClientSocketPool* GetSocketPoolForSOCKSProxy( SocketPoolType pool_type, const HostPortPair& socks_proxy); HttpProxyClientSocketPool* GetSocketPoolForHTTPProxy( SocketPoolType pool_type, const HostPortPair& http_proxy); SSLClientSocketPool* GetSocketPoolForSSLWithProxy( SocketPoolType pool_type, const HostPortPair& proxy_server); CertVerifier* cert_verifier() { return cert_verifier_; } ProxyService* proxy_service() { return proxy_service_; } SSLConfigService* ssl_config_service() { return ssl_config_service_.get(); } SpdySessionPool* spdy_session_pool() { return &spdy_session_pool_; } QuicStreamFactory* quic_stream_factory() { return &quic_stream_factory_; } HttpAuthHandlerFactory* http_auth_handler_factory() { return http_auth_handler_factory_; } HttpServerProperties* http_server_properties() { return http_server_properties_; } HttpStreamFactory* http_stream_factory() { return http_stream_factory_.get(); } HttpStreamFactory* http_stream_factory_for_websocket() { return http_stream_factory_for_websocket_.get(); } NetworkThrottleManager* throttler() { return network_stream_throttler_.get(); } NetLog* net_log() { return net_log_; } // Creates a Value summary of the state of the socket pools. std::unique_ptr SocketPoolInfoToValue() const; // Creates a Value summary of the state of the SPDY sessions. std::unique_ptr SpdySessionPoolInfoToValue() const; // Creates a Value summary of the state of the QUIC sessions and // configuration. std::unique_ptr QuicInfoToValue() const; void CloseAllConnections(); void CloseIdleConnections(); // Returns the original Params used to construct this session. const Params& params() const { return params_; } // Returns the original Context used to construct this session. const Context& context() const { return context_; } bool IsProtocolEnabled(NextProto protocol) const; void SetServerPushDelegate(std::unique_ptr push_delegate); // Populates |*alpn_protos| with protocols to be used with ALPN. void GetAlpnProtos(NextProtoVector* alpn_protos) const; // Populates |server_config| and |proxy_config| based on this session and // |request|. void GetSSLConfig(const HttpRequestInfo& request, SSLConfig* server_config, SSLConfig* proxy_config) const; // Dumps memory allocation stats. |parent_dump_absolute_name| is the name // used by the parent MemoryAllocatorDump in the memory dump hierarchy. void DumpMemoryStats(base::trace_event::ProcessMemoryDump* pmd, const std::string& parent_absolute_name) const; // Evaluates if QUIC is enabled for new streams. bool IsQuicEnabled() const; // Disable QUIC for new streams. void DisableQuic(); private: friend class HttpNetworkSessionPeer; ClientSocketPoolManager* GetSocketPoolManager(SocketPoolType pool_type); // Flush sockets on low memory notifications callback. void OnMemoryPressure( base::MemoryPressureListener::MemoryPressureLevel memory_pressure_level); // base::MemoryCoordinatorClient implementation: void OnPurgeMemory() override; NetLog* const net_log_; HttpServerProperties* const http_server_properties_; CertVerifier* const cert_verifier_; HttpAuthHandlerFactory* const http_auth_handler_factory_; // Not const since it's modified by HttpNetworkSessionPeer for testing. ProxyService* proxy_service_; const scoped_refptr ssl_config_service_; HttpAuthCache http_auth_cache_; SSLClientAuthCache ssl_client_auth_cache_; std::unique_ptr normal_socket_pool_manager_; std::unique_ptr websocket_socket_pool_manager_; std::unique_ptr push_delegate_; QuicStreamFactory quic_stream_factory_; SpdySessionPool spdy_session_pool_; std::unique_ptr http_stream_factory_; std::unique_ptr http_stream_factory_for_websocket_; std::map> response_drainers_; std::unique_ptr network_stream_throttler_; NextProtoVector next_protos_; Params params_; Context context_; std::unique_ptr memory_pressure_listener_; THREAD_CHECKER(thread_checker_); }; } // namespace net #endif // NET_HTTP_HTTP_NETWORK_SESSION_H_