// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/http/http_auth_handler_basic.h" #include #include "base/base64.h" #include "base/i18n/icu_string_conversions.h" #include "base/strings/string_util.h" #include "base/strings/utf_string_conversions.h" #include "net/base/net_errors.h" #include "net/http/http_auth.h" namespace net { namespace { // Parses a realm from an auth challenge, and converts to UTF8-encoding. // Returns whether the realm is invalid or the parameters are invalid. // // Note that if a realm was not specified, we will default it to ""; // so specifying 'Basic realm=""' is equivalent to 'Basic'. // // This is more generous than RFC 2617, which is pretty clear in the // production of challenge that realm is required. // // We allow it to be compatibility with certain embedded webservers that don't // include a realm (see http://crbug.com/20984.) // // The over-the-wire realm is encoded as ISO-8859-1 (aka Latin-1). // // TODO(cbentzel): Realm may need to be decoded using RFC 2047 rules as // well, see http://crbug.com/25790. bool ParseRealm(const HttpAuth::ChallengeTokenizer& tokenizer, std::string* realm) { CHECK(realm); realm->clear(); HttpUtil::NameValuePairsIterator parameters = tokenizer.param_pairs(); while (parameters.GetNext()) { if (!LowerCaseEqualsASCII(parameters.name(), "realm")) continue; if (!base::ConvertToUtf8AndNormalize( parameters.value(), base::kCodepageLatin1, realm)) return false; } return parameters.valid(); } } // namespace bool HttpAuthHandlerBasic::Init(HttpAuth::ChallengeTokenizer* challenge) { auth_scheme_ = HttpAuth::AUTH_SCHEME_BASIC; score_ = 1; properties_ = 0; return ParseChallenge(challenge); } bool HttpAuthHandlerBasic::ParseChallenge( HttpAuth::ChallengeTokenizer* challenge) { // Verify the challenge's auth-scheme. if (!LowerCaseEqualsASCII(challenge->scheme(), "basic")) return false; std::string realm; if (!ParseRealm(*challenge, &realm)) return false; realm_ = realm; return true; } HttpAuth::AuthorizationResult HttpAuthHandlerBasic::HandleAnotherChallenge( HttpAuth::ChallengeTokenizer* challenge) { // Basic authentication is always a single round, so any responses // should be treated as a rejection. However, if the new challenge // is for a different realm, then indicate the realm change. std::string realm; if (!ParseRealm(*challenge, &realm)) return HttpAuth::AUTHORIZATION_RESULT_INVALID; return (realm_ != realm)? HttpAuth::AUTHORIZATION_RESULT_DIFFERENT_REALM: HttpAuth::AUTHORIZATION_RESULT_REJECT; } int HttpAuthHandlerBasic::GenerateAuthTokenImpl( const AuthCredentials* credentials, const HttpRequestInfo*, const CompletionCallback&, std::string* auth_token) { DCHECK(credentials); // TODO(eroman): is this the right encoding of username/password? std::string base64_username_password; if (!base::Base64Encode( UTF16ToUTF8(credentials->username()) + ":" + UTF16ToUTF8(credentials->password()), &base64_username_password)) { LOG(ERROR) << "Unexpected problem Base64 encoding."; return ERR_UNEXPECTED; } *auth_token = "Basic " + base64_username_password; return OK; } HttpAuthHandlerBasic::Factory::Factory() { } HttpAuthHandlerBasic::Factory::~Factory() { } int HttpAuthHandlerBasic::Factory::CreateAuthHandler( HttpAuth::ChallengeTokenizer* challenge, HttpAuth::Target target, const GURL& origin, CreateReason reason, int digest_nonce_count, const BoundNetLog& net_log, scoped_ptr* handler) { // TODO(cbentzel): Move towards model of parsing in the factory // method and only constructing when valid. scoped_ptr tmp_handler(new HttpAuthHandlerBasic()); if (!tmp_handler->InitFromChallenge(challenge, target, origin, net_log)) return ERR_INVALID_RESPONSE; handler->swap(tmp_handler); return OK; } } // namespace net